65,874 research outputs found

    Komponentteknologi for distribuert media journalering

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    The ever increasing access to computers with multimedia and good communication facilities calls for better and more complex services. Distance education, video conferences and distributed medical treatment shows that cooperation between people is also carried out on the Internet. Many people utilize the potentials of multimedia computers for developing new distributed solutions in which media analysis is applied. A distributed surveillance system can for example find the number of individuals in a building – a system much used in banks and other buildings in need of strong security measures. This displays a need of a general framework for content analysis of media. Distributed Media Journaling (DMJ) is a project at the University of Oslo that has defined an architecture to support journaling of media in distributed systems. Media journaling is an extended concept for involving real time content analysis and media annotation. The architecture will support communication, distribution, migration, modularity, flexibility and reconfiguration in journaling of media. In this report, a prototype which implements some of the components in the DMJ architecture is developed to see if the above-mentioned requirements can be supported. It is especially the demand for a component model, the communication between the components and the migration that will be elaborated on in this report. The prototype is developed with the technologies Voyager Universal ORB and Message Bus (MBus). Voyager supports the component model and mobility with mobile agents. MBus supports exchange of messages between the loosely connected components with IP multicast, and does meet the communication requirements in an eventbroker. Video is sent as Real-time Transfer Protocol (RTP) data and is analyzed by the use of Java Media Framework (JMF) in the analysis components. The results show that the migration of the analysis components in the network is faster than starting a new component. Nevertheless, the difference is small as JMF doesn’t support serializing of the processing object. It also turns out that it takes long time to load the classes in the Java Virtual Machine (JVM). The migration in itself does not take much time as the size of the file is relatively small. To sum up, the implementation of the prototype shows that all requirements for the DMJ framework can be supported by the chosen component technology

    Distributed Object Medical Imaging Model

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    Abstract- Digital medical informatics and images are commonly used in hospitals today,. Because of the interrelatedness of the radiology department and other departments, especially the intensive care unit and emergency department, the transmission and sharing of medical images has become a critical issue. Our research group has developed a Java-based Distributed Object Medical Imaging Model(DOMIM) to facilitate the rapid development and deployment of medical imaging applications in a distributed environment that can be shared and used by related departments and mobile physiciansDOMIM is a unique suite of multimedia telemedicine applications developed for the use by medical related organizations. The applications support realtime patients’ data, image files, audio and video diagnosis annotation exchanges. The DOMIM enables joint collaboration between radiologists and physicians while they are at distant geographical locations. The DOMIM environment consists of heterogeneous, autonomous, and legacy resources. The Common Object Request Broker Architecture (CORBA), Java Database Connectivity (JDBC), and Java language provide the capability to combine the DOMIM resources into an integrated, interoperable, and scalable system. The underneath technology, including IDL ORB, Event Service, IIOP JDBC/ODBC, legacy system wrapping and Java implementation are explored. This paper explores a distributed collaborative CORBA/JDBC based framework that will enhance medical information management requirements and development. It encompasses a new paradigm for the delivery of health services that requires process reengineering, cultural changes, as well as organizational changes

    A Framework for Quality-Driven Delivery in Distributed Multimedia Systems

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    In this paper, we propose a framework for Quality-Driven Delivery (QDD) in distributed multimedia environments. Quality-driven delivery refers to the capacity of a system to deliver documents, or more generally objects, while considering the users expectations in terms of non-functional requirements. For this QDD framework, we propose a model-driven approach where we focus on QoS information modeling and transformation. QoS information models and meta-models are used during different QoS activities for mapping requirements to system constraints, for exchanging QoS information, for checking compatibility between QoS information and more generally for making QoS decisions. We also investigate which model transformation operators have to be implemented in order to support some QoS activities such as QoS mapping

