784 research outputs found

    Parallelizing Windowed Stream Joins in a Shared-Nothing Cluster

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    The availability of large number of processing nodes in a parallel and distributed computing environment enables sophisticated real time processing over high speed data streams, as required by many emerging applications. Sliding window stream joins are among the most important operators in a stream processing system. In this paper, we consider the issue of parallelizing a sliding window stream join operator over a shared nothing cluster. We propose a framework, based on fixed or predefined communication pattern, to distribute the join processing loads over the shared-nothing cluster. We consider various overheads while scaling over a large number of nodes, and propose solution methodologies to cope with the issues. We implement the algorithm over a cluster using a message passing system, and present the experimental results showing the effectiveness of the join processing algorithm.Comment: 11 page

    GreedyDual-Join: Locality-Aware Buffer Management for Approximate Join Processing Over Data Streams

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    We investigate adaptive buffer management techniques for approximate evaluation of sliding window joins over multiple data streams. In many applications, data stream processing systems have limited memory or have to deal with very high speed data streams. In both cases, computing the exact results of joins between these streams may not be feasible, mainly because the buffers used to compute the joins contain much smaller number of tuples than the tuples contained in the sliding windows. Therefore, a stream buffer management policy is needed in that case. We show that the buffer replacement policy is an important determinant of the quality of the produced results. To that end, we propose GreedyDual-Join (GDJ) an adaptive and locality-aware buffering technique for managing these buffers. GDJ exploits the temporal correlations (at both long and short time scales), which we found to be prevalent in many real data streams. We note that our algorithm is readily applicable to multiple data streams and multiple joins and requires almost no additional system resources. We report results of an experimental study using both synthetic and real-world data sets. Our results demonstrate the superiority and flexibility of our approach when contrasted to other recently proposed techniques

    Quality-Driven Disorder Handling for M-way Sliding Window Stream Joins

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    Sliding window join is one of the most important operators for stream applications. To produce high quality join results, a stream processing system must deal with the ubiquitous disorder within input streams which is caused by network delay, asynchronous source clocks, etc. Disorder handling involves an inevitable tradeoff between the latency and the quality of produced join results. To meet different requirements of stream applications, it is desirable to provide a user-configurable result-latency vs. result-quality tradeoff. Existing disorder handling approaches either do not provide such configurability, or support only user-specified latency constraints. In this work, we advocate the idea of quality-driven disorder handling, and propose a buffer-based disorder handling approach for sliding window joins, which minimizes sizes of input-sorting buffers, thus the result latency, while respecting user-specified result-quality requirements. The core of our approach is an analytical model which directly captures the relationship between sizes of input buffers and the produced result quality. Our approach is generic. It supports m-way sliding window joins with arbitrary join conditions. Experiments on real-world and synthetic datasets show that, compared to the state of the art, our approach can reduce the result latency incurred by disorder handling by up to 95% while providing the same level of result quality.Comment: 12 pages, 11 figures, IEEE ICDE 201

