343 research outputs found

    Offloading Content with Self-organizing Mobile Fogs

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    Mobile users in an urban environment access content on the internet from different locations. It is challenging for the current service providers to cope with the increasing content demand from a large number of collocated mobile users. In-network caching to offload content at nodes closer to users alleviate the issue, though efficient cache management is required to find out who should cache what, when and where in an urban environment, given nodes limited computing, communication and caching resources. To address this, we first define a novel relation between content popularity and availability in the network and investigate a node's eligibility to cache content based on its urban reachability. We then allow nodes to self-organize into mobile fogs to increase the distributed cache and maximize content availability in a cost-effective manner. However, to cater rational nodes, we propose a coalition game for the nodes to offer a maximum "virtual cache" assuming a monetary reward is paid to them by the service/content provider. Nodes are allowed to merge into different spatio-temporal coalitions in order to increase the distributed cache size at the network edge. Results obtained through simulations using realistic urban mobility trace validate the performance of our caching system showing a ratio of 60-85% of cache hits compared to the 30-40% obtained by the existing schemes and 10% in case of no coalition

    The edge cloud: A holistic view of communication, computation and caching

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    The evolution of communication networks shows a clear shift of focus from just improving the communications aspects to enabling new important services, from Industry 4.0 to automated driving, virtual/augmented reality, Internet of Things (IoT), and so on. This trend is evident in the roadmap planned for the deployment of the fifth generation (5G) communication networks. This ambitious goal requires a paradigm shift towards a vision that looks at communication, computation and caching (3C) resources as three components of a single holistic system. The further step is to bring these 3C resources closer to the mobile user, at the edge of the network, to enable very low latency and high reliability services. The scope of this chapter is to show that signal processing techniques can play a key role in this new vision. In particular, we motivate the joint optimization of 3C resources. Then we show how graph-based representations can play a key role in building effective learning methods and devising innovative resource allocation techniques.Comment: to appear in the book "Cooperative and Graph Signal Pocessing: Principles and Applications", P. Djuric and C. Richard Eds., Academic Press, Elsevier, 201

    Efficient Traffic Management Algorithms for the Core Network using Device-to-Device Communication and Edge Caching

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    Exponentially growing number of communicating devices and the need for faster, more reliable and secure communication are becoming major challenges for current mobile communication architecture. More number of connected devices means more bandwidth and a need for higher Quality of Service (QoS) requirements, which bring new challenges in terms of resource and traffic management. Traffic offload to the edge has been introduced to tackle this demand-explosion that let the core network offload some of the contents to the edge to reduce the traffic congestion. Device-to-Device (D2D) communication and edge caching, has been proposed as promising solutions for offloading data. D2D communication refers to the communication infrastructure where the users in proximity communicate with each other directly. D2D communication improves overall spectral efficiency, however, it introduces additional interference in the system. To enable D2D communication, efficient resource allocation must be introduced in order to minimize the interference in the system and this benefits the system in terms of bandwidth efficiency. In the first part of this thesis, low complexity resource allocation algorithm using stable matching is proposed to optimally assign appropriate uplink resources to the devices in order to minimize interference among D2D and cellular users. Edge caching has recently been introduced as a modification of the caching scheme in the core network, which enables a cellular Base Station (BS) to keep copies of the contents in order to better serve users and enhance Quality of Experience (QoE). However, enabling BSs to cache data on the edge of the network brings new challenges especially on deciding on which and how the contents should be cached. Since users in the same cell may share similar content-needs, we can exploit this temporal-spatial correlation in the favor of caching system which is referred to local content popularity. Content popularity is the most important factor in the caching scheme which helps the BSs to cache appropriate data in order to serve the users more efficiently. In the edge caching scheme, the BS does not know the users request-pattern in advance. To overcome this bottleneck, a content popularity prediction using Markov Decision Process (MDP) is proposed in the second part of this thesis to let the BS know which data should be cached in each time-slot. By using the proposed scheme, core network access request can be significantly reduced and it works better than caching based on historical data in both stable and unstable content popularity

