3,847 research outputs found
High-Definition Video Distribution in 802.11g Home Wireless Networks
Multimedia distribution through wireless networks in the home environment presents a number of advantages which have fueled the interest of industry in recent years, such as simple connectivity and data delivery to a variety of devices. Together with High-Definition (HD) contents, multimedia wireless networks have been proposed for several applications, such as IPTV and Digital TV distribution for multiple devices in the home environment. For these scenarios, we propose a multicast distribution system for High-Definition video over 802.11 wireless networks based on rate-limited packet retransmission. We develop a limited rate ARQ system that retransmits packets according to the importance of their content (prioritization scheme) and according to their delay limitations (delay control). The performance of our proposed ARQ system is evaluated and compared with a similarly rate-limited ARQ algorithm. The results show a higher packet recovery rate and improvements in video quality for our proposed system
Experimental Evaluation of Large Scale WiFi Multicast Rate Control
WiFi multicast to very large groups has gained attention as a solution for
multimedia delivery in crowded areas. Yet, most recently proposed schemes do
not provide performance guarantees and none have been tested at scale. To
address the issue of providing high multicast throughput with performance
guarantees, we present the design and experimental evaluation of the Multicast
Dynamic Rate Adaptation (MuDRA) algorithm. MuDRA balances fast adaptation to
channel conditions and stability, which is essential for multimedia
applications. MuDRA relies on feedback from some nodes collected via a
light-weight protocol and dynamically adjusts the rate adaptation response
time. Our experimental evaluation of MuDRA on the ORBIT testbed with over 150
nodes shows that MuDRA outperforms other schemes and supports high throughput
multicast flows to hundreds of receivers while meeting quality requirements.
MuDRA can support multiple high quality video streams, where 90% of the nodes
report excellent or very good video quality
Enabling Communication Technologies for Automated Unmanned Vehicles in Industry 4.0
Within the context of Industry 4.0, mobile robot systems such as automated
guided vehicles (AGVs) and unmanned aerial vehicles (UAVs) are one of the major
areas challenging current communication and localization technologies. Due to
stringent requirements on latency and reliability, several of the existing
solutions are not capable of meeting the performance required by industrial
automation applications. Additionally, the disparity in types and applications
of unmanned vehicle (UV) calls for more flexible communication technologies in
order to address their specific requirements. In this paper, we propose several
use cases for UVs within the context of Industry 4.0 and consider their
respective requirements. We also identify wireless technologies that support
the deployment of UVs as envisioned in Industry 4.0 scenarios.Comment: 7 pages, 1 figure, 1 tabl
Why It Takes So Long to Connect to a WiFi Access Point
Today's WiFi networks deliver a large fraction of traffic. However, the
performance and quality of WiFi networks are still far from satisfactory. Among
many popular quality metrics (throughput, latency), the probability of
successfully connecting to WiFi APs and the time cost of the WiFi connection
set-up process are the two of the most critical metrics that affect WiFi users'
experience. To understand the WiFi connection set-up process in real-world
settings, we carry out measurement studies on million mobile users from
representative cities associating with million APs in billion WiFi
sessions, collected from a mobile "WiFi Manager" App that tops the Android/iOS
App market. To the best of our knowledge, we are the first to do such large
scale study on: how large the WiFi connection set-up time cost is, what factors
affect the WiFi connection set-up process, and what can be done to reduce the
WiFi connection set-up time cost. Based on the measurement analysis, we develop
a machine learning based AP selection strategy that can significantly improve
WiFi connection set-up performance, against the conventional strategy purely
based on signal strength, by reducing the connection set-up failures from
to and reducing time costs of the connection set-up
processes by more than times.Comment: 11pages, conferenc
Wireless communication, identification and sensing technologies enabling integrated logistics: a study in the harbor environment
In the last decade, integrated logistics has become an important challenge in
the development of wireless communication, identification and sensing
technology, due to the growing complexity of logistics processes and the
increasing demand for adapting systems to new requirements. The advancement of
