6,062 research outputs found
A minimalistic approach for fast computation of geodesic distances on triangular meshes
The computation of geodesic distances is an important research topic in
Geometry Processing and 3D Shape Analysis as it is a basic component of many
methods used in these areas. In this work, we present a minimalistic parallel
algorithm based on front propagation to compute approximate geodesic distances
on meshes. Our method is practical and simple to implement and does not require
any heavy pre-processing. The convergence of our algorithm depends on the
number of discrete level sets around the source points from which distance
information propagates. To appropriately implement our method on GPUs taking
into account memory coalescence problems, we take advantage of a graph
representation based on a breadth-first search traversal that works
harmoniously with our parallel front propagation approach. We report
experiments that show how our method scales with the size of the problem. We
compare the mean error and processing time obtained by our method with such
measures computed using other methods. Our method produces results in
competitive times with almost the same accuracy, especially for large meshes.
We also demonstrate its use for solving two classical geometry processing
problems: the regular sampling problem and the Voronoi tessellation on meshes.Comment: Preprint submitted to Computers & Graphic
Recent Advances in Graph Partitioning
We survey recent trends in practical algorithms for balanced graph
partitioning together with applications and future research directions
The Topology ToolKit
This system paper presents the Topology ToolKit (TTK), a software platform
designed for topological data analysis in scientific visualization. TTK
provides a unified, generic, efficient, and robust implementation of key
algorithms for the topological analysis of scalar data, including: critical
points, integral lines, persistence diagrams, persistence curves, merge trees,
contour trees, Morse-Smale complexes, fiber surfaces, continuous scatterplots,
Jacobi sets, Reeb spaces, and more. TTK is easily accessible to end users due
to a tight integration with ParaView. It is also easily accessible to
developers through a variety of bindings (Python, VTK/C++) for fast prototyping
or through direct, dependence-free, C++, to ease integration into pre-existing
complex systems. While developing TTK, we faced several algorithmic and
software engineering challenges, which we document in this paper. In
particular, we present an algorithm for the construction of a discrete gradient
that complies to the critical points extracted in the piecewise-linear setting.
This algorithm guarantees a combinatorial consistency across the topological
abstractions supported by TTK, and importantly, a unified implementation of
topological data simplification for multi-scale exploration and analysis. We
also present a cached triangulation data structure, that supports time
efficient and generic traversals, which self-adjusts its memory usage on demand
for input simplicial meshes and which implicitly emulates a triangulation for
regular grids with no memory overhead. Finally, we describe an original
software architecture, which guarantees memory efficient and direct accesses to
TTK features, while still allowing for researchers powerful and easy bindings
and extensions. TTK is open source (BSD license) and its code, online
documentation and video tutorials are available on TTK's website
Redundancy management for efficient fault recovery in NASA's distributed computing system
The management of redundancy in computer systems was studied and guidelines were provided for the development of NASA's fault-tolerant distributed systems. Fault recovery and reconfiguration mechanisms were examined. A theoretical foundation was laid for redundancy management by efficient reconfiguration methods and algorithmic diversity. Algorithms were developed to optimize the resources for embedding of computational graphs of tasks in the system architecture and reconfiguration of these tasks after a failure has occurred. The computational structure represented by a path and the complete binary tree was considered and the mesh and hypercube architectures were targeted for their embeddings. The innovative concept of Hybrid Algorithm Technique was introduced. This new technique provides a mechanism for obtaining fault tolerance while exhibiting improved performance
Fault-tolerant meshes with minimal numbers of spares
This paper presents several techniques for adding fault-tolerance to distributed memory parallel computers. More formally, given a target graph with n nodes, we create a fault-tolerant graph with n + k nodes such that given any set of k or fewer faulty nodes, the remaining graph is guaranteed to contain the target graph as a fault-free subgraph. As a result, any algorithm designed for the target graph will run with no slowdown in the presence of k or fewer node faults, regardless of their distribution. We present fault-tolerant graphs for target graphs which are 2-dimensional meshes, tori, eight-connected meshes and hexagonal meshes. In all cases our fault-tolerant graphs have smaller degree than any previously known graphs with the same properties
Distributed Computability in Byzantine Asynchronous Systems
In this work, we extend the topology-based approach for characterizing
computability in asynchronous crash-failure distributed systems to asynchronous
Byzantine systems. We give the first theorem with necessary and sufficient
conditions to solve arbitrary tasks in asynchronous Byzantine systems where an
adversary chooses faulty processes. In our adversarial formulation, outputs of
non-faulty processes are constrained in terms of inputs of non-faulty processes
only. For colorless tasks, an important subclass of distributed problems, the
general result reduces to an elegant model that effectively captures the
relation between the number of processes, the number of failures, as well as
the topological structure of the task's simplicial complexes.Comment: Will appear at the Proceedings of the 46th Annual Symposium on the
Theory of Computing, STOC 201
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