3,718 research outputs found

    A Review of the Energy Efficient and Secure Multicast Routing Protocols for Mobile Ad hoc Networks

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    This paper presents a thorough survey of recent work addressing energy efficient multicast routing protocols and secure multicast routing protocols in Mobile Ad hoc Networks (MANETs). There are so many issues and solutions which witness the need of energy management and security in ad hoc wireless networks. The objective of a multicast routing protocol for MANETs is to support the propagation of data from a sender to all the receivers of a multicast group while trying to use the available bandwidth efficiently in the presence of frequent topology changes. Multicasting can improve the efficiency of the wireless link when sending multiple copies of messages by exploiting the inherent broadcast property of wireless transmission. Secure multicast routing plays a significant role in MANETs. However, offering energy efficient and secure multicast routing is a difficult and challenging task. In recent years, various multicast routing protocols have been proposed for MANETs. These protocols have distinguishing features and use different mechanismsComment: 15 page

    Algorithms for Constructing Overlay Networks For Live Streaming

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    We present a polynomial time approximation algorithm for constructing an overlay multicast network for streaming live media events over the Internet. The class of overlay networks constructed by our algorithm include networks used by Akamai Technologies to deliver live media events to a global audience with high fidelity. We construct networks consisting of three stages of nodes. The nodes in the first stage are the entry points that act as sources for the live streams. Each source forwards each of its streams to one or more nodes in the second stage that are called reflectors. A reflector can split an incoming stream into multiple identical outgoing streams, which are then sent on to nodes in the third and final stage that act as sinks and are located in edge networks near end-users. As the packets in a stream travel from one stage to the next, some of them may be lost. A sink combines the packets from multiple instances of the same stream (by reordering packets and discarding duplicates) to form a single instance of the stream with minimal loss. Our primary contribution is an algorithm that constructs an overlay network that provably satisfies capacity and reliability constraints to within a constant factor of optimal, and minimizes cost to within a logarithmic factor of optimal. Further in the common case where only the transmission costs are minimized, we show that our algorithm produces a solution that has cost within a factor of 2 of optimal. We also implement our algorithm and evaluate it on realistic traces derived from Akamai's live streaming network. Our empirical results show that our algorithm can be used to efficiently construct large-scale overlay networks in practice with near-optimal cost

    Minimum-cost multicast over coded packet networks

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    We consider the problem of establishing minimum-cost multicast connections over coded packet networks, i.e., packet networks where the contents of outgoing packets are arbitrary, causal functions of the contents of received packets. We consider both wireline and wireless packet networks as well as both static multicast (where membership of the multicast group remains constant for the duration of the connection) and dynamic multicast (where membership of the multicast group changes in time, with nodes joining and leaving the group). For static multicast, we reduce the problem to a polynomial-time solvable optimization problem, and we present decentralized algorithms for solving it. These algorithms, when coupled with existing decentralized schemes for constructing network codes, yield a fully decentralized approach for achieving minimum-cost multicast. By contrast, establishing minimum-cost static multicast connections over routed packet networks is a very difficult problem even using centralized computation, except in the special cases of unicast and broadcast connections. For dynamic multicast, we reduce the problem to a dynamic programming problem and apply the theory of dynamic programming to suggest how it may be solved

    A performance model of multicast communication in wormhole-routed networks on-chip

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    Collective communication operations form a part of overall traffic in most applications running on platforms employing direct interconnection networks. This paper presents a novel analytical model to compute communication latency of multicast as a widely used collective communication operation. The novelty of the model lies in its ability to predict the latency of the multicast communication in wormhole-routed architectures employing asynchronous multi-port routers scheme. The model is applied to the Quarc NoC and its validity is verified by comparing the model predictions against the results obtained from a discrete-event simulator developed using OMNET++

    A communication model of broadcast in wormhole-routed networks on-chip

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    This paper presents a novel analytical model to compute communication latency of broadcast as the most fundamental collective communication operation. The novelty of the model lies in its ability to predict the broadcast communication latency in wormhole-routed architectures employing asynchronous multi-port routers scheme. The model is applied to the Quarc NoC and its validity is verified by comparing the model predictions against the results obtained from a discrete-event simulator developed using OMNET++

    Quarc: a novel network-on-chip architecture

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    This paper introduces the Quarc NoC, a novel NoC architecture inspired by the Spidergon NoC. The Quarc scheme significantly outperforms the Spidergon NoC through balancing the traffic which is the result of the modifications applied to the topology and the routing elements.The proposed architecture is highly efficient in performing collective communication operations including broadcast and multicast. We present the topology, routing discipline and switch architecture for the Quarc NoC and demonstrate the performance with the results obtained from discrete event simulations

    A multipopulation parallel genetic simulated annealing based QoS routing and wavelength assignment integration algorithm for multicast in optical networks

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    Copyright @ 2008 Elsevier B.V. All rights reserved.In this paper, we propose an integrated Quality of Service (QoS) routing algorithm for optical networks. Given a QoS multicast request and the delay interval specified by users, the proposed algorithm can find a flexible-QoS-based cost suboptimal routing tree. The algorithm first constructs the multicast tree based on the multipopulation parallel genetic simulated annealing algorithm, and then assigns wavelengths to the tree based on the wavelength graph. In the algorithm, routing and wavelength assignment are integrated into a single process. For routing, the objective is to find a cost suboptimal multicast tree. For wavelength assignment, the objective is to minimize the delay of the multicast tree, which is achieved by minimizing the number of wavelength conversion. Thus both the cost of multicast tree and the user QoS satisfaction degree can approach the optimal. Our algorithm also considers load balance. Simulation results show that the proposed algorithm is feasible and effective. We also discuss the practical realization mechanisms of the algorithm.This work was supported in part by the Engineering and Physical Sciences Research Council (EPSRC) of UK under Grant EP/E060722/1, the National Natural Science Foundation of China under Grant nos. 60673159 and 70671020, the National High-Tech Research and Development Plan of China under Grant no. 2006AA01Z214, Program for New Century Excellent Talents in University, and the Key Project of Chinese Ministry of Education under Grant no. 108040
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