43,271 research outputs found

    Knowledge-based Expressive Technologies within Cloud Computing Environments

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    Presented paper describes the development of comprehensive approach for knowledge processing within e-Sceince tasks. Considering the task solving within a simulation-driven approach a set of knowledge-based procedures for task definition and composite application processing can be identified. This procedures could be supported by the use of domain-specific knowledge being formalized and used for automation purpose. Within this work the developed conceptual and technological knowledge-based toolbox for complex multidisciplinary task solv-ing support is proposed. Using CLAVIRE cloud computing environment as a core platform a set of interconnected expressive technologies were developed.Comment: Proceedings of the 8th International Conference on Intelligent Systems and Knowledge Engineering (ISKE2013). 201

    WEBALLTED: INTERDISCIPLINARY MODELING IN GRID AND CLOUD

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    This paper presents a multi-layered architecture of computer simulation soft-ware capable of utilizing grid and cloud resources, characterized in that thefunctionality of the system is distributed according to a service-oriented ap-proach, and the system supports the execution of custom user-defined com-puting scenarios in grid or in cloud (by web services orchestration with anadherence to existing standards) but hides the complexity of direct web ser-vices management from the user with the help of the abstract workflow modeland a web-accessible problem solving environment with a graphical workfloweditor

    Cloud-based desktop services for thin clients

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    Cloud computing and ubiquitous network availability have renewed people's interest in the thin client concept. By executing applications in virtual desktops on cloud servers, users can access any application from any location with any device. For this to be a successful alternative to traditional offline applications, however, researchers must overcome important challenges. The thin client protocol must display audiovisual output fluidly, and the server executing the virtual desktop should have sufficient resources and ideally be close to the user's current location to limit network delay. From a service provider viewpoint, cost reduction is also an important issue
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