2,561 research outputs found

    The "MIND" Scalable PIM Architecture

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    MIND (Memory, Intelligence, and Network Device) is an advanced parallel computer architecture for high performance computing and scalable embedded processing. It is a Processor-in-Memory (PIM) architecture integrating both DRAM bit cells and CMOS logic devices on the same silicon die. MIND is multicore with multiple memory/processor nodes on each chip and supports global shared memory across systems of MIND components. MIND is distinguished from other PIM architectures in that it incorporates mechanisms for efficient support of a global parallel execution model based on the semantics of message-driven multithreaded split-transaction processing. MIND is designed to operate either in conjunction with other conventional microprocessors or in standalone arrays of like devices. It also incorporates mechanisms for fault tolerance, real time execution, and active power management. This paper describes the major elements and operational methods of the MIND architecture

    Algorithms and programming tools for image processing on the MPP:3

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    This is the third and final report on the work done for NASA Grant 5-403 on Algorithms and Programming Tools for Image Processing on the MPP:3. All the work done for this grant is summarized in the introduction. Work done since August 1986 is reported in detail. Research for this grant falls under the following headings: (1) fundamental algorithms for the MPP; (2) programming utilities for the MPP; (3) the Parallel Pascal Development System; and (4) performance analysis. In this report, the results of two efforts are reported: region growing, and performance analysis of important characteristic algorithms. In each case, timing results from MPP implementations are included. A paper is included in which parallel algorithms for region growing on the MPP is discussed. These algorithms permit different sized regions to be merged in parallel. Details on the implementation and peformance of several important MPP algorithms are given. These include a number of standard permutations, the FFT, convolution, arbitrary data mappings, image warping, and pyramid operations, all of which have been implemented on the MPP. The permutation and image warping functions have been included in the standard development system library

    Real-time support for high performance aircraft operation

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    The feasibility of real-time processing schemes using artificial neural networks (ANNs) is investigated. A rationale for digital neural nets is presented and a general processor architecture for control applications is illustrated. Research results on ANN structures for real-time applications are given. Research results on ANN algorithms for real-time control are also shown

    An event-based architecture for solving constraint satisfaction problems

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    Constraint satisfaction problems (CSPs) are typically solved using conventional von Neumann computing architectures. However, these architectures do not reflect the distributed nature of many of these problems and are thus ill-suited to solving them. In this paper we present a hybrid analog/digital hardware architecture specifically designed to solve such problems. We cast CSPs as networks of stereotyped multi-stable oscillatory elements that communicate using digital pulses, or events. The oscillatory elements are implemented using analog non-stochastic circuits. The non-repeating phase relations among the oscillatory elements drive the exploration of the solution space. We show that this hardware architecture can yield state-of-the-art performance on a number of CSPs under reasonable assumptions on the implementation. We present measurements from a prototype electronic chip to demonstrate that a physical implementation of the proposed architecture is robust to practical non-idealities and to validate the theory proposed.Comment: First two authors contributed equally to this wor

    Static Mapping of Functional Programs: An Example in Signal Processing

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    Objective multiscale analysis of random heterogeneous materials

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    The multiscale framework presented in [1, 2] is assessed in this contribution for a study of random heterogeneous materials. Results are compared to direct numerical simulations (DNS) and the sensitivity to user-deïŹned parameters such as the domain decomposition type and initial coarse scale resolution is reported. The parallel performance of the implementation is studied for diïŹ€erent domain decompositions

    Computational methods and software systems for dynamics and control of large space structures

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    Two key areas of crucial importance to the computer-based simulation of large space structures are discussed. The first area involves multibody dynamics (MBD) of flexible space structures, with applications directed to deployment, construction, and maneuvering. The second area deals with advanced software systems, with emphasis on parallel processing. The latest research thrust in the second area involves massively parallel computers
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