    Spontananfragen auf Datenströmen

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    Many modern applications require processing large amounts of data in a real-time fashion. As a result, distributed stream processing engines (SPEs) have gained significant attention as an important new class of big data processing systems. The central design principle of these SPEs is to handle queries that potentially run forever on data streams with a query-at-a-time model, i.e., each query is optimized and executed separately. However, in many real applications, not only long-running queries but also many short-running queries are processed on data streams. In these applications, multiple stream queries are created and deleted concurrently, in an ad-hoc manner. The best practice to handle ad-hoc stream queries is to fork input stream and add additional resources for each query. However, this approach leads to redundant computation and data copy. This thesis lays the foundation for efficient ad-hoc stream query processing. To bridge the gap between stream data processing and ad-hoc query processing, we follow a top-down approach. First, we propose a benchmarking framework to analyze state-of-the-art SPEs. We provide a definition of latency and throughput for stateful operators. Moreover, we carefully separate the system under test and the driver, to correctly represent the open-world model of typical stream processing deployments. This separation enables us to measure the system performance under realistic conditions. Our solution is the first benchmarking framework to define and test the sustainable performance of SPEs. Throughout our analysis, we realize that the state-of-the-art SPEs are unable to execute stream queries in an ad-hoc manner. Second, we propose the first ad-hoc stream query processing engine for distributed data processing environments. We develop our solution based on three main requirements: (1) Integration: Ad-hoc query processing should be a composable layer that can extend stream operators, such as join, aggregation, and window operators; (2) Consistency: Ad-hoc query creation and deletion must be performed consistently and ensure exactly-once semantics and correctness; (3) Performance: In contrast to modern SPEs, ad-hoc SPEs should not only maximize data throughput but also query throughout via incremental computation and resource sharing. Third, we propose an ad-hoc stream join processing framework that integrates dynamic query processing and query re-optimization techniques with ad-hoc stream query processing. Our solution comprises an optimization layer and a stream data processing layer. The optimization layer periodically re-optimizes the query execution plan, performing join reordering and vertical and horizontal scaling at runtime without stopping the execution. The data processing layer enables incremental and consistent query processing, supporting all the actions triggered by the optimizer. The result of the second and the third contributions forms a complete ad-hoc SPE. We utilize the first contribution not only for benchmarking modern SPEs but also for evaluating the ad-hoc SPE.Eine Vielzahl moderner Anwendungen setzten die Echtzeitverarbeitung großer Datenmengen voraus. Aus diesem Grund haben neuerdings verteilte Systeme zur Verarbeitung von Datenströmen (sog. Datenstrom-Verarbeitungssysteme, abgek. "DSV") eine wichtige Bedeutung als neue Kategorie von Massendaten-Verarbeitungssystemen erlangt. Das zentrale Entwurfsprinzip dieser DSVs ist es, Anfragen, die potenziell unendlich lange auf einem Datenstrom laufen, jeweils Eine nach der Anderen zu verarbeiten (Englisch: "query-at-a-time model"). Das bedeutet, dass jede Anfrage eigenständig vom System optimiert und ausgeführt wird. Allerdings stellen vielen reale Anwendungen nicht nur lang laufende Anfragen auf Datenströmen, sondern auch kurz laufende Spontananfragen. Solche Anwendungen können mehrere Anfragen spontan und zeitgleich erstellen und entfernen. Das bewährte Verfahren, um Spontananfragen zu bearbeiten, zweigt den eingehenden Datenstrom ab und belegt zusätzliche Ressourcen für jede neue Anfrage. Allerdings ist dieses Verfahren ineffizient, weil Spontananfragen damit redundante Berechnungen und Daten-Kopieroperationen verursachen. In dieser Arbeit legen wir das Fundament für die effiziente Verarbeitung von Spontananfragen auf Datenströmen. Wir schließen in den folgenden drei Schritten die Lücke zwischen verteilter Datenstromanfrage-Verarbeitung und Spontananfrage-Verarbeitung. Erstens stellen wir ein Benchmark-Framework zur Analyse von modernen DSVs vor. In diesem Framework stellen wir eine neue Definition für die Latenz und den Durchsatz von zustandsbehafteten Operatoren vor. Zudem unterscheiden wir genau zwischen dem zu testenden System und dem Treibersystem, um das offene-Welt Modell, welches den typischen Anwendungsszenarien in der Datenstromverabeitung entspricht, korrekt zu repräsentieren. Diese strikte Unterscheidung ermöglicht es, die Systemleistung unter realen Bedingungen zu messen. Unsere Lösung ist damit das erste Benchmark-Framework, welches die dauerhaft durchhaltbare Systemleistung von DSVs definiert und testet. Durch eine systematische Analyse aktueller DSVs stellen wir fest, dass aktuelle DSVs außerstande sind, Spontananfragen effizient zu verarbeiten. Zweitens stellen wir das erste verteilte DSV zur Spontananfrageverarbeitung vor. Wir entwickeln unser Lösungskonzept basierend auf drei Hauptanforderungen: (1) Integration: Spontananfrageverarbeitung soll ein modularer Baustein sein, mit dem Datenstrom-Operatoren wie z.B. Join, Aggregation, und Zeitfenster-Operatoren erweitert werden können; (2) Konsistenz: die Erstellung und Entfernung von Spontananfragen müssen konsistent ausgeführt werden, die Semantik für einmalige Nachrichtenzustellung erhalten, sowie die Korrektheit des Anfrage-Ergebnisses sicherstellen; (3) Leistung: Im Gegensatz zu modernen DSVs sollen DSVs zur Spontananfrageverarbeitung nicht nur den Datendurchsatz, sondern auch den Anfragedurchsatz maximieren. Dies ermöglichen wir durch inkrementelle Kompilation und der Ressourcenteilung zwischen Anfragen. Drittens stellen wir ein Programmiergerüst zur Verbeitung von Spontananfragen auf Datenströmen vor. Dieses integriert die dynamische Anfrageverarbeitung und die Nachoptimierung von Anfragen mit der Spontananfrageverarbeitung auf Datenströmen. Unser Lösungsansatz besteht aus einer Schicht zur Anfrageoptimierung und einer Schicht zur Anfrageverarbeitung. Die Optimierungsschicht optimiert periodisch den Anfrageverarbeitungsplan nach, wobei sie zur Laufzeit Joins neu anordnet und vertikal sowie horizontal skaliert, ohne die Verarbeitung anzuhalten. Die Verarbeitungsschicht ermöglicht eine inkrementelle und konsistente Anfrageverarbeitung und unterstützt alle zuvor beschriebenen Eingriffe der Optimierungsschicht in die Anfrageverarbeitung. Zusammengefasst ergeben unsere zweiten und dritten Lösungskonzepte eine vollständige DSV zur Spontananfrageverarbeitung. Wir verwenden hierzu unseren ersten Beitrag nicht nur zur Bewertung moderner DSVs, sondern auch zur Evaluation unseres DSVs zur Spontananfrageverarbeitung

