15,862 research outputs found

    A Semantic Overlay for Self- Peer-to-Peer Publish/Subscribe

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    International audiencePublish/Subscribe systems provide a useful platform for delivering data (events) from publishers to subscribers in an anonymous fashion in distributed networks. In this pa-per, we promote a novel design principle for self-* dynamic and reliable content-based publish/subscribe systems and perform a comparative analysis of its probabilistic and de-terministic implementations. More specifically, we present a generic content-based publish/subscribe system, called DPS (Dynamic Publish/Subscribe). DPS combines classi-cal content-based filtering with self-* (self-organizing, self-configuring, and self-healing) subscription-driven cluster-ing of subscribers. DPS gracefully adapts to failures and changes in the system while achieving scalable events deliv-ery. DPS includes a variety of fault-tolerant deterministic and probabilistic content-based publication/subscription schemes. These schemes are targeted toward scalability, and aim at reducing and distributing the number of mes-sages exchanged. Reliability and scalability of our system are shown through analytical and experimental evaluation

    Linguistic Support for Large-Scale Distributed Programming

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    We present three operators for the expression of event-based large-scale distributed programming. In short, these operators support a publish/subscribe-based interaction scheme, leading to a distributed object programming model merging the benefits of objects and events. For the integration of our operators into a strongly typed object-oriented language we identify a set of four concepts, roughly (1) serialization, (2) multiple subtyping, (3) multi-methods, and (4) closures, which provided by a language, enable its smooth integration with our model of publish/subscribe interaction. These concepts are illustrated through Java, which we augment by anonymous methods, a simple form of closures, and in which we use double dispatch to make up for the lack of multi-methods. A precompiler transforms code related to our publish/subscribe operators into calls to specifically generated typed adapters, which are similar to typed stubs/skeletons for remote method invocations

    Automatic subscriptions in publish-subscribe systems

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    In this paper, we describe how to automate the process of subscribing to complex publish-subscribe systems. We present a proof-of-concept prototype, in which we analyze Web browsing history to generate zero-click subscriptions to Web feeds and video news stories. Our experience so far indicates that user attention data is a promising source of data for automating the subscription process

    A survey of communication protocols for internet of things and related challenges of fog and cloud computing integration

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    The fast increment in the number of IoT (Internet of Things) devices is accelerating the research on new solutions to make cloud services scalable. In this context, the novel concept of fog computing as well as the combined fog-to-cloud computing paradigm is becoming essential to decentralize the cloud, while bringing the services closer to the end-system. This article surveys e application layer communication protocols to fulfill the IoT communication requirements, and their potential for implementation in fog- and cloud-based IoT systems. To this end, the article first briefly presents potential protocol candidates, including request-reply and publish-subscribe protocols. After that, the article surveys these protocols based on their main characteristics, as well as the main performance issues, including latency, energy consumption, and network throughput. These findings are thereafter used to place the protocols in each segment of the system (IoT, fog, cloud), and thus opens up the discussion on their choice, interoperability, and wider system integration. The survey is expected to be useful to system architects and protocol designers when choosing the communication protocols in an integrated IoT-to-fog-to-cloud system architecture.Peer ReviewedPostprint (author's final draft

    Active architecture for pervasive contextual services

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    International Workshop on Middleware for Pervasive and Ad-hoc Computing MPAC 2003), ACM/IFIP/USENIX International Middleware Conference (Middleware 2003), Rio de Janeiro, Brazil This work was supported by the FP5 Gloss project IST2000-26070, with partners at Trinity College Dublin and Université Joseph Fourier, and by EPSRC grants GR/M78403/GR/M76225, Supporting Internet Computation in Arbitrary Geographical Locations, and GR/R45154, Bulk Storage of XML Documents.Pervasive services may be defined as services that are available "to any client (anytime, anywhere)". Here we focus on the software and network infrastructure required to support pervasive contextual services operating over a wide area. One of the key requirements is a matching service capable of as-similating and filtering information from various sources and determining matches relevant to those services. We consider some of the challenges in engineering a globally distributed matching service that is scalable, manageable, and able to evolve incrementally as usage patterns, data formats, services, network topologies and deployment technologies change. We outline an approach based on the use of a peer-to-peer architecture to distribute user events and data, and to support the deployment and evolution of the infrastructure itself.Peer reviewe

    Active architecture for pervasive contextual services

    Get PDF
    Pervasive services may be defined as services that are available to any client (anytime, anywhere). Here we focus on the software and network infrastructure required to support pervasive contextual services operating over a wide area. One of the key requirements is a matching service capable of assimilating and filtering information from various sources and determining matches relevant to those services. We consider some of the challenges in engineering a globally distributed matching service that is scalable, manageable, and able to evolve incrementally as usage patterns, data formats, services, network topologies and deployment technologies change. We outline an approach based on the use of a peer-to-peer architecture to distribute user events and data, and to support the deployment and evolution of the infrastructure itself
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