    Allocation des ressources dans les environnements informatiques en périphérie des réseaux mobiles

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    Abstract: The evolution of information technology is increasing the diversity of connected devices and leading to the expansion of new application areas. These applications require ultra-low latency, which cannot be achieved by legacy cloud infrastructures given their distance from users. By placing resources closer to users, the recently developed edge computing paradigm aims to meet the needs of these applications. Edge computing is inspired by cloud computing and extends it to the edge of the network, in proximity to where the data is generated. This paradigm leverages the proximity between the processing infrastructure and the users to ensure ultra-low latency and high data throughput. The aim of this thesis is to improve resource allocation at the network edge to provide an improved quality of service and experience for low-latency applications. For better resource allocation, it is necessary to have reliable knowledge about the resources available at any moment. The first contribution of this thesis is to propose a resource representation to allow the supervisory xentity to acquire information about the resources available to each device. This information is then used by the resource allocation scheme to allocate resources appropriately for the different services. The resource allocation scheme is based on Lyapunov optimization, and it is executed only when resource allocation is required, which reduces the latency and resource consumption on each edge device. The second contribution of this thesis focuses on resource allocation for edge services. The services are created by chaining a set of virtual network functions. Resource allocation for services consists of finding an adequate placement for, routing, and scheduling these virtual network functions. We propose a solution based on game theory and machine learning to find a suitable location and routing for as well as an appropriate scheduling of these functions at the network edge. Finding the location and routing of network functions is formulated as a mean field game solved by iterative Ishikawa-Mann learning. In addition, the scheduling of the network functions on the different edge nodes is formulated as a matching set, which is solved using an improved version of the deferred acceleration algorithm we propose. The third contribution of this thesis is the resource allocation for vehicular services at the edge of the network. In this contribution, the services are migrated and moved to the different infrastructures at the edge to ensure service continuity. Vehicular services are particularly delay sensitive and related mainly to road safety and security. Therefore, the migration of vehicular services is a complex operation. We propose an approach based on deep reinforcement learning to proactively migrate the different services while ensuring their continuity under high mobility constraints.L'évolution des technologies de l'information entraîne la prolifération des dispositifs connectés qui mène à l'exploration de nouveaux champs d'application. Ces applications demandent une latence ultra-faible, qui ne peut être atteinte par les infrastructures en nuage traditionnelles étant donné la distance qui les sépare des utilisateurs. En rapprochant les ressources aux utilisateurs, le paradigme de l'informatique en périphérie, récemment apparu, vise à répondre aux besoins de ces applications. L’informatique en périphérie s'inspire de l’informatique en nuage, en l'étendant à la périphérie du réseau, à proximité de l'endroit où les données sont générées. Ce paradigme tire parti de la proximité entre l'infrastructure de traitement et les utilisateurs pour garantir une latence ultra-faible et un débit élevé des données. L'objectif de cette thèse est l'amélioration de l'allocation des ressources à la périphérie du réseau pour offrir une meilleure qualité de service et expérience pour les applications à faible latence. Pour une meilleure allocation des ressources, il est nécessaire d'avoir une bonne connaissance sur les ressources disponibles à tout moment. La première contribution de cette thèse consiste en la proposition d'une représentation des ressources pour permettre à l'entité de supervision d'acquérir des informations sur les ressources disponibles à chaque dispositif. Ces informations sont ensuite exploitées par le schéma d'allocation des ressources afin d'allouer les ressources de manière appropriée pour les différents services. Le schéma d'allocation des ressources est basé sur l'optimisation de Lyapunov, et il n'est exécuté que lorsque l'allocation des ressources est requise, ce qui réduit la latence et la consommation en ressources sur chaque équipement de périphérie. La deuxième contribution de cette thèse porte sur l'allocation des ressources pour les services en périphérie. Les services sont composés par le chaînage d'un ensemble de fonctions réseau virtuelles. L'allocation des ressources pour les services consiste en la recherche d'un placement, d'un routage et d'un ordonnancement adéquat de ces fonctions réseau virtuelles. Nous proposons une solution basée sur la théorie des jeux et sur l'apprentissage automatique pour trouver un emplacement et routage convenable ainsi qu'un ordonnancement approprié de ces fonctions en périphérie du réseau. La troisième contribution de cette thèse consiste en l'allocation des ressources pour les services véhiculaires en périphérie du réseau. Dans cette contribution, les services sont migrés et déplacés sur les différentes infrastructures en périphérie pour assurer la continuité des services. Les services véhiculaires sont en particulier sensibles à la latence et liés principalement à la sûreté et à la sécurité routière. En conséquence, la migration des services véhiculaires constitue une opération complexe. Nous proposons une approche basée sur l'apprentissage par renforcement profond pour migrer de manière proactive les différents services tout en assurant leur continuité sous les contraintes de mobilité élevée