    Integrating Scale Out and Fault Tolerance in Stream Processing using Operator State Management

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    As users of big data applications expect fresh results, we witness a new breed of stream processing systems (SPS) that are designed to scale to large numbers of cloud-hosted machines. Such systems face new challenges: (i) to benefit from the pay-as-you-go model of cloud computing, they must scale out on demand, acquiring additional virtual machines (VMs) and parallelising operators when the workload increases; (ii) failures are common with deployments on hundreds of VMs - systems must be fault-tolerant with fast recovery times, yet low per-machine overheads. An open question is how to achieve these two goals when stream queries include stateful operators, which must be scaled out and recovered without affecting query results. Our key idea is to expose internal operator state explicitly to the SPS through a set of state management primitives. Based on them, we describe an integrated approach for dynamic scale out and recovery of stateful operators. Externalised operator state is checkpointed periodically by the SPS and backed up to upstream VMs. The SPS identifies individual operator bottlenecks and automatically scales them out by allocating new VMs and partitioning the check-pointed state. At any point, failed operators are recovered by restoring checkpointed state on a new VM and replaying unprocessed tuples. We evaluate this approach with the Linear Road Benchmark on the Amazon EC2 cloud platform and show that it can scale automatically to a load factor of L=350 with 50 VMs, while recovering quickly from failures. Copyright © 2013 ACM

    Accelerating Event Stream Processing in On- and Offline Systems

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    Due to a growing number of data producers and their ever-increasing data volume, the ability to ingest, analyze, and store potentially never-ending streams of data is a mission-critical task in today's data processing landscape. A widespread form of data streams are event streams, which consist of continuously arriving notifications about some real-world phenomena. For example, a temperature sensor naturally generates an event stream by periodically measuring the temperature and reporting it with measurement time in case of a substantial change to the previous measurement. In this thesis, we consider two kinds of event stream processing: online and offline. Online refers to processing events solely in main memory as soon as they arrive, while offline means processing event data previously persisted to non-volatile storage. Both modes are supported by widely used scale-out general-purpose stream processing engines (SPEs) like Apache Flink or Spark Streaming. However, such engines suffer from two significant deficiencies that severely limit their processing performance. First, for offline processing, they load the entire stream from non-volatile secondary storage and replay all data items into the associated online engine in order of their original arrival. While this naturally ensures unified query semantics for on- and offline processing, the costs for reading the entire stream from non-volatile storage quickly dominate the overall processing costs. Second, modern SPEs focus on scaling out computations across the nodes of a cluster, but use only a fraction of the available resources of individual nodes. This thesis tackles those problems with three different approaches. First, we present novel techniques for the offline processing of two important query types (windowed aggregation and sequential pattern matching). Our methods utilize well-understood indexing techniques to reduce the total amount of data to read from non-volatile storage. We show that this improves the overall query runtime significantly. In particular, this thesis develops the first index-based algorithms for pattern queries expressed with the Match_Recognize clause, a new and powerful language feature of SQL that has received little attention so far. Second, we show how to maximize resource utilization of single nodes by exploiting the capabilities of modern hardware. Therefore, we develop a prototypical shared-memory CPU-GPU-enabled event processing system. The system provides implementations of all major event processing operators (filtering, windowed aggregation, windowed join, and sequential pattern matching). Our experiments reveal that regarding resource utilization and processing throughput, such a hardware-enabled system is superior to hardware-agnostic general-purpose engines. Finally, we present TPStream, a new operator for pattern matching over temporal intervals. TPStream achieves low processing latency and, in contrast to sequential pattern matching, is easily parallelizable even for unpartitioned input streams. This results in maximized resource utilization, especially for modern CPUs with multiple cores