wireless technology provides a wide range of options for the maritime container
terminals. Electronic devices employed in container terminals reduce the manual
effort, facilitating timely information flow and enhancing control and quality
of service and decision made. In this paper, we examine the technology that can
be used to support integration in harbor's logistics. In the literature, most
systems have been developed to address specific needs of particular harbors,
but a systematic study is missing. The purpose is to provide an overview to the
reader about which technology of integrated logistics can be implemented and
what remains to be addressed in the future
Recommended from our members
Multimedia delivery in the future internet
The term âNetworked Mediaâ implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizensâ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications âon the moveâ, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
A Network Algorithm for 3D/2D IPTV Distribution using WiMAX and WLAN Technologies
The final publication is available at link.springer.comThe appearance of new broadband wireless technologies jointly with the ability to offer enough quality of service to provide IPTV over them, have made possible the mobility and ubiquity of any type of device to access the IPTV network. The minimum bandwidth required in the access network to provide appropriate quality 3D/2D IPTV services jointly with the need to guarantee the Quality of Experience (QoE) to the end user, makes the need of algorithms that should be able to combine different wireless standards and technologies. In this paper, we propose a network algorithm that manages the IPTV access network and decides which type of wireless technology the customers should connect with when using multiband devices, depending on the requirements of the IPTV client device, the available networks, and some network parameters (such as the number of loss packets and packet delay), to provide the maximum QoE to the customer. The measurements taken in a real environment from several wireless networks allow us to know the performance of the proposed system when it selects each one of them. The measurements taken from a test bench demonstrate the success of our system.This work has been partially supported by the Polytechnic University of Valencia, though the PAID-15-10 multidisciplinary projects, by the Instituto de Telecomunicacoes, Next Generation Networks and Applications Group (NetGNA), Portugal, and by National Funding from the FCT - Fundacao para a Ciencia e a Tecnologia through the PEst-OE/EEI/LA0008/2011 Project.Lloret, J.; CĂĄnovas Solbes, A.; Rodrigues, JJPC.; Lin, K. (2013). A Network Algorithm for 3D/2D IPTV Distribution using WiMAX and WLAN Technologies. Multimedia Tools and Applications. 67(1):7-30. https://doi.org/10.1007/s11042-011-0929-4S730671Abukharis S, MacKenzie R, Farrell TO (2009) Improving QoS of Video Transmitted Over 802.11 WLANs Using Frame Aggregation. 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Delivering Live Multimedia Streams to Mobile Hosts in a Wireless Internet with Multiple Content Aggregators
We consider the distribution of channels of live multimedia content (e.g., radio or TV broadcasts) via multiple content aggregators. In our work, an aggregator receives channels from content sources and redistributes them to a potentially large number of mobile hosts. Each aggregator can offer a channel in various configurations to cater for different wireless links, mobile hosts, and user preferences. As a result, a mobile host can generally choose from different configurations of the same channel offered by multiple alternative aggregators, which may be available through different interfaces (e.g., in a hotspot). A mobile host may need to handoff to another aggregator once it receives a channel. To prevent service disruption, a mobile host may for instance need to handoff to another aggregator when it leaves the subnets that make up its current aggregatorïżœs service area (e.g., a hotspot or a cellular network).\ud
In this paper, we present the design of a system that enables (multi-homed) mobile hosts to seamlessly handoff from one aggregator to another so that they can continue to receive a channel wherever they go. We concentrate on handoffs between aggregators as a result of a mobile host crossing a subnet boundary. As part of the system, we discuss a lightweight application-level protocol that enables mobile hosts to select the aggregator that provides the ïżœbestïżœ configuration of a channel. The protocol comes into play when a mobile host begins to receive a channel and when it crosses a subnet boundary while receiving the channel. We show how our protocol can be implemented using the standard IETF session control and description protocols SIP and SDP. The implementation combines SIP and SDPïżœs offer-answer model in a novel way
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