3,605 research outputs found

    Mobile P2Ping: A Super-Peer based Structured P2P System Using a Fleet of City Buses

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    Recently, researchers have introduced the notion of super-peers to improve signaling efficiency as well as lookup performance of peer-to-peer (P2P) systems. In a separate development, recent works on applications of mobile ad hoc networks (MANET) have seen several proposals on utilizing mobile fleets such as city buses to deploy a mobile backbone infrastructure for communication and Internet access in a metropolitan environment. This paper further explores the possibility of deploying P2P applications such as content sharing and distributed computing, over this mobile backbone infrastructure. Specifically, we study how city buses may be deployed as a mobile system of super-peers. We discuss the main motivations behind our proposal, and outline in detail the design of a super-peer based structured P2P system using a fleet of city buses.Singapore-MIT Alliance (SMA

    GRIDKIT: Pluggable overlay networks for Grid computing

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    A `second generation' approach to the provision of Grid middleware is now emerging which is built on service-oriented architecture and web services standards and technologies. However, advanced Grid applications have significant demands that are not addressed by present-day web services platforms. As one prime example, current platforms do not support the rich diversity of communication `interaction types' that are demanded by advanced applications (e.g. publish-subscribe, media streaming, peer-to-peer interaction). In the paper we describe the Gridkit middleware which augments the basic service-oriented architecture to address this particular deficiency. We particularly focus on the communications infrastructure support required to support multiple interaction types in a unified, principled and extensible manner-which we present in terms of the novel concept of pluggable overlay networks

    Efficient Batch Update of Unique Identifiers in a Distributed Hash Table for Resources in a Mobile Host

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    Resources in a distributed system can be identified using identifiers based on random numbers. When using a distributed hash table to resolve such identifiers to network locations, the straightforward approach is to store the network location directly in the hash table entry associated with an identifier. When a mobile host contains a large number of resources, this requires that all of the associated hash table entries must be updated when its network address changes. We propose an alternative approach where we store a host identifier in the entry associated with a resource identifier and the actual network address of the host in a separate host entry. This can drastically reduce the time required for updating the distributed hash table when a mobile host changes its network address. We also investigate under which circumstances our approach should or should not be used. We evaluate and confirm the usefulness of our approach with experiments run on top of OpenDHT.Comment: To be presented at the 2010 International Workshop on Cloud Computing, Applications and Technologie

    X-Vine: Secure and Pseudonymous Routing Using Social Networks

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    Distributed hash tables suffer from several security and privacy vulnerabilities, including the problem of Sybil attacks. Existing social network-based solutions to mitigate the Sybil attacks in DHT routing have a high state requirement and do not provide an adequate level of privacy. For instance, such techniques require a user to reveal their social network contacts. We design X-Vine, a protection mechanism for distributed hash tables that operates entirely by communicating over social network links. As with traditional peer-to-peer systems, X-Vine provides robustness, scalability, and a platform for innovation. The use of social network links for communication helps protect participant privacy and adds a new dimension of trust absent from previous designs. X-Vine is resilient to denial of service via Sybil attacks, and in fact is the first Sybil defense that requires only a logarithmic amount of state per node, making it suitable for large-scale and dynamic settings. X-Vine also helps protect the privacy of users social network contacts and keeps their IP addresses hidden from those outside of their social circle, providing a basis for pseudonymous communication. We first evaluate our design with analysis and simulations, using several real world large-scale social networking topologies. We show that the constraints of X-Vine allow the insertion of only a logarithmic number of Sybil identities per attack edge; we show this mitigates the impact of malicious attacks while not affecting the performance of honest nodes. Moreover, our algorithms are efficient, maintain low stretch, and avoid hot spots in the network. We validate our design with a PlanetLab implementation and a Facebook plugin.Comment: 15 page

    Performance evaluation of OnehopMANET

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    When used together, Peer-to-Peer overlays and MANET complement each other well. While MANET provides wireless connectivity without depending on any pre-existing infrastructure, P2P overlays provide data storage/retrieval functionality. However, both systems face common challenges: maintaining connectivity in dynamic and decentralized networks. In this paper we evaluate the performance of OnehopMANET[1] as a structured P2P over MANET system that uses cross-layering with a proactive underlay. We compare the performance of OnehopMANET with two recent structured P2P over MANET systems (MA-SP2P and E-SP2P) that use the same underlay protocol (OLSR) and that have been shown to outperform other proposals. Through simulation we show that OnehopMANET achieves a better performance in terms of file discovery delay, lookup fail rate and total traffic load for all the simulated scenarios

