634 research outputs found

    Game-theoretic Resource Allocation Methods for Device-to-Device (D2D) Communication

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    Device-to-device (D2D) communication underlaying cellular networks allows mobile devices such as smartphones and tablets to use the licensed spectrum allocated to cellular services for direct peer-to-peer transmission. D2D communication can use either one-hop transmission (i.e., in D2D direct communication) or multi-hop cluster-based transmission (i.e., in D2D local area networks). The D2D devices can compete or cooperate with each other to reuse the radio resources in D2D networks. Therefore, resource allocation and access for D2D communication can be treated as games. The theories behind these games provide a variety of mathematical tools to effectively model and analyze the individual or group behaviors of D2D users. In addition, game models can provide distributed solutions to the resource allocation problems for D2D communication. The aim of this article is to demonstrate the applications of game-theoretic models to study the radio resource allocation issues in D2D communication. The article also outlines several key open research directions.Comment: Accepted. IEEE Wireless Comms Mag. 201

    Utility-maximization Resource Allocation for Device-to-Device Communication Underlaying Cellular Networks

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    Device-to-device(D2D) underlaying communication brings great benefits to the cellular networks from the improvement of coverage and spectral efficiency at the expense of complicated transceiver design. With frequency spectrum sharing mode, the D2D user generates interference to the existing cellular networks either in downlink or uplink. Thus the resource allocation for D2D pairs should be designed properly in order to reduce possible interference, in particular for uplink. In this paper, we introduce a novel bandwidth allocation scheme to maximize the utilities of both D2D users and cellular users. Since the allocation problem is strongly NP-hard, we apply a relaxation to the association indicators. We propose a low-complexity distributed algorithm and prove the convergence in a static environment. The numerical result shows that the proposed scheme can significant improve the performance in terms of utilities.The performance of D2D communications depends on D2D user locations, the number of D2D users and QoS(Quality of Service) parameters

    Efficiency Resource Allocation for Device-to-Device Underlay Communication Systems: A Reverse Iterative Combinatorial Auction Based Approach

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    Peer-to-peer communication has been recently considered as a popular issue for local area services. An innovative resource allocation scheme is proposed to improve the performance of mobile peer-to-peer, i.e., device-to-device (D2D), communications as an underlay in the downlink (DL) cellular networks. To optimize the system sum rate over the resource sharing of both D2D and cellular modes, we introduce a reverse iterative combinatorial auction as the allocation mechanism. In the auction, all the spectrum resources are considered as a set of resource units, which as bidders compete to obtain business while the packages of the D2D pairs are auctioned off as goods in each auction round. We first formulate the valuation of each resource unit, as a basis of the proposed auction. And then a detailed non-monotonic descending price auction algorithm is explained depending on the utility function that accounts for the channel gain from D2D and the costs for the system. Further, we prove that the proposed auction-based scheme is cheat-proof, and converges in a finite number of iteration rounds. We explain non-monotonicity in the price update process and show lower complexity compared to a traditional combinatorial allocation. The simulation results demonstrate that the algorithm efficiently leads to a good performance on the system sum rate.Comment: 26 pages, 6 fgures; IEEE Journals on Selected Areas in Communications, 201

    Distributed power allocation for D2D communications underlaying/overlaying OFDMA cellular networks

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    The implementation of device-to-device (D2D) underlaying or overlaying pre-existing cellular networks has received much attention due to the potential of enhancing the total cell throughput, reducing power consumption and increasing the instantaneous data rate. In this paper we propose a distributed power allocation scheme for D2D OFDMA communications and, in particular, we consider the two operating modes amenable to a distributed implementation: dedicated and reuse modes. The proposed schemes address the problem of maximizing the users' sum rate subject to power constraints, which is known to be nonconvex and, as such, extremely difficult to be solved exactly. We propose here a fresh approach to this well-known problem, capitalizing on the fact that the power allocation problem can be modeled as a potential game. Exploiting the potential games property of converging under better response dynamics, we propose two fully distributed iterative algorithms, one for each operation mode considered, where each user updates sequentially and autonomously its power allocation. Numerical results, computed for several different user scenarios, show that the proposed methods, which converge to one of the local maxima of the objective function, exhibit performance close to the maximum achievable optimum and outperform other schemes presented in the literature

    Benchmarking Practical RRM Algorithms for D2D Communications in LTE Advanced

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    Device-to-device (D2D) communication integrated into cellular networks is a means to take advantage of the proximity of devices and allow for reusing cellular resources and thereby to increase the user bitrates and the system capacity. However, when D2D (in the 3rd Generation Partnership Project also called Long Term Evolution (LTE) Direct) communication in cellular spectrum is supported, there is a need to revisit and modify the existing radio resource management (RRM) and power control (PC) techniques to realize the potential of the proximity and reuse gains and to limit the interference at the cellular layer. In this paper, we examine the performance of the flexible LTE PC tool box and benchmark it against a utility optimal iterative scheme. We find that the open loop PC scheme of LTE performs well for cellular users both in terms of the used transmit power levels and the achieved signal-to-interference-and-noise-ratio (SINR) distribution. However, the performance of the D2D users as well as the overall system throughput can be boosted by the utility optimal scheme, because the utility maximizing scheme takes better advantage of both the proximity and the reuse gains. Therefore, in this paper we propose a hybrid PC scheme, in which cellular users employ the open loop path compensation method of LTE, while D2D users use the utility optimizing distributed PC scheme. In order to protect the cellular layer, the hybrid scheme allows for limiting the interference caused by the D2D layer at the cost of having a small impact on the performance of the D2D layer. To ensure feasibility, we limit the number of iterations to a practically feasible level. We make the point that the hybrid scheme is not only near optimal, but it also allows for a distributed implementation for the D2D users, while preserving the LTE PC scheme for the cellular users.Comment: 30 pages, submitted for review April-2013. See also: G. Fodor, M. Johansson, D. P. Demia, B. Marco, and A. Abrardo, A joint power control and resource allocation algorithm for D2D communications, KTH, Automatic Control, Tech. Rep., 2012, qC 20120910, http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-10205

    Resource Allocation for Device-to-Device Communications Underlaying Heterogeneous Cellular Networks Using Coalitional Games

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    Heterogeneous cellular networks (HCNs) with millimeter wave (mmWave) communications included are emerging as a promising candidate for the fifth generation mobile network. With highly directional antenna arrays, mmWave links are able to provide several-Gbps transmission rate. However, mmWave links are easily blocked without line of sight. On the other hand, D2D communications have been proposed to support many content based applications, and need to share resources with users in HCNs to improve spectral reuse and enhance system capacity. Consequently, an efficient resource allocation scheme for D2D pairs among both mmWave and the cellular carrier band is needed. In this paper, we first formulate the problem of the resource allocation among mmWave and the cellular band for multiple D2D pairs from the view point of game theory. Then, with the characteristics of cellular and mmWave communications considered, we propose a coalition formation game to maximize the system sum rate in statistical average sense. We also theoretically prove that our proposed game converges to a Nash-stable equilibrium and further reaches the near-optimal solution with fast convergence rate. Through extensive simulations under various system parameters, we demonstrate the superior performance of our scheme in terms of the system sum rate compared with several other practical schemes.Comment: 13 pages, 12 figure
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