    Multimedia Teleservices Modelled with the OSI Application Layer Structure

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    This paper looks into the communications capabilities that are required by distributed multimedia applications to achieve relation preserving information exchange. These capabilities are derived by analyzing the notion of information exchange and are embodied in communications functionalities. To emphasize the importance of the users' view, a top-down approach is applied. The (revised) OSI Application Layer Structure (OSI-ALS) is used to model the communications functionalities and to develop an architecture for composition of multimedia services with these functionalities. This work may therefore be considered an exercise to evaluate the suitability of OSI-ALS for composition of multimedia teleservices

    Towards a new generation of transport services adapted to multimedia application

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    Une connexion d'ordre et de fiabilité partiels (POC, partial order connection) est une connexion de transport autorisée à perdre certains objets mais également à les délivrer dans un ordre éventuellement différent de celui d'émission. L'approche POC établit un lien conceptuel entre les protocoles sans connexion au mieux et les protocoles fiables avec connexion. Le concept de POC est motivé par le fait que dans les réseaux hétérogènes sans connexion tels qu'Internet, les paquets transmis sont susceptibles de se perdre et d'arriver en désordre, entraînant alors une réduction des performances des protocoles usuels. De plus, on montre qu'un protocole associé au transport d'un flux multimédia permet une réduction très sensible de l'utilisation des ressources de communication et de mémorisation ainsi qu'une diminution du temps de transit moyen. Dans cet article, une extension temporelle de POC, nommée TPOC (POC temporisé), est introduite. Elle constitue un cadre conceptuel permettant la prise en compte des exigences de qualité de service des applications multimédias réparties. Une architecture offrant un service TPOC est également introduite et évaluée dans le cadre du transport de vidéo MPEG. Il est ainsi démontré que les connexions POC comblent, non seulement le fossé conceptuel entre les protocoles sans connexion et avec connexion, mais aussi qu'ils surpassent les performances des ces derniers lorsque des données multimédias (telles que la vidéo MPEG) sont transportées

    Design of a middleware for QoS-aware distribution transparent content delivery

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    Developers of distributed multimedia applications face a diversity of multimedia formats, streaming platforms and streaming protocols. Furthermore, support for end-to-end quality-of-service (QoS) is a crucial factor for the development of future distributed multimedia systems. This paper discusses the architecture, design and implementation of a QoS-aware middleware platform for content delivery. The platform supports the development of distributed multimedia applications and can deliver content with QoS guarantees. QoS support is offered by means of an agent infrastructure for QoS negotiation and enforcement. Properties of content are represented using a generic content representation model described using the OMG Meta Object Facility (MOF) model. A content delivery framework manages stream paths for content delivery despite differences in streaming protocols and content encoding. The integration of the QoS support, content representation and content delivery framework results in a QoS-aware middleware that enables representation transparent and location transparent delivery of content

    Using the Java Media Framework to build Adaptive Groupware Applications

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    Realtime audio and video conferencing has not yet been satisfactorily integrated into web-based groupware environments. Conferencing tools are at best only loosely linked to other parts of a shared working environment, and this is in part due to their implications for resource allocation and management. The Java Media Framework offers a promising means of redressing this situation. This paper describes an architecture for integrating the management of video and audio conferences into the resource allocation mechanism of an existing web-based groupware framework. The issue of adaptation is discussed and a means of initialising multimedia session parameters based on predicted QoS is described

    Sensing and mapping for interactive performance

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    This paper describes a trans-domain mapping (TDM) framework for translating meaningful activities from one creative domain onto another. The multi-disciplinary framework is designed to facilitate an intuitive and non-intrusive interactive multimedia performance interface that offers the users or performers real-time control of multimedia events using their physical movements. It is intended to be a highly dynamic real-time performance tool, sensing and tracking activities and changes, in order to provide interactive multimedia performances. From a straightforward definition of the TDM framework, this paper reports several implementations and multi-disciplinary collaborative projects using the proposed framework, including a motion and colour-sensitive system, a sensor-based system for triggering musical events, and a distributed multimedia server for audio mapping of a real-time face tracker, and discusses different aspects of mapping strategies in their context. Plausible future directions, developments and exploration with the proposed framework, including stage augmenta tion, virtual and augmented reality, which involve sensing and mapping of physical and non-physical changes onto multimedia control events, are discussed
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