    Structured Peer-to-Peer Overlay Deployment on MANET: A Survey

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    There are many common characteristics between Peer-to-Peer (P2P) overlay networks and Mobile Ad-hoc Networks (MANET). Self-organization, decentralization, dynamicity and changing topology are the most shared features. Furthermore, when used together, the two approaches complement each other. P2P overlays provide data storage/retrieval functionality, and their routing information can complement that of MANET. MANET provides wireless connectivity between clients without depending on any pre-existing infrastructure. The aim of this paper is to survey current P2P over MANET systems. Specifically, this paper focuses on and investigates structured P2P over MANET. Overall, more than thirty distinct approaches have been classified into groups and introduced in tables providing a structured overview of the area. The survey addresses the identified approaches in terms of P2P systems, MANET underlay systems and the performance of the reviewed systems

    Mobile object location discovery in unpredictable environments

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    Emerging mobile and ubiquitous computing environments present hard challenges to software engineering. The use of mobile code has been suggested as a natural fit for simplifing software development for these environments. However, the task of discovering mobile code location becomes a problem in unpredictable environments when using existing strategies, designed with fixed and relatively stable networks in mind. This paper introduces AMOS, a mobile code platform augmented with a structured overlay network. We demonstrate how the location discovery strategy of AMOS has better reliability and scalability properties than existing approaches, with minimal communication overhead. Finally, we demonstrate how AMOS can provide autonomous distribution of effort fairly throughout a network using probabilistic methods that requires no global knowledge of host capabilities

    Design and evaluation of a peer-to-peer MANET crosslayer approach: OneHopOverlay4MANET

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    Peer-to-Peer overlay networks can be deployed over Mobile Ad hoc Networks (MANET) to address content discovery issues. However, previous research has shown that deploying P2P systems straight over MANET do not exhibit satisfactory performance. Bandwidth limitation, limited resources and node mobility are some of the key constraints. OneHopOverlay4MANET exploits the synergies between MANET and P2P overlays through cross-layering. It combines Distributed Hash Table (DHT) based structured P2P overlays with MANET underlay routing protocols to achieve one logical hop between any pair of overlay nodes. In this paper, we present OneHopOverlay4MANET and evaluate its performance when combined with different underlay routing protocols. We evaluate OneHopOverlay4MANET with two proactive underlay (OLSR and BATMAN) and with three reactive underlay routing protocols (DSR, AODV and DYMO). Through simulation we show that the use of OLSR in OneHopOverlay4MANET yields the best performance. In addition, we compare the performance of the proposed system over OLSR to two recent structured P2P over MANET systems (MA-SP2P and E-SP2P) that adopted OLSR as the routing protocol. As simulation result shows, better performance can be achieved using OneHopOverlay4MANET

    A one hop overlay system for Mobile Ad Hoc Networks

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    Peer-to-Peer (P2P) overlays were initially proposed for use with wired networks. However, the very rapid proliferation of wireless communication technology has prompted a need for adoption of P2P systems in mobile networks too. There are many common characteristics between P2P overlay networks and Mobile Ad-hoc Networks (MANET). Self-organization, decentralization, a dynamic nature and changing topology are the most commonly shared features. Furthermore, when used together, the two approaches complement each other. P2P overlays provide data storage/retrieval functionality and MANET provides wireless connectivity between clients without depending on any pre-existing infrastructure. P2P overlay networks can be deployed over MANET to address content discovery issues. However, previous research has shown that deploying P2P systems straight over MANET does not exhibit satisfactory performance. Bandwidth limitation, limited resources and node mobility are some of the key constraints. This thesis proposes a novel approach, OneHopOverlay4MANET, to exploit the synergies between MANET and P2P overlays through cross-layering. It combines Distributed Hash Table (DHT) based structured P2P overlays with MANET underlay routing protocols to achieve one logical hop between any pair of overlay nodes. OneHopOverlay4MANET constructs a cross-layer channel to permit direct exchange of routing information between the Application layer, where the overlay operates, and the MANET underlay layer. Consequently, underlay routing information can be shared and used by the overlay. Thus, OneHopOverlay4MANET reduces the typical management traffic when deploying traditional P2P systems over MANET. Moreover, as a result of building one hop overlay, OneHopOverlay4MANET can eliminate the mismatching issue between overlay and underlay and hence resolve key lookups in a short time, enhancing the performance of the overlay. v In this thesis, we present OneHopOverlay4MANET and evaluate its performance when combined with different underlay routing protocols. OneHopOverlay4MANET has been combined with two proactive underlays (OLSR and BATMAN) and with three reactive underlay routing protocols (DSR, AODV and DYMO). In addition, the performance of the proposed system over OLSR has been compared to two recent structured P2P over MANET systems (MA-SP2P and E-SP2P) that adopted OLSR as the routing protocol. The results show that better performance can be achieved using OneHopOverlay4MANET
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