4,421 research outputs found

    AI Applications to Power Systems

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    Today, the flow of electricity is bidirectional, and not all electricity is centrally produced in large power plants. With the growing emergence of prosumers and microgrids, the amount of electricity produced by sources other than large, traditional power plants is ever-increasing. These alternative sources include photovoltaic (PV), wind turbine (WT), geothermal, and biomass renewable generation plants. Some renewable energy resources (solar PV and wind turbine generation) are highly dependent on natural processes and parameters (wind speed, wind direction, temperature, solar irradiation, humidity, etc.). Thus, the outputs are so stochastic in nature. New data-science-inspired real-time solutions are needed in order to co-develop digital twins of large intermittent renewable plants whose services can be globally delivered

    Closing the loop between neural network simulators and the OpenAI Gym

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    Since the enormous breakthroughs in machine learning over the last decade, functional neural network models are of growing interest for many researchers in the field of computational neuroscience. One major branch of research is concerned with biologically plausible implementations of reinforcement learning, with a variety of different models developed over the recent years. However, most studies in this area are conducted with custom simulation scripts and manually implemented tasks. This makes it hard for other researchers to reproduce and build upon previous work and nearly impossible to compare the performance of different learning architectures. In this work, we present a novel approach to solve this problem, connecting benchmark tools from the field of machine learning and state-of-the-art neural network simulators from computational neuroscience. This toolchain enables researchers in both fields to make use of well-tested high-performance simulation software supporting biologically plausible neuron, synapse and network models and allows them to evaluate and compare their approach on the basis of standardized environments of varying complexity. We demonstrate the functionality of the toolchain by implementing a neuronal actor-critic architecture for reinforcement learning in the NEST simulator and successfully training it on two different environments from the OpenAI Gym

    Adaptive non linear system identification and channel equalization usinf functional link artificial neural network

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    In system theory, characterization and identification are fundamental problems. When the plant behavior is completely unknown, it may be characterized using certain model and then, its identification may be carried out with some artificial neural networks(ANN) like multilayer perceptron(MLP) or functional link artificial neural network(FLANN) using some learning rules such as back propagation (BP) algorithm. They offer flexibility, adaptability and versatility, so that a variety of approaches may be used to meet a specific goal, depending upon the circumstances and the requirements of the design specifications. The primary aim of the present thesis is to provide a framework for the systematic design of adaptation laws for nonlinear system identification and channel equalization. While constructing an artificial neural network the designer is often faced with the problem of choosing a network of the right size for the task. The advantages of using a smaller neural network are cheaper cost of computation and better generalization ability. However, a network which is too small may never solve the problem, while a larger network may even have the advantage of a faster learning rate. Thus it makes sense to start with a large network and then reduce its size. For this reason a Genetic Algorithm (GA) based pruning strategy is reported. GA is based upon the process of natural selection and does not require error gradient statistics. As a consequence, a GA is able to find a global error minimum. Transmission bandwidth is one of the most precious resources in digital communication systems. Communication channels are usually modeled as band-limited linear finite impulse response (FIR) filters with low pass frequency response. When the amplitude and the envelope delay response are not constant within the bandwidth of the filter, the channel distorts the transmitted signal causing intersymbol interference (ISI). The addition of noise during propagation also degrades the quality of the received signal. All the signal processing methods used at the receiver's end to compensate the introduced channel distortion and recover the transmitted symbols are referred as channel equalization techniques.When the nonlinearity associated with the system or the channel is more the number of branches in FLANN increases even some cases give poor performance. To decrease the number of branches and increase the performance a two stage FLANN called cascaded FLANN (CFLANN) is proposed.This thesis presents a comprehensive study covering artificial neural network (ANN) implementation for nonlinear system identification and channel equalization. Three ANN structures, MLP, FLANN, CFLANN and their conventional gradient-descent training methods are extensively studied. Simulation results demonstrate that FLANN and CFLANN methods are directly applicable for a large class of nonlinear control systems and communication problems

    Recommendations with Negative Feedback via Pairwise Deep Reinforcement Learning

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    Recommender systems play a crucial role in mitigating the problem of information overload by suggesting users' personalized items or services. The vast majority of traditional recommender systems consider the recommendation procedure as a static process and make recommendations following a fixed strategy. In this paper, we propose a novel recommender system with the capability of continuously improving its strategies during the interactions with users. We model the sequential interactions between users and a recommender system as a Markov Decision Process (MDP) and leverage Reinforcement Learning (RL) to automatically learn the optimal strategies via recommending trial-and-error items and receiving reinforcements of these items from users' feedback. Users' feedback can be positive and negative and both types of feedback have great potentials to boost recommendations. However, the number of negative feedback is much larger than that of positive one; thus incorporating them simultaneously is challenging since positive feedback could be buried by negative one. In this paper, we develop a novel approach to incorporate them into the proposed deep recommender system (DEERS) framework. The experimental results based on real-world e-commerce data demonstrate the effectiveness of the proposed framework. Further experiments have been conducted to understand the importance of both positive and negative feedback in recommendations.Comment: arXiv admin note: substantial text overlap with arXiv:1801.0020
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