    Performance Optimizations and Operator Semantics for Streaming Data Flow Programs

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    Unternehmen sammeln mehr Daten als je zuvor und müssen auf diese Informationen zeitnah reagieren. Relationale Datenbanken eignen sich nicht für die latenzfreie Verarbeitung dieser oft unstrukturierten Daten. Um diesen Anforderungen zu begegnen, haben sich in der Datenbankforschung seit dem Anfang der 2000er Jahre zwei neue Forschungsrichtungen etabliert: skalierbare Verarbeitung unstrukturierter Daten und latenzfreie Datenstromverarbeitung. Skalierbare Verarbeitung unstrukturierter Daten, auch bekannt unter dem Begriff "Big Data"-Verarbeitung, hat in der Industrie schnell Einzug erhalten. Gleichzeitig wurden in der Forschung Systeme zur latenzfreien Datenstromverarbeitung entwickelt, die auf eine verteilte Architektur, Skalierbarkeit und datenparallele Verarbeitung setzen. Obwohl diese Systeme in der Industrie vermehrt zum Einsatz kommen, gibt es immer noch große Herausforderungen im praktischen Einsatz. Diese Dissertation verfolgt zwei Hauptziele: Zuerst wird das Laufzeitverhalten von hochskalierbaren datenparallelen Datenstromverarbeitungssystemen untersucht. Im zweiten Hauptteil wird das "Dual Streaming Model" eingeführt, das eine Semantik zur gleichzeitigen Verarbeitung von Datenströmen und Tabellen beschreibt. Das Ziel unserer Untersuchung ist ein besseres Verständnis über das Laufzeitverhalten dieser Systeme zu erhalten und dieses Wissen zu nutzen um Anfragen automatisch ausreichende Rechenkapazität zuzuweisen. Dazu werden ein Kostenmodell und darauf aufbauende Optimierungsalgorithmen für Datenstromanfragen eingeführt, die Datengruppierung und Datenparallelität einbeziehen. Das vorgestellte Datenstromverarbeitungsmodell beschreibt das Ergebnis eines Operators als kontinuierlichen Strom von Veränderugen auf einer Ergebnistabelle. Dabei behandelt unser Modell die Diskrepanz der physikalischen und logischen Ordnung von Datenelementen inhärent und erreicht damit eine deterministische Semantik und eine minimale Verarbeitungslatenz.Modern companies are able to collect more data and require insights from it faster than ever before. Relational databases do not meet the requirements for processing the often unstructured data sets with reasonable performance. The database research community started to address these trends in the early 2000s. Two new research directions have attracted major interest since: large-scale non-relational data processing as well as low-latency data stream processing. Large-scale non-relational data processing, commonly known as "Big Data" processing, was quickly adopted in the industry. In parallel, low latency data stream processing was mainly driven by the research community developing new systems that embrace a distributed architecture, scalability, and exploits data parallelism. While these systems have gained more and more attention in the industry, there are still major challenges to operate them at large scale. The goal of this dissertation is two-fold: First, to investigate runtime characteristics of large scale data-parallel distributed streaming systems. And second, to propose the "Dual Streaming Model" to express semantics of continuous queries over data streams and tables. Our goal is to improve the understanding of system and query runtime behavior with the aim to provision queries automatically. