100,085 research outputs found
Drawing Graphs within Restricted Area
We study the problem of selecting a maximum-weight subgraph of a given graph
such that the subgraph can be drawn within a prescribed drawing area subject to
given non-uniform vertex sizes. We develop and analyze heuristics both for the
general (undirected) case and for the use case of (directed) calculation graphs
which are used to analyze the typical mistakes that high school students make
when transforming mathematical expressions in the process of calculating, for
example, sums of fractions
A graph rewriting programming language for graph drawing
This paper describes Grrr, a prototype visual graph drawing tool. Previously there were no visual languages for programming graph drawing algorithms despite the inherently visual nature of the process. The languages which gave a diagrammatic view of graphs were not computationally complete and so could not be used to implement complex graph drawing algorithms. Hence current graph drawing tools are all text based. Recent developments in graph rewriting systems have produced computationally complete languages which give a visual view of graphs both whilst programming and during execution. Grrr, based on the Spider system, is a general purpose graph rewriting programming language which has now been extended in order to demonstrate the feasibility of visual graph drawing
Strictly convex drawings of planar graphs
Every three-connected planar graph with n vertices has a drawing on an O(n^2)
x O(n^2) grid in which all faces are strictly convex polygons. These drawings
are obtained by perturbing (not strictly) convex drawings on O(n) x O(n) grids.
More generally, a strictly convex drawing exists on a grid of size O(W) x
O(n^4/W), for any choice of a parameter W in the range n<W<n^2. Tighter bounds
are obtained when the faces have fewer sides.
In the proof, we derive an explicit lower bound on the number of primitive
vectors in a triangle.Comment: 20 pages, 13 figures. to be published in Documenta Mathematica. The
revision includes numerous small additions, corrections, and improvements, in
particular: - a discussion of the constants in the O-notation, after the
statement of thm.1. - a different set-up and clarification of the case
distinction for Lemma
Stabbing line segments with disks: complexity and approximation algorithms
Computational complexity and approximation algorithms are reported for a
problem of stabbing a set of straight line segments with the least cardinality
set of disks of fixed radii where the set of segments forms a straight
line drawing of a planar graph without edge crossings. Close
geometric problems arise in network security applications. We give strong
NP-hardness of the problem for edge sets of Delaunay triangulations, Gabriel
graphs and other subgraphs (which are often used in network design) for and some constant where and
are Euclidean lengths of the longest and shortest graph edges
respectively. Fast -time -approximation algorithm is
proposed within the class of straight line drawings of planar graphs for which
the inequality holds uniformly for some constant
i.e. when lengths of edges of are uniformly bounded from above by
some linear function of Comment: 12 pages, 1 appendix, 15 bibliography items, 6th International
Conference on Analysis of Images, Social Networks and Texts (AIST-2017
Achieving Good Angular Resolution in 3D Arc Diagrams
We study a three-dimensional analogue to the well-known graph visualization
approach known as arc diagrams. We provide several algorithms that achieve good
angular resolution for 3D arc diagrams, even for cases when the arcs must
project to a given 2D straight-line drawing of the input graph. Our methods
make use of various graph coloring algorithms, including an algorithm for a new
coloring problem, which we call localized edge coloring.Comment: 12 pages, 5 figures; to appear at the 21st International Symposium on
Graph Drawing (GD 2013
Planar Drawings of Fixed-Mobile Bigraphs
A fixed-mobile bigraph G is a bipartite graph such that the vertices of one
partition set are given with fixed positions in the plane and the mobile
vertices of the other part, together with the edges, must be added to the
drawing. We assume that G is planar and study the problem of finding, for a
given k >= 0, a planar poly-line drawing of G with at most k bends per edge. In
the most general case, we show NP-hardness. For k=0 and under additional
constraints on the positions of the fixed or mobile vertices, we either prove
that the problem is polynomial-time solvable or prove that it belongs to NP.
Finally, we present a polynomial-time testing algorithm for a certain type of
"layered" 1-bend drawings
On Upward Drawings of Trees on a Given Grid
Computing a minimum-area planar straight-line drawing of a graph is known to
be NP-hard for planar graphs, even when restricted to outerplanar graphs.
However, the complexity question is open for trees. Only a few hardness results
are known for straight-line drawings of trees under various restrictions such
as edge length or slope constraints. On the other hand, there exist
polynomial-time algorithms for computing minimum-width (resp., minimum-height)
upward drawings of trees, where the height (resp., width) is unbounded.
In this paper we take a major step in understanding the complexity of the
area minimization problem for strictly-upward drawings of trees, which is one
of the most common styles for drawing rooted trees. We prove that given a
rooted tree and a grid, it is NP-hard to decide whether
admits a strictly-upward (unordered) drawing in the given grid.Comment: Appears in the Proceedings of the 25th International Symposium on
Graph Drawing and Network Visualization (GD 2017
Simultaneous Embeddings with Few Bends and Crossings
A simultaneous embedding with fixed edges (SEFE) of two planar graphs and
is a pair of plane drawings of and that coincide when restricted to
the common vertices and edges of and . We show that whenever and
admit a SEFE, they also admit a SEFE in which every edge is a polygonal curve
with few bends and every pair of edges has few crossings. Specifically: (1) if
and are trees then one bend per edge and four crossings per edge pair
suffice (and one bend per edge is sometimes necessary), (2) if is a planar
graph and is a tree then six bends per edge and eight crossings per edge
pair suffice, and (3) if and are planar graphs then six bends per edge
and sixteen crossings per edge pair suffice. Our results improve on a paper by
Grilli et al. (GD'14), which proves that nine bends per edge suffice, and on a
paper by Chan et al. (GD'14), which proves that twenty-four crossings per edge
pair suffice.Comment: Full version of the paper "Simultaneous Embeddings with Few Bends and
Crossings" accepted at GD '1
Stress-Minimizing Orthogonal Layout of Data Flow Diagrams with Ports
We present a fundamentally different approach to orthogonal layout of data
flow diagrams with ports. This is based on extending constrained stress
majorization to cater for ports and flow layout. Because we are minimizing
stress we are able to better display global structure, as measured by several
criteria such as stress, edge-length variance, and aspect ratio. Compared to
the layered approach, our layouts tend to exhibit symmetries, and eliminate
inter-layer whitespace, making the diagrams more compact
- …