16 research outputs found

    DeepTech - AI Models in Engineering Solutions

    Get PDF
    Artificial Intelligence revived in the last decade. The need for progress, the growing processing capacity and the low cost of the Cloud have facilitated the development of new, powerful algorithms. The efficiency of these algorithms in Big Data processing, Deep Learning and Convolutional Networks is transforming the way we work and is opening new horizons. Thanks to them, we can now analyse data and obtain unimaginable solutions to today’s problems. Nevertheless, our success is not entirely based on algorithms, it also comes from our ability to follow our “gut” when choosing the best combination of algorithms for an intelligent artefact. It's about approaching engineering with a lot of knowledge and tact. This involves the use of both connectionist and symbolic systems, and of having a full understanding of the algorithms used. Moreover, to address today’s problems we must work with both historical and real-time data. We must fully comprehend the problem, its time evolution, as well as the relevance and implications of each piece of data, etc. It is also important to consider development time, costs and the ability to create systems that will interact with their environment, will connect with the objects that surround them and will manage the data they obtain in a reliable manner

    AIoT for Achieving Sustainable Development Goals

    Get PDF
    Artificial Intelligence of Things (AIoT) is a relatively new concept that involves the merging of Artificial Intelligence (AI) with the Internet of Things (IoT). It has emerged from the realization that Internet of Things networks could be further enhanced if they were also provided with Artificial Intelligence, enhancing the extraction of data and network operation. Prior to AIoT, the Internet of Things would consist of networks of sensors embedded in a physical environment, that collected data and sent them to a remote server. Upon reaching the server, a data analysis would be carried out which normally involved the application of a series of Artificial Intelligence techniques by experts. However, as Internet of Things networks expand in smart cities, this workflow makes optimal operation unfeasible. This is because the data that is captured by IoT is increasing in size continually. Sending such amounts of data to a remote server becomes costly, time-consuming and resource inefficient. Moreover, dependence on a central server means that a server failure, which would be imminent if overloaded with data, would lead to a halt in the operation of the smart service for which the IoT network had been deployed. Thus, decentralizing the operation becomes a crucial element of AIoT. This is done through the Edge Computing paradigm which takes the processing of data to the edge of the network. Artificial Intelligence is found at the edge of the network so that the data may be processed, filtered and analyzed there. It is even possible to equip the edge of the network with the ability to make decisions through the implementation of AI techniques such as Machine Learning. The speed of decision making at the edge of the network means that many social, environmental, industrial and administrative processes may be optimized, as crucial decisions may be taken faster. Deep Intelligence is a tool that employs disruptive Artificial Intelligence techniques for data analysis i.e., classification, clustering, forecasting, optimization, visualization. Its strength lies in its ability to extract data from virtually any source type. This is a very important feature given the heterogeneity of the data being produced in the world today. Another very important characteristic is its intuitiveness and ability to operate almost autonomously. The user is guided through the process which means that anyone can use it without any knowledge of the technical, technological and mathematical aspects of the processes performed by the platform. This means that the Deepint.net platform integrates functionalities that would normally take years to implement in any sector individually and that would normally require a group of experts in data analysis and related technologies [1-322]. The Deep Intelligence platform can be used to easily operate Edge Computing architectures and IoT networks. The joint characteristics of a well-designed Edge Computing platform (that is, one which brings computing resources to the edge of the network) and of the advanced Deepint.net platform deployed in a cloud environment, mean that high speed, real-time response, effective troubleshooting and management, as well as precise forecasting can be achieved. Moreover, the low cost of the solution, in combination with the availability of low-cost sensors, devices, Edge Computing hardware, means that deployment becomes a possibility for developing countries, where such solutions are needed most

    Ontologies to Enable Interoperability of Multi-Agent Electricity Markets Simulation and Decision Support