    The edge cloud. A holistic view of communication, computation, and caching

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    The evolution of communication networks shows a clear shift of focus from just improving the communications aspects to enabling new important services, from Industry 4.0 to automated driving, virtual/augmented reality, the Internet of Things (IoT), and so on. This trend is evident in the roadmap planned for the deployment of the fifth-generation (5G) communication networks. This ambitious goal requires a paradigm shift toward a vision that looks at communication, computation, and caching (3. C) resources as three components of a single holistic system. The further step is to bring these 3. C resources closer to the mobile user, at the edge of the network, to enable very low latency and high reliability services. The scope of this chapter is to show that signal processing techniques can play a key role in this new vision. In particular, we motivate the joint optimization of 3. C resources. Then we show how graph-based representations can play a key role in building effective learning methods and devising innovative resource allocation techniques

    Cloudlet computing : recent advances, taxonomy, and challenges

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    A cloudlet is an emerging computing paradigm that is designed to meet the requirements and expectations of the Internet of things (IoT) and tackle the conventional limitations of a cloud (e.g., high latency). The idea is to bring computing resources (i.e., storage and processing) to the edge of a network. This article presents a taxonomy of cloudlet applications, outlines cloudlet utilities, and describes recent advances, challenges, and future research directions. Based on the literature, a unique taxonomy of cloudlet applications is designed. Moreover, a cloudlet computation offloading application for augmenting resource-constrained IoT devices, handling compute-intensive tasks, and minimizing the energy consumption of related devices is explored. This study also highlights the viability of cloudlets to support smart systems and applications, such as augmented reality, virtual reality, and applications that require high-quality service. Finally, the role of cloudlets in emergency situations, hostile conditions, and in the technological integration of future applications and services is elaborated in detail. © 2013 IEEE

    Big Data Meets Telcos: A Proactive Caching Perspective

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    Mobile cellular networks are becoming increasingly complex to manage while classical deployment/optimization techniques and current solutions (i.e., cell densification, acquiring more spectrum, etc.) are cost-ineffective and thus seen as stopgaps. This calls for development of novel approaches that leverage recent advances in storage/memory, context-awareness, edge/cloud computing, and falls into framework of big data. However, the big data by itself is yet another complex phenomena to handle and comes with its notorious 4V: velocity, voracity, volume and variety. In this work, we address these issues in optimization of 5G wireless networks via the notion of proactive caching at the base stations. In particular, we investigate the gains of proactive caching in terms of backhaul offloadings and request satisfactions, while tackling the large-amount of available data for content popularity estimation. In order to estimate the content popularity, we first collect users' mobile traffic data from a Turkish telecom operator from several base stations in hours of time interval. Then, an analysis is carried out locally on a big data platform and the gains of proactive caching at the base stations are investigated via numerical simulations. It turns out that several gains are possible depending on the level of available information and storage size. For instance, with 10% of content ratings and 15.4 Gbyte of storage size (87% of total catalog size), proactive caching achieves 100% of request satisfaction and offloads 98% of the backhaul when considering 16 base stations.Comment: 8 pages, 5 figure
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