94,080 research outputs found

    Any-k: Anytime Top-k Tree Pattern Retrieval in Labeled Graphs

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    Many problems in areas as diverse as recommendation systems, social network analysis, semantic search, and distributed root cause analysis can be modeled as pattern search on labeled graphs (also called "heterogeneous information networks" or HINs). Given a large graph and a query pattern with node and edge label constraints, a fundamental challenge is to nd the top-k matches ac- cording to a ranking function over edge and node weights. For users, it is di cult to select value k . We therefore propose the novel notion of an any-k ranking algorithm: for a given time budget, re- turn as many of the top-ranked results as possible. Then, given additional time, produce the next lower-ranked results quickly as well. It can be stopped anytime, but may have to continues until all results are returned. This paper focuses on acyclic patterns over arbitrary labeled graphs. We are interested in practical algorithms that effectively exploit (1) properties of heterogeneous networks, in particular selective constraints on labels, and (2) that the users often explore only a fraction of the top-ranked results. Our solution, KARPET, carefully integrates aggressive pruning that leverages the acyclic nature of the query, and incremental guided search. It enables us to prove strong non-trivial time and space guarantees, which is generally considered very hard for this type of graph search problem. Through experimental studies we show that KARPET achieves running times in the order of milliseconds for tree patterns on large networks with millions of nodes and edges.Comment: To appear in WWW 201

    Distributed memory compiler methods for irregular problems: Data copy reuse and runtime partitioning

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    Outlined here are two methods which we believe will play an important role in any distributed memory compiler able to handle sparse and unstructured problems. We describe how to link runtime partitioners to distributed memory compilers. In our scheme, programmers can implicitly specify how data and loop iterations are to be distributed between processors. This insulates users from having to deal explicitly with potentially complex algorithms that carry out work and data partitioning. We also describe a viable mechanism for tracking and reusing copies of off-processor data. In many programs, several loops access the same off-processor memory locations. As long as it can be verified that the values assigned to off-processor memory locations remain unmodified, we show that we can effectively reuse stored off-processor data. We present experimental data from a 3-D unstructured Euler solver run on iPSC/860 to demonstrate the usefulness of our methods

    Distributed interpolatory algorithms for set membership estimation

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    This work addresses the distributed estimation problem in a set membership framework. The agents of a network collect measurements which are affected by bounded errors, thus implying that the unknown parameters to be estimated belong to a suitable feasible set. Two distributed algorithms are considered, based on projections of the estimate of each agent onto its local feasible set. The main contribution of the paper is to show that such algorithms are asymptotic interpolatory estimators, i.e. they converge to an element of the global feasible set, under the assumption that the feasible set associated to each measurement is convex. The proposed techniques are demonstrated on a distributed linear regression estimation problem

    On Efficiently Detecting Overlapping Communities over Distributed Dynamic Graphs

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    Modern networks are of huge sizes as well as high dynamics, which challenges the efficiency of community detection algorithms. In this paper, we study the problem of overlapping community detection on distributed and dynamic graphs. Given a distributed, undirected and unweighted graph, the goal is to detect overlapping communities incrementally as the graph is dynamically changing. We propose an efficient algorithm, called \textit{randomized Speaker-Listener Label Propagation Algorithm} (rSLPA), based on the \textit{Speaker-Listener Label Propagation Algorithm} (SLPA) by relaxing the probability distribution of label propagation. Besides detecting high-quality communities, rSLPA can incrementally update the detected communities after a batch of edge insertion and deletion operations. To the best of our knowledge, rSLPA is the first algorithm that can incrementally capture the same communities as those obtained by applying the detection algorithm from the scratch on the updated graph. Extensive experiments are conducted on both synthetic and real-world datasets, and the results show that our algorithm can achieve high accuracy and efficiency at the same time.Comment: A short version of this paper will be published as ICDE'2018 poste
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