    Get PDF
    This paper presents the AiD-EM Ontology, which provides a semantic representation of the concepts required to enable the interoperability between multi-agent-based decision support systems, namely AiD-EM, and the market agents that participate in electricity market simulations. Electricity markets’ constant changes, brought about by the increasing necessity for adequate integration of renewable energy sources, make them complex and dynamic environments with very particular characteristics. Several modeling tools directed at the study and decision support in the scope of the restructured wholesale electricity markets have emerged. However, a common limitation is identified: the lack of interoperability between the various systems. This gap makes it impossible to exchange information and knowledge between them, test different market models, enable players from heterogeneous systems to interact in common market environments, and take full advantage of decision support tools. To overcome this gap, this paper presents the AiD-EM Ontology, which includes the necessary concepts related to the AiD-EM multi-agent decision support system, to enable interoperability with easier cooperation and adequate communication between AiD-EM and simulated market agents wishing to take advantage of this decision support toolThis work has received funding from the EU Horizon 2020 research and innovation program under project TradeRES (grant agreement No 864276), from FEDER Funds through COMPETE program and from National Funds through (FCT) under projects CEECIND/01811/2017 and UID/EEA/00760/2019. Gabriel Santos was supported by the PhD grant SFRH/BD/118487/2016 from National Funds through FCTinfo:eu-repo/semantics/publishedVersio

    New platform for intelligent context-based distributed information fusion

    Get PDF
    Tesis por compendio de publicaciones[ES]Durante las últimas décadas, las redes de sensores se han vuelto cada vez más importantes y hoy en día están presentes en prácticamente todos los sectores de nuestra sociedad. Su gran capacidad para adquirir datos y actuar sobre el entorno, puede facilitar la construcción de sistemas sensibles al contexto, que permitan un análisis detallado y flexible de los procesos que ocurren y los servicios que se pueden proporcionar a los usuarios. Esta tesis doctoral se presenta en el formato de “Compendio de Artículos”, de tal forma que las principales características de la arquitectura multi-agente distribuida propuesta para facilitar la interconexión de redes de sensores se presentan en tres artículos bien diferenciados. Se ha planteado una arquitectura modular y ligera para dispositivos limitados computacionalmente, diseñando un mecanismo de comunicación flexible que permite la interacción entre diferentes agentes embebidos, desplegados en dispositivos de tamaño reducido. Se propone un nuevo modelo de agente embebido, como mecanismo de extensión para la plataforma PANGEA. Además, se diseña un nuevo modelo de organización virtual de agentes especializada en la fusión de información. De esta forma, los agentes inteligentes tienen en cuenta las características de las organizaciones existentes en el entorno a la hora de proporcionar servicios. El modelo de fusión de información presenta una arquitectura claramente diferenciada en 4 niveles, siendo capaz de obtener la información proporcionada por las redes de sensores (capas inferiores) para ser integrada con organizaciones virtuales de agentes (capas superiores). El filtrado de señales, minería de datos, sistemas de razonamiento basados en casos y otras técnicas de Inteligencia Artificial han sido aplicadas para la consecución exitosa de esta investigación. Una de las principales innovaciones que pretendo con mi estudio, es investigar acerca de nuevos mecanismos que permitan la adición dinámica de redes de sensores combinando diferentes tecnologías con el propósito final de exponer un conjunto de servicios de usuario de forma distribuida. En este sentido, se propondrá una arquitectura multiagente basada en organizaciones virtuales que gestione de forma autónoma la infraestructura subyacente constituida por el hardware y los diferentes sensores

    Distributed sensor architecture for intelligent control that supports quality of control and quality of service

    Full text link
    This paper is part of a study of intelligent architectures for distributed control and communications systems. The study focuses on optimizing control systems by evaluating the performance of middleware through quality of service (QoS) parameters and the optimization of control using Quality of Control (QoC) parameters. The main aim of this work is to study, design, develop, and evaluate a distributed control architecture based on the Data-Distribution Service for Real-Time Systems (DDS) communication standard as proposed by the Object Management Group (OMG). As a result of the study, an architecture called Frame-Sensor-Adapter to Control (FSACtrl) has been developed. FSACtrl provides a model to implement an intelligent distributed Event-Based Control (EBC) system with support to measure QoS and QoC parameters. The novelty consists of using, simultaneously, the measured QoS and QoC parameters to make decisions about the control action with a new method called Event Based Quality Integral Cycle. To validate the architecture, the first five Braitenberg vehicles have been implemented using the FSACtrl architecture. The experimental outcomes, demonstrate the convenience of using jointly QoS and QoC parameters in distributed control systems.The study described in this paper is a part of the coordinated project COBAMI: Mission-based Hierarchical Control. Education and Science Department Spanish Government. CICYT: MICINN: DPI2011-28507-C02-01/02 and project "Real time distributed control systems" of the Support Program for Research and Development 2012 UPV (PAID-06-12).Poza-Lujan, J.; Posadas-Yagüe, J.; Simó Ten, JE.; Simarro Fernández, R.; Benet Gilabert, G. (2015). Distributed sensor architecture for intelligent control that supports quality of control and quality of service. Sensors. 15(3):4700-4733. https://doi.org/10.3390/s150304700S4700473315

    Ambient Agents: Embedded Agents for Remote Control and Monitoring Using the PANGEA Platform

    Get PDF
    Ambient intelligence has advanced significantly during the last few years. The incorporation of image processing and artificial intelligence techniques have opened the possibility for such aspects as pattern recognition, thus allowing for a better adaptation of these systems. This study presents a new model of an embedded agent especially designed to be implemented in sensing devices with resource constraints. This new model of an agent is integrated within the PANGEA (Platform for the Automatic Construction of Organiztions of Intelligent Agents) platform, an organizational-based platform, defining a new sensor role in the system and aimed at providing contextual information and interacting with the environment. A case study was developed over the PANGEA platform and designed using different agents and sensors responsible for providing user support at home in the event of incidents or emergencies. The system presented in the case study incorporates agents in Arduino hardware devices with recognition modules and illuminated bands; it also incorporates IP cameras programmed for automatic tracking, which can connect remotely in the event of emergencies. The user wears a bracelet, which contains a simple vibration sensor that can receive notifications about the emergency situation

    Monitoring and Detection Platform to Prevent Anomalous Situations in Home Care

    Get PDF
    Monitoring and tracking people at home usually requires high cost hardware installations, which implies they are not affordable in many situations. This study/paper proposes a monitoring and tracking system for people with medical problems. A virtual organization of agents based on the PANGEA platform, which allows the easy integration of different devices, was created for this study. In this case, a virtual organization was implemented to track and monitor patients carrying a Holter monitor. The system includes the hardware and software required to perform: ECG measurements, monitoring through accelerometers and WiFi networks. Furthermore, the use of interactive television can moderate interactivity with the user. The system makes it possible to merge the information and facilitates patient tracking efficiently with low cost

    μGIM - Microgrid intelligent management system based on a multi-agent approach and the active participation of end-users

    Get PDF
    [ES] Los sistemas de potencia y energía están cambiando su paradigma tradicional, de sistemas centralizados a sistemas descentralizados. La aparición de redes inteligentes permite la integración de recursos energéticos descentralizados y promueve la gestión inclusiva que involucra a los usuarios finales, impulsada por la gestión del lado de la demanda, la energía transactiva y la respuesta a la demanda. Garantizar la escalabilidad y la estabilidad del servicio proporcionado por la red, en este nuevo paradigma de redes inteligentes, es más difícil porque no hay una única sala de operaciones centralizada donde se tomen todas las decisiones. Para implementar con éxito redes inteligentes, es necesario combinar esfuerzos entre la ingeniería eléctrica y la ingeniería informática. La ingeniería eléctrica debe garantizar el correcto funcionamiento físico de las redes inteligentes y de sus componentes, estableciendo las bases para un adecuado monitoreo, control, gestión, y métodos de operación. La ingeniería informática desempeña un papel importante al proporcionar los modelos y herramientas computacionales adecuados para administrar y operar la red inteligente y sus partes constituyentes, representando adecuadamente a todos los diferentes actores involucrados. Estos modelos deben considerar los objetivos individuales y comunes de los actores que proporcionan las bases para garantizar interacciones competitivas y cooperativas capaces de satisfacer a los actores individuales, así como cumplir con los requisitos comunes con respecto a la sostenibilidad técnica, ambiental y económica del Sistema. La naturaleza distribuida de las redes inteligentes permite, incentiva y beneficia enormemente la participación activa de los usuarios finales, desde actores grandes hasta actores más pequeños, como los consumidores residenciales. Uno de los principales problemas en la planificación y operación de redes eléctricas es la variación de la demanda de energía, que a menudo se duplica más que durante las horas pico en comparación con la demanda fuera de pico. Tradicionalmente, esta variación dio como resultado la construcción de plantas de generación de energía y grandes inversiones en líneas de red y subestaciones. El uso masivo de fuentes de energía renovables implica mayor volatilidad en lo relativo a la generación, lo que hace que sea más difícil equilibrar el consumo y la generación. La participación de los actores de la red inteligente, habilitada por la energía transactiva y la respuesta a la demanda, puede proporcionar flexibilidad en desde el punto de vista de la demanda, facilitando la operación del sistema y haciendo frente a la creciente participación de las energías renovables. En el ámbito de las redes inteligentes, es posible construir y operar redes más pequeñas, llamadas microrredes. Esas son redes geográficamente limitadas con gestión y operación local. Pueden verse como áreas geográficas restringidas para las cuales la red eléctrica generalmente opera físicamente conectada a la red principal, pero también puede operar en modo isla, lo que proporciona independencia de la red principal. Esta investigación de doctorado, realizada bajo el Programa de Doctorado en Ingeniería Informática de la Universidad de Salamanca, aborda el estudio y el análisis de la gestión de microrredes, considerando la participación activa de los usuarios finales y la gestión energética de lascarga eléctrica y los recursos energéticos de los usuarios finales. En este trabajo de investigación se ha analizado el uso de conceptos de ingeniería informática, particularmente del campo de la inteligencia artificial, para apoyar la gestión de las microrredes, proponiendo un sistema de gestión inteligente de microrredes (μGIM) basado en un enfoque de múltiples agentes y en la participación activa de usuarios. Esta solución se compone de tres sistemas que combinan hardware y software: el emulador de virtual a realidad (V2R), el enchufe inteligente de conciencia ambiental de Internet de las cosas (EnAPlug), y la computadora de placa única para energía basada en el agente (S4E) para permitir la gestión del lado de la demanda y la energía transactiva. Estos sistemas fueron concebidos, desarrollados y probados para permitir la validación de metodologías de gestión de microrredes, es decir, para la participación de los usuarios finales y para la optimización inteligente de los recursos. Este documento presenta todos los principales modelos y resultados obtenidos durante esta investigación de doctorado, con respecto a análisis de vanguardia, concepción de sistemas, desarrollo de sistemas, resultados de experimentación y descubrimientos principales. Los sistemas se han evaluado en escenarios reales, desde laboratorios hasta sitios piloto. En total, se han publicado veinte artículos científicos, de los cuales nueve se han hecho en revistas especializadas. Esta investigación de doctorado realizó contribuciones a dos proyectos H2020 (DOMINOES y DREAM-GO), dos proyectos ITEA (M2MGrids y SPEAR), tres proyectos portugueses (SIMOCE, NetEffiCity y AVIGAE) y un proyecto con financiación en cascada H2020 (Eco-Rural -IoT)

    Bioinformatics Applications Based On Machine Learning

    Get PDF
    The great advances in information technology (IT) have implications for many sectors, such as bioinformatics, and has considerably increased their possibilities. This book presents a collection of 11 original research papers, all of them related to the application of IT-related techniques within the bioinformatics sector: from new applications created from the adaptation and application of existing techniques to the creation of new methodologies to solve existing problems

    Técnicas de computación social e información contextual para el desarrollo de actividades de aprendizaje colaborativo

    Get PDF
    [EN]Educational innovation is a field in which its processes has been greatly enriched by the use of Information and Communication Technologies (ICT). Thanks to technological advances, the use of learning models where information comes from many different sources is now usual. Likewise, student-student, student-device and device-device collaborations provides added value to the learning processes thanks to the fact that, through it, aspects such as communication, achievement of common goals or sharing resources. Within the educational innovation, we find as a great challenge the development of tools that facilitate the creation of innovative collaborative learning processes that improve the achievement of the objectives sought, with respect to individualized processes, and the fidelity of the students to the process through the use of contextual information. Moreover, the development of these solutions, that facilitate the work of teachers, developers and technicians encouraging the production of educational processes more attractive to students, presents itself as an ambitious challenge in which the perspectives of Ambient Intelligence and Social Computing play a key role. The doctoral dissertation presented here describes and evaluates CAFCLA, a framework specially conceived for the design, development and implementation of collaborative learning activities that make use of contextual information and that is based on the paradigms of Ambient Intelligence and Social Computing. CAFCLA is a flexible framework that covers the entire process of developing collaborative learning activities and hides all the difficulties involved in the use and integration of multiple technologies to its users. In order to evaluate the validity of the proposal, CAFCLA has supported the implementation of three concrete and different use cases. These experimental use cases have shown that, among other benefits, the use of Social Computing customizes the learning process, encourages collaboration, improves relationships, increases commitment, promotes behaviour change in users and enables learning to be maintained over time. In addition, in order to demonstrate the flexibility of the framework, these use cases have been developed in different scenarios (such as a museum, a public building or at home), different types of learning have been proposed (serious games, recommendations system orWebQuest) and different learning objectives have been chosen (academic, social and energy-efficient).[ES]La innovación educativa es un campo que ha sido enormemente enriquecido por el uso de las Tecnologías de la Información y las Comunicaciones (TIC) en sus procesos. Gracias a los avances tecnológicos, actualmente es habitual el uso de modelos de aprendizaje donde la información proviene de numerosas y diferentes fuentes. De igual forma, la colaboración estudiante-estudiante, estudiante-dispositivo y dispositivo-dispositivo, proporciona un valor añadido a los procesos de aprendizaje gracias a que, a través de ella, se fomentan aspectos como la comunicación, la consecución de una meta común, o la compartición de recursos. Dentro de la innovación educativa encontramos como un gran desafío el desarrollo de herramientas que faciliten la creación de procesos de aprendizaje colaborativo innovadores que mejoren los resultados obtenidos, respecto a los procesos individualizados, y la fidelidad de los estudiantes al proceso mediante el uso de información contextual.Más aún, el desarrollo de soluciones que faciliten el trabajo a profesores, desarrolladores y técnicos, fomentando la producción de procesos educativos más atractivos para los estudiantes, se presenta como un ambicioso reto en el que las perspectivas de la Inteligencia Ambiental y la Computación Social juegan un papel fundamental. La tesis doctoral aquí presentada describe y evalúa CAFCLA, un framework especialmente concebido para el diseño, desarrollo e implementación de actividades de aprendizaje colaborativo que hagan uso de información contextual basándose en los paradigmas de la Inteligencia Ambiental y la Computación Social. CAFCLA es un framework flexible que abarca todo el proceso de desarrollo de actividades de aprendizaje colaborativo y oculta todas las dificultades que implican el uso e integración de múltiples tecnologías a sus usuarios. Para evaluar la validez de la propuesta realizada, CAFCLA ha soportado la implementación de tres casos de uso concretos y diferentes entre sí. Estos casos de uso experimentales han demostrado que, entre otros beneficios, el uso de la Computación Social personaliza el proceso de aprendizaje, fomenta la colaboración, mejora las relaciones, aumenta el compromiso, favorecen el cambio de comportamiento en los usuarios y mantiene su implicación en el proceso a lo largo del tiempo. Además, con el objetivo de demostrar la flexibilidad del framework, estos casos de uso se han desarrollado en diferentes escenarios (como un museo, un edificio público o el hogar), se han propuesto diferente tipos de aprendizaje (juegos serios, sistema de recomendaciones o WebQuest) y se han elegido diferentes objetivos de aprendizaje (académicos, sociales y de eficiencia energética)
    corecore