665 research outputs found

    Double Hashing Thresholds via Local Weak Convergence

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    International audienceA lot of interest has recently arisen in the analysis of multiple-choice "cuckoo hashing" schemes. In this context, a main performance criterion is the load threshold under which the hashing scheme is able to build a valid hashtable with high probability in the limit of large systems; various techniques have successfully been used to answer this question (differential equations, combinatorics, cavity method) for increasing levels of generality of the model. However, the hashing scheme analysed so far is quite utopic in that it requires to generate a lot of independent, fully random choices. Schemes with reduced randomness exists, such as "double hashing", which is expected to provide similar asymptotic results as the ideal scheme, yet they have been more resistant to analysis so far. In this paper, we point out that the approach via the cavity method extends quite naturally to the analysis of double hashing and allows to compute the corresponding threshold. The path followed is to show that the graph induced by the double hashing scheme has the same local weak limit as the one obtained with full randomness

    Random hypergraphs for hashing-based data structures

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    This thesis concerns dictionaries and related data structures that rely on providing several random possibilities for storing each key. Imagine information on a set S of m = |S| keys should be stored in n memory locations, indexed by [n] = {1,
,n}. Each object x [ELEMENT OF] S is assigned a small set e(x) [SUBSET OF OR EQUAL TO] [n] of locations by a random hash function, independent of other objects. Information on x must then be stored in the locations from e(x) only. It is possible that too many objects compete for the same locations, in particular if the load c = m/n is high. Successfully storing all information may then be impossible. For most distributions of e(x), however, success or failure can be predicted very reliably, since the success probability is close to 1 for loads c less than a certain load threshold c^* and close to 0 for loads greater than this load threshold. We mainly consider two types of data structures: ‱ A cuckoo hash table is a dictionary data structure where each key x [ELEMENT OF] S is stored together with an associated value f(x) in one of the memory locations with an index from e(x). The distribution of e(x) is controlled by the hashing scheme. We analyse three known hashing schemes, and determine their exact load thresholds. The schemes are unaligned blocks, double hashing and a scheme for dynamically growing key sets. ‱ A retrieval data structure also stores a value f(x) for each x [ELEMENT OF] S. This time, the values stored in the memory locations from e(x) must satisfy a linear equation that characterises the value f(x). The resulting data structure is extremely compact, but unusual. It cannot answer questions of the form “is y [ELEMENT OF] S?”. Given a key y it returns a value z. If y [ELEMENT OF] S, then z = f(y) is guaranteed, otherwise z may be an arbitrary value. We consider two new hashing schemes, where the elements of e(x) are contained in one or two contiguous blocks. This yields good access times on a word RAM and high cache efficiency. An important question is whether these types of data structures can be constructed in linear time. The success probability of a natural linear time greedy algorithm exhibits, once again, threshold behaviour with respect to the load c. We identify a hashing scheme that leads to a particularly high threshold value in this regard. In the mathematical model, the memory locations [n] correspond to vertices, and the sets e(x) for x [ELEMENT OF] S correspond to hyperedges. Three properties of the resulting hypergraphs turn out to be important: peelability, solvability and orientability. Therefore, large parts of this thesis examine how hyperedge distribution and load affects the probabilities with which these properties hold and derive corresponding thresholds. Translated back into the world of data structures, we achieve low access times, high memory efficiency and low construction times. We complement and support the theoretical results by experiments.Diese Arbeit behandelt WörterbĂŒcher und verwandte Datenstrukturen, die darauf aufbauen, mehrere zufĂ€llige Möglichkeiten zur Speicherung jedes SchlĂŒssels vorzusehen. Man stelle sich vor, Information ĂŒber eine Menge S von m = |S| SchlĂŒsseln soll in n SpeicherplĂ€tzen abgelegt werden, die durch [n] = {1,
,n} indiziert sind. Jeder SchlĂŒssel x [ELEMENT OF] S bekommt eine kleine Menge e(x) [SUBSET OF OR EQUAL TO] [n] von SpeicherplĂ€tzen durch eine zufĂ€llige Hashfunktion unabhĂ€ngig von anderen SchlĂŒsseln zugewiesen. Die Information ĂŒber x darf nun ausschließlich in den PlĂ€tzen aus e(x) untergebracht werden. Es kann hierbei passieren, dass zu viele SchlĂŒssel um dieselben SpeicherplĂ€tze konkurrieren, insbesondere bei hoher Auslastung c = m/n. Eine erfolgreiche Speicherung der Gesamtinformation ist dann eventuell unmöglich. FĂŒr die meisten Verteilungen von e(x) lĂ€sst sich Erfolg oder Misserfolg allerdings sehr zuverlĂ€ssig vorhersagen, da fĂŒr Auslastung c unterhalb eines gewissen Auslastungsschwellwertes c* die Erfolgswahrscheinlichkeit nahezu 1 ist und fĂŒr c jenseits dieses Auslastungsschwellwertes nahezu 0 ist. HauptsĂ€chlich werden wir zwei Arten von Datenstrukturen betrachten: ‱ Eine Kuckucks-Hashtabelle ist eine Wörterbuchdatenstruktur, bei der jeder SchlĂŒssel x [ELEMENT OF] S zusammen mit einem assoziierten Wert f(x) in einem der SpeicherplĂ€tze mit Index aus e(x) gespeichert wird. Die Verteilung von e(x) wird hierbei vom Hashing-Schema festgelegt. Wir analysieren drei bekannte Hashing-Schemata und bestimmen erstmals deren exakte Auslastungsschwellwerte im obigen Sinne. Die Schemata sind unausgerichtete Blöcke, Doppel-Hashing sowie ein Schema fĂŒr dynamisch wachsenden SchlĂŒsselmengen. ‱ Auch eine Retrieval-Datenstruktur speichert einen Wert f(x) fĂŒr alle x [ELEMENT OF] S. Diesmal sollen die Werte in den SpeicherplĂ€tzen aus e(x) eine lineare Gleichung erfĂŒllen, die den Wert f(x) charakterisiert. Die entstehende Datenstruktur ist extrem platzsparend, aber ungewöhnlich: Sie ist ungeeignet um Fragen der Form „ist y [ELEMENT OF] S?“ zu beantworten. Bei Anfrage eines SchlĂŒssels y wird ein Ergebnis z zurĂŒckgegeben. Falls y [ELEMENT OF] S ist, so ist z = f(y) garantiert, andernfalls darf z ein beliebiger Wert sein. Wir betrachten zwei neue Hashing-Schemata, bei denen die Elemente von e(x) in einem oder in zwei zusammenhĂ€ngenden Blöcken liegen. So werden gute Zugriffszeiten auf Word-RAMs und eine hohe Cache-Effizienz erzielt. Eine wichtige Frage ist, ob Datenstrukturen obiger Art in Linearzeit konstruiert werden können. Die Erfolgswahrscheinlichkeit eines naheliegenden Greedy-Algorithmus weist abermals ein Schwellwertverhalten in Bezug auf die Auslastung c auf. Wir identifizieren ein Hashing-Schema, das diesbezĂŒglich einen besonders hohen Schwellwert mit sich bringt. In der mathematischen Modellierung werden die Speicherpositionen [n] als Knoten und die Mengen e(x) fĂŒr x [ELEMENT OF] S als Hyperkanten aufgefasst. Drei Eigenschaften der entstehenden Hypergraphen stellen sich dann als zentral heraus: SchĂ€lbarkeit, Lösbarkeit und Orientierbarkeit. Weite Teile dieser Arbeit beschĂ€ftigen sich daher mit den Wahrscheinlichkeiten fĂŒr das Vorliegen dieser Eigenschaften abhĂ€ngig von Hashing Schema und Auslastung, sowie mit entsprechenden Schwellwerten. Eine RĂŒckĂŒbersetzung der Ergebnisse liefert dann Datenstrukturen mit geringen Anfragezeiten, hoher Speichereffizienz und geringen Konstruktionszeiten. Die theoretischen Überlegungen werden dabei durch experimentelle Ergebnisse ergĂ€nzt und gestĂŒtzt

    More Analysis of Double Hashing for Balanced Allocations

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    With double hashing, for a key xx, one generates two hash values f(x)f(x) and g(x)g(x), and then uses combinations (f(x)+ig(x)) mod n(f(x) +i g(x)) \bmod n for i=0,1,2,...i=0,1,2,... to generate multiple hash values in the range [0,n−1][0,n-1] from the initial two. For balanced allocations, keys are hashed into a hash table where each bucket can hold multiple keys, and each key is placed in the least loaded of dd choices. It has been shown previously that asymptotically the performance of double hashing and fully random hashing is the same in the balanced allocation paradigm using fluid limit methods. Here we extend a coupling argument used by Lueker and Molodowitch to show that double hashing and ideal uniform hashing are asymptotically equivalent in the setting of open address hash tables to the balanced allocation setting, providing further insight into this phenomenon. We also discuss the potential for and bottlenecks limiting the use this approach for other multiple choice hashing schemes.Comment: 13 pages ; current draft ; will be submitted to conference shortl

    Load thresholds for cuckoo hashing with overlapping blocks

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    Dietzfelbinger and Weidling [DW07] proposed a natural variation of cuckoo hashing where each of cncn objects is assigned k=2k = 2 intervals of size ℓ\ell in a linear (or cyclic) hash table of size nn and both start points are chosen independently and uniformly at random. Each object must be placed into a table cell within its intervals, but each cell can only hold one object. Experiments suggested that this scheme outperforms the variant with blocks in which intervals are aligned at multiples of ℓ\ell. In particular, the load threshold is higher, i.e. the load cc that can be achieved with high probability. For instance, Lehman and Panigrahy [LP09] empirically observed the threshold for ℓ=2\ell = 2 to be around 96.5%96.5\% as compared to roughly 89.7%89.7\% using blocks. They managed to pin down the asymptotics of the thresholds for large ℓ\ell, but the precise values resisted rigorous analysis. We establish a method to determine these load thresholds for all ℓ≄2\ell \geq 2, and, in fact, for general k≄2k \geq 2. For instance, for k=ℓ=2k = \ell = 2 we get ≈96.4995%\approx 96.4995\%. The key tool we employ is an insightful and general theorem due to Leconte, Lelarge, and Massouli\'e [LLM13], which adapts methods from statistical physics to the world of hypergraph orientability. In effect, the orientability thresholds for our graph families are determined by belief propagation equations for certain graph limits. As a side note we provide experimental evidence suggesting that placements can be constructed in linear time with loads close to the threshold using an adapted version of an algorithm by Khosla [Kho13]

    Dense peelable random uniform hypergraphs

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    We describe a new family of k-uniform hypergraphs with independent random edges. The hypergraphs have a high probability of being peelable, i.e. to admit no sub-hypergraph of minimum degree 2, even when the edge density (number of edges over vertices) is close to 1. In our construction, the vertex set is partitioned into linearly arranged segments and each edge is incident to random vertices of k consecutive segments. Quite surprisingly, the linear geometry allows our graphs to be peeled "from the outside in". The density thresholds f_k for peelability of our hypergraphs (f_3 ~ 0.918, f_4 ~ 0.977, f_5 ~ 0.992, ...) are well beyond the corresponding thresholds (c_3 ~ 0.818, c_4 ~ 0.772, c_5 ~ 0.702, ...) of standard k-uniform random hypergraphs. To get a grip on f_k, we analyse an idealised peeling process on the random weak limit of our hypergraph family. The process can be described in terms of an operator on [0,1]^Z and f_k can be linked to thresholds relating to the operator. These thresholds are then tractable with numerical methods. Random hypergraphs underlie the construction of various data structures based on hashing, for instance invertible Bloom filters, perfect hash functions, retrieval data structures, error correcting codes and cuckoo hash tables, where inputs are mapped to edges using hash functions. Frequently, the data structures rely on peelability of the hypergraph or peelability allows for simple linear time algorithms. Memory efficiency is closely tied to edge density while worst and average case query times are tied to maximum and average edge size. To demonstrate the usefulness of our construction, we used our 3-uniform hypergraphs as a drop-in replacement for the standard 3-uniform hypergraphs in a retrieval data structure by Botelho et al. [Fabiano Cupertino Botelho et al., 2013]. This reduces memory usage from 1.23m bits to 1.12m bits (m being the input size) with almost no change in running time. Using k > 3 attains, at small sacrifices in running time, further improvements to memory usage

    Load thresholds for cuckoo hashing with double hashing

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    In k-ary cuckoo hashing, each of cn objects is associated with k random buckets in a hash table of size n. An l-orientation is an assignment of objects to associated buckets such that each bucket receives at most l objects. Several works have determined load thresholds c^* = c^*(k,l) for k-ary cuckoo hashing; that is, for c c^* no l-orientation exists with high probability. A natural variant of k-ary cuckoo hashing utilizes double hashing, where, when the buckets are numbered 0,1,...,n-1, the k choices of random buckets form an arithmetic progression modulo n. Double hashing simplifies implementation and requires less randomness, and it has been shown that double hashing has the same behavior as fully random hashing in several other data structures that similarly use multiple hashes for each object. Interestingly, previous work has come close to but has not fully shown that the load threshold for k-ary cuckoo hashing is the same when using double hashing as when using fully random hashing. Specifically, previous work has shown that the thresholds for both settings coincide, except that for double hashing it was possible that o(n) objects would have been left unplaced. Here we close this open question by showing the thresholds are indeed the same, by providing a combinatorial argument that reconciles this stubborn difference

    Insertion Time of Random Walk Cuckoo Hashing below the Peeling Threshold

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    Similarity learning for person re-identification and semantic video retrieval

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    Many computer vision problems boil down to the learning of a good visual similarity function that calculates a score of how likely two instances share the same semantic concept. In this thesis, we focus on two problems related to similarity learning: Person Re-Identification, and Semantic Video Retrieval. Person Re-Identification aims to maintain the identity of an individual in diverse locations through different non-overlapping camera views. Starting with two cameras, we propose a novel visual word co-occurrence based appearance model to measure the similarities between pedestrian images. This model naturally accounts for spatial similarities and variations caused by pose, illumination and configuration changes across camera views. As a generalization to multiple camera views, we introduce the Group Membership Prediction (GMP) problem. The GMP problem involves predicting whether a collection of instances shares the same semantic property. In this context, we propose a novel probability model and introduce latent view-specific and view-shared random variables to jointly account for the view-specific appearance and cross-view similarities among data instances. Our method is tested on various benchmarks demonstrating superior accuracy over state-of-art. Semantic Video Retrieval seeks to match complex activities in a surveillance video to user described queries. In surveillance scenarios with noise and clutter usually present, visual uncertainties introduced by error-prone low-level detectors, classifiers and trackers compose a significant part of the semantic gap between user defined queries and the archive video. To bridge the gap, we propose a novel probabilistic activity localization formulation that incorporates learning of object attributes, between-object relationships, and object re-identification without activity-level training data. Our experiments demonstrate that the introduction of similarity learning components effectively compensate for noise and error in previous stages, and result in preferable performance on both aerial and ground surveillance videos. Considering the computational complexity of our similarity learning models, we attempt to develop a way of training complicated models efficiently while remaining good performance. As a proof-of-concept, we propose training deep neural networks for supervised learning of hash codes. With slight changes in the optimization formulation, we could explore the possibilities of incorporating the training framework for Person Re-Identification and related problems.2019-07-09T00:00:00
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