5,129 research outputs found

    Thirty Years of Machine Learning: The Road to Pareto-Optimal Wireless Networks

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    Future wireless networks have a substantial potential in terms of supporting a broad range of complex compelling applications both in military and civilian fields, where the users are able to enjoy high-rate, low-latency, low-cost and reliable information services. Achieving this ambitious goal requires new radio techniques for adaptive learning and intelligent decision making because of the complex heterogeneous nature of the network structures and wireless services. Machine learning (ML) algorithms have great success in supporting big data analytics, efficient parameter estimation and interactive decision making. Hence, in this article, we review the thirty-year history of ML by elaborating on supervised learning, unsupervised learning, reinforcement learning and deep learning. Furthermore, we investigate their employment in the compelling applications of wireless networks, including heterogeneous networks (HetNets), cognitive radios (CR), Internet of things (IoT), machine to machine networks (M2M), and so on. This article aims for assisting the readers in clarifying the motivation and methodology of the various ML algorithms, so as to invoke them for hitherto unexplored services as well as scenarios of future wireless networks.Comment: 46 pages, 22 fig

    Applications of Repeated Games in Wireless Networks: A Survey

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    A repeated game is an effective tool to model interactions and conflicts for players aiming to achieve their objectives in a long-term basis. Contrary to static noncooperative games that model an interaction among players in only one period, in repeated games, interactions of players repeat for multiple periods; and thus the players become aware of other players' past behaviors and their future benefits, and will adapt their behavior accordingly. In wireless networks, conflicts among wireless nodes can lead to selfish behaviors, resulting in poor network performances and detrimental individual payoffs. In this paper, we survey the applications of repeated games in different wireless networks. The main goal is to demonstrate the use of repeated games to encourage wireless nodes to cooperate, thereby improving network performances and avoiding network disruption due to selfish behaviors. Furthermore, various problems in wireless networks and variations of repeated game models together with the corresponding solutions are discussed in this survey. Finally, we outline some open issues and future research directions.Comment: 32 pages, 15 figures, 5 tables, 168 reference

    An interference-aware virtual clustering paradigm for resource management in cognitive femtocell networks

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    Femtocells represent a promising alternative solution for high quality wireless access in indoor scenarios where conventional cellular system coverage can be poor. They are randomly deployed by the end user, so only post deployment network planning is possible. Furthermore, this uncoordinated deployment creates severe interference to co-located femtocells, especially in dense deployments. This paper presents a new architecture using a generalised virtual cluster femtocell (GVCF) paradigm, which groups together FAP into logical clusters. It guarantees severely interfering and overlapping femtocells are assigned to different clusters. Since each cluster operates on different band of frequencies, the corresponding virtual cluster controller only has to manage its own FAPs, so the overall system complexity is low. The performance of the GVCF algorithm is analysed from both a resource availability and cluster number perspective. Simulation results conclusively corroborate the superior performance of the GVCF model in interference mitigation, particularly in high density FAP scenarios

    Cooperative sensing of spectrum opportunities

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    Reliability and availability of sensing information gathered from local spectrum sensing (LSS) by a single Cognitive Radio is strongly affected by the propagation conditions, period of sensing, and geographical position of the device. For this reason, cooperative spectrum sensing (CSS) was largely proposed in order to improve LSS performance by using cooperation between Secondary Users (SUs). The goal of this chapter is to provide a general analysis on CSS for cognitive radio networks (CRNs). Firstly, the theoretical system model for centralized CSS is introduced, together with a preliminary discussion on several fusion rules and operative modes. Moreover, three main aspects of CSS that substantially differentiate the theoretical model from realistic application scenarios are analyzed: (i) the presence of spatiotemporal correlation between decisions by different SUs; (ii) the possible mobility of SUs; and (iii) the nonideality of the control channel between the SUs and the Fusion Center (FC). For each aspect, a possible practical solution for network organization is presented, showing that, in particular for the first two aspects, cluster-based CSS, in which sensing SUs are properly chosen, could mitigate the impact of such realistic assumptions
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