9,254 research outputs found
Chore division on a graph
The paper considers fair allocation of indivisible nondisposable items that
generate disutility (chores). We assume that these items are placed in the
vertices of a graph and each agent's share has to form a connected subgraph of
this graph. Although a similar model has been investigated before for goods, we
show that the goods and chores settings are inherently different. In
particular, it is impossible to derive the solution of the chores instance from
the solution of its naturally associated fair division instance. We consider
three common fair division solution concepts, namely proportionality,
envy-freeness and equitability, and two individual disutility aggregation
functions: additive and maximum based. We show that deciding the existence of a
fair allocation is hard even if the underlying graph is a path or a star. We
also present some efficiently solvable special cases for these graph
topologies
Fairly Allocating Contiguous Blocks of Indivisible Items
In this paper, we study the classic problem of fairly allocating indivisible
items with the extra feature that the items lie on a line. Our goal is to find
a fair allocation that is contiguous, meaning that the bundle of each agent
forms a contiguous block on the line. While allocations satisfying the
classical fairness notions of proportionality, envy-freeness, and equitability
are not guaranteed to exist even without the contiguity requirement, we show
the existence of contiguous allocations satisfying approximate versions of
these notions that do not degrade as the number of agents or items increases.
We also study the efficiency loss of contiguous allocations due to fairness
constraints.Comment: Appears in the 10th International Symposium on Algorithmic Game
Theory (SAGT), 201
Chore division on a graph
Le PDF est une version non publiée datant de 2018.International audienceThe paper considers fair allocation of indivisible nondisposable items that generate disutility (chores). We assume that these items are placed in the vertices of a graph and each agent’s share has to form a connected subgraph of this graph. Although a similar model has been investigated before for goods, we show that the goods and chores settings are inherently different. In particular, it is impossible to derive the solution of the chores instance from the solution of its naturally associated fair division instance. We consider three common fair division solution concepts, namely proportionality, envy-freeness and equitability, and two individual disutility aggregation functions: additive and maximum based. We show that deciding the existence of a fair allocation is hard even if the underlying graph is a path or a star. We also present some efficiently solvable special cases for these graph topologies
Competitive division of a mixed manna
A mixed manna contains goods (that everyone likes) and bads (that everyone dislikes),
as well as items that are goods to some agents, but bads or satiated to others.
If all items are goods and utility functions are homogeneous of degree 1 and concave
(and monotone), the competitive division maximizes the Nash product of utilities
(Gale–Eisenberg): hence it is welfarist (determined by the set of feasible utility profiles),
unique, continuous, and easy to compute.
We show that the competitive division of a mixed manna is still welfarist. If the zero
utility profile is Pareto dominated, the competitive profile is strictly positive and still
uniquely maximizes the product of utilities. If the zero profile is unfeasible (for instance,
if all items are bads), the competitive profiles are strictly negative and are the
critical points of the product of disutilities on the efficiency frontier. The latter allows
for multiple competitive utility profiles, from which no single-valued selection can be
continuous or resource monotonic.
Thus the implementation of competitive fairness under linear preferences in interactive
platforms like SPLIDDIT will be more difficult when the manna contains bads
that overwhelm the goods
Dividing bads under additive utilities
We compare the Egalitarian rule (aka Egalitarian Equivalent) and the Competitive rule (aka Comeptitive Equilibrium with Equal Incomes) to divide bads (chores). They are both welfarist: the competitive disutility profile(s) are the critical points of their Nash product on the set of efficient feasible profiles. The C rule is Envy Free, Maskin Monotonic, and has better incentives properties than the E rule. But, unlike the E rule, it can be wildly multivalued, admits no selection continuous in the utility and endowment parameters, and is harder to compute. Thus in the division of bads, unlike that of goods, no rule normatively dominates the other
Chore Cutting: Envy and Truth
We study the fair division of divisible bad resources with strategic agents
who can manipulate their private information to get a better allocation. Within
certain constraints, we are particularly interested in whether truthful
envy-free mechanisms exist over piecewise-constant valuations. We demonstrate
that no deterministic truthful envy-free mechanism can exist in the
connected-piece scenario, and the same impossibility result occurs for hungry
agents. We also show that no deterministic, truthful dictatorship mechanism can
satisfy the envy-free criterion, and the same result remains true for
non-wasteful constraints rather than dictatorship. We further address several
related problems and directions.Comment: arXiv admin note: text overlap with arXiv:2104.07387 by other author
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