23,713 research outputs found

    A generic framework for colour texture segmentation

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    This thesis proposes a novel method to combine the colour and the texture for colour texture segmentation. The objective of this research work is to derive a framework for colour texture segmentation and to determine the contribution of colour in colour texture analysis. The colour texture processing is based on the feature extraction from colour-textured images. The texture features were obtained from the luminance plane along with the colour features from the chrominance planes. Based on the above mentioned approach, a method was developed for colour texture segmentation. The proposed method unifies colour and texture features to solve the colour texture segmentation problem. Two of the grey scale texture analysis techniques, Local Binary Pattern (LBP) and Discrete Cosine Transform (DCT) based filter approach were extended to colour images. An unsupervised fc-means clustering was used to cluster pixels in the chrominance planes. Non-parametric test was used to test the similarity between colour texture regions. An unsupervised texture segmentation method was followed to obtain the segmented image. The evaluation of the segmentation was based on the ROC curves. A quantitative estimation of colour and texture performance in segmentation was presented. The use of different colour spaces was also investigated in this study. The proposed method was tested using different mosaic and natural images obtained from VisTex and other predominant image database used in computer vision. The applications for the proposed colour texture segmentation method are, Irish Script On Screen (ISOS) images for the segmentation of the colour textured regions in the document, skin cancer images to identify the diseased area, and Sediment Profile Imagery (SPI) to segment underwater images. The inclusion of colour and texture as distributions of regions provided a good discrimination of the colour and the texture. The results indicated that the incorporation of colour information enhanced the texture analysis techniques and the methodology proved effective and efficient

    A robust automatic clustering scheme for image segmentation using wavelets

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    Sparse Radial Sampling LBP for Writer Identification

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    In this paper we present the use of Sparse Radial Sampling Local Binary Patterns, a variant of Local Binary Patterns (LBP) for text-as-texture classification. By adapting and extending the standard LBP operator to the particularities of text we get a generic text-as-texture classification scheme and apply it to writer identification. In experiments on CVL and ICDAR 2013 datasets, the proposed feature-set demonstrates State-Of-the-Art (SOA) performance. Among the SOA, the proposed method is the only one that is based on dense extraction of a single local feature descriptor. This makes it fast and applicable at the earliest stages in a DIA pipeline without the need for segmentation, binarization, or extraction of multiple features.Comment: Submitted to the 13th International Conference on Document Analysis and Recognition (ICDAR 2015

    Shape and data-driven texture segmentation using local binary patterns

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    We propose a shape and data driven texture segmentation method using local binary patterns (LBP) and active contours. In particular, we pass textured images through a new LBP-based filter, which produces non-textured images. In this “filtered” domain each textured region of the original image exhibits a characteristic intensity distribution. In this domain we pose the segmentation problem as an optimization problem in a Bayesian framework. The cost functional contains a data-driven term, as well as a term that brings in information about the shapes of the objects to be segmented. We solve the optimization problem using level set-based active contours. Our experimental results on synthetic and real textures demonstrate the effectiveness of our approach in segmenting challenging textures as well as its robustness to missing data and occlusions

    Unsupervised Texture Segmentation using Active Contours and Local Distributions of Gaussian Markov Random Field Parameters

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    In this paper, local distributions of low order Gaussian Markov Random Field (GMRF) model parameters are proposed as texture features for unsupervised texture segmentation.Instead of using model parameters as texture features, we exploit the variations in parameter estimates found by model fitting in local region around the given pixel. Thespatially localized estimation process is carried out by maximum likelihood method employing a moderately small estimation window which leads to modeling of partial texturecharacteristics belonging to the local region. Hence significant fluctuations occur in the estimates which can be related to texture pattern complexity. The variations occurred in estimates are quantified by normalized local histograms. Selection of an accurate window size for histogram calculation is crucial and is achieved by a technique based on the entropy of textures. These texture features expand the possibility of using relativelylow order GMRF model parameters for segmenting fine to very large texture patterns and offer lower computational cost. Small estimation windows result in better boundarylocalization. Unsupervised segmentation is performed by integrated active contours, combining the region and boundary information. Experimental results on statistical and structural component textures show improved discriminative ability of the features compared to some recent algorithms in the literature
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