6,357 research outputs found

    Point-Based Rendering for Homogeneous Participating Media with Refractive Boundaries

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    International audienceIllumination effects in translucent materials are a combination of several physical phenomena: refraction at the surface, absorption and scattering inside the material. Because refraction can focus light deep inside the material, where it will be scattered, practical illumination simulation inside translucent materials is difficult. In this paper, we present an a Point-Based Global Illumination method for light transport on homogeneous translucent materials with refractive boundaries. We start by placing light samples inside the translucent material and organizing them into a spatial hierarchy. At rendering, we gather light from these samples for each camera ray. We compute separately the sample contributions for single, double and multiple scattering, and add them. We present two implementations of our algorithm: an offline version for high-quality rendering and an interactive GPU implementation. The offline version provides significant speed-ups and reduced memory footprints compared to state-of-the-art algorithms, with no visible impact on quality. The GPU version yields interactive frame rates: 30 fps when moving the viewpoint, 25 fps when editing the light position or the material parameters

    Review of simulating four classes of window materials for daylighting with non-standard BSDF using the simulation program Radiance

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    This review describes the currently available simulation models for window material to calculate daylighting with the program "Radiance". The review is based on four abstract and general classes of window materials, depending on their scattering and redirecting properties (bidirectional scatter distribution function, BSDF). It lists potential and limits of the older models and includes the most recent additions to the software. All models are demonstrated using an exemplary indoor scene and two typical sky conditions. It is intended as clarification for applying window material models in project work or teaching. The underlying algorithmic problems apply to all lighting simulation programs, so the scenarios of materials and skies are applicable to other lighting programs

    Emittance and absorptance of NASA ceramic thermal barrier coating system

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    Spectral emittance measurements were made on a two-layer ceramic thermal barrier coating system consisting of a metal substrate, a NiCrAly bond coating and a yttria-stabilized zirconia ceramic coating. Spectral emittance data were obtained for the coating system at temperatures of 300 to 1590 K, ceramic thickness of zero to 0.076 centimeter, and wavelengths of 0.4 to 14.6 micrometers. The data were transformed into total hemispherical emittance values and correlated with respect to ceramic coating thickness and temperature using multiple regression curve fitting techniques. The results show that the ceramic thermal barrier coating system is highly reflective and significantly reduces radiation heat loads on cooled gas turbine engine components. Calculation of the radiant heat transfer within the nonisothermal, translucent ceramic coating material shows that the gas-side ceramic coating surface temperature can be used in heat transfer analysis of radiation heat loads on the coating system

    Flux-Limited Diffusion for Multiple Scattering in Participating Media

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    For the rendering of multiple scattering effects in participating media, methods based on the diffusion approximation are an extremely efficient alternative to Monte Carlo path tracing. However, in sufficiently transparent regions, classical diffusion approximation suffers from non-physical radiative fluxes which leads to a poor match to correct light transport. In particular, this prevents the application of classical diffusion approximation to heterogeneous media, where opaque material is embedded within transparent regions. To address this limitation, we introduce flux-limited diffusion, a technique from the astrophysics domain. This method provides a better approximation to light transport than classical diffusion approximation, particularly when applied to heterogeneous media, and hence broadens the applicability of diffusion-based techniques. We provide an algorithm for flux-limited diffusion, which is validated using the transport theory for a point light source in an infinite homogeneous medium. We further demonstrate that our implementation of flux-limited diffusion produces more accurate renderings of multiple scattering in various heterogeneous datasets than classical diffusion approximation, by comparing both methods to ground truth renderings obtained via volumetric path tracing.Comment: Accepted in Computer Graphics Foru

    Understanding the role of phase function in translucent appearance

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    Multiple scattering contributes critically to the characteristic translucent appearance of food, liquids, skin, and crystals; but little is known about how it is perceived by human observers. This article explores the perception of translucency by studying the image effects of variations in one factor of multiple scattering: the phase function. We consider an expanded space of phase functions created by linear combinations of Henyey-Greenstein and von Mises-Fisher lobes, and we study this physical parameter space using computational data analysis and psychophysics. Our study identifies a two-dimensional embedding of the physical scattering parameters in a perceptually meaningful appearance space. Through our analysis of this space, we find uniform parameterizations of its two axes by analytical expressions of moments of the phase function, and provide an intuitive characterization of the visual effects that can be achieved at different parts of it. We show that our expansion of the space of phase functions enlarges the range of achievable translucent appearance compared to traditional single-parameter phase function models. Our findings highlight the important role phase function can have in controlling translucent appearance, and provide tools for manipulating its effect in material design applications.National Institutes of Health (U.S.) (Award R01-EY019262-02)National Institutes of Health (U.S.) (Award R21-EY019741-02

    Double-layer Color Effects in Porcelain Systems

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    The color of an unshaded body porcelain was determined at three thicknesses on white, gray, and three chromatic backings. Spectral absorption and scattering coefficients of the porcelain were determined from the diffuse reflectance at one thickness on the white and gray backings. These optical coefficients, when utilized with the Kubelka-Munk reflectance theory, accurately predicted the color of the other sample configurations studied. The scattering of the body porcelain was found to decrease with increasing wavelength within the visible spectrum, in accordance with scattering theory for particles not substantially less than the wavelength of the scattered light. For the filtering effects of a translucent material in optical contact with a backing, the Kubelka-Munk reflectance theory described the interaction between the optical absorption and scattering within the translucent material and the reflectance of the backing.Peer Reviewedhttp://deepblue.lib.umich.edu/bitstream/2027.42/67139/2/10.1177_00220345850640061801.pd

    Analysis of the daylight performance of a glazing system with Parallel Slat Transparent Insulation Material (PS-TIM)

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    Daylight plays an important role in the energy efficiency and indoor environmental quality of an office building. An innovative façade system where parallel transparent/translucent plastic slats are sandwiched between glass panes to form a Parallel Slat Transparent Insulation Material (PS-TIM) is proposed as a strategy to effectively increase the thermal resistance of window systems, while providing better daylight performance. In this paper, the optical performance (as defined by Bidirectional Scattering Distribution Function) of a double glazed window containing PS-TIM systems with different slat pitches (the distance between neighbouring slats), slat tilt angles, as well as the slat materials (transparent and translucent) was obtained using a ray-tracing technique. Then, the annual daylight performance of a typical office building with various PS-TIM applied under different climatic conditions and at different orientations was investigated using RADIANCE. The simulation results show that PS-TIM with translucent slats offers better daylight performance than conventional double glazing: it can increase the percentage of annual working hours under daylight, where the illuminance lies in the useful range by up to 79%. It also achieves a homogenous distribution of daylight within the internal working space and effectively reduces the possibility of glare. When applying PS- TIM at higher site latitude, smaller slat pitches are required to maximise useful daylight. Optimised PS-TIM geometry is also affected by local prevailing sky conditions

    Trombe walls with nanoporous aerogel insulation applied to UK housing refurbishments

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    There is an opportunity to improve the efficiency of passive Trombe walls and active solar air collectors by replacing their conventional glass covers with lightweight polycarbonate panels filled with nanoporous aerogel insulation. This study investigates the thermal performance, energy savings, and financial payback period of passive Aerogel Trombe walls applied to the existing UK housing stock. Using parametric modeling, a series of design guidance tables have been generated, providing estimates of the energy savings and overheating risk associated with applying areas of Trombe wall to four different house types across the UK built to six notional construction standards. Calculated energy savings range from 183 kWh/m2/year for an 8 m2 system retrofitted to a solid walled detached house to 62 kWh/m2/year for a 32 m2 system retrofitted to a super insulated flat. Predicted energy savings from Trombe walls up to 24 m2 are found to exceed the energy savings from external insulation across all house types and constructions. Small areas of Trombe wall can provide a useful energy contribution without creating a significant overheating risk. If larger areas are to be installed, then detailed calculations would be recommended to assess and mitigate potential overheating issues.The EPSRC, Brunel University, and Buro Happold Lt
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