1,381 research outputs found

    Sparse neural networks with large learning diversity

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    Coded recurrent neural networks with three levels of sparsity are introduced. The first level is related to the size of messages, much smaller than the number of available neurons. The second one is provided by a particular coding rule, acting as a local constraint in the neural activity. The third one is a characteristic of the low final connection density of the network after the learning phase. Though the proposed network is very simple since it is based on binary neurons and binary connections, it is able to learn a large number of messages and recall them, even in presence of strong erasures. The performance of the network is assessed as a classifier and as an associative memory

    Decomposable Principal Component Analysis

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    We consider principal component analysis (PCA) in decomposable Gaussian graphical models. We exploit the prior information in these models in order to distribute its computation. For this purpose, we reformulate the problem in the sparse inverse covariance (concentration) domain and solve the global eigenvalue problem using a sequence of local eigenvalue problems in each of the cliques of the decomposable graph. We demonstrate the application of our methodology in the context of decentralized anomaly detection in the Abilene backbone network. Based on the topology of the network, we propose an approximate statistical graphical model and distribute the computation of PCA

    Dynamic graph-based search in unknown environments

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    A novel graph-based approach to search in unknown environments is presented. A virtual geometric structure is imposed on the environment represented in computer memory by a graph. Algorithms use this representation to coordinate a team of robots (or entities). Local discovery of environmental features cause dynamic expansion of the graph resulting in global exploration of the unknown environment. The algorithm is shown to have O(k.nH) time complexity, where nH is the number of vertices of the discovered environment and 1 <= k <= nH. A maximum bound on the length of the resulting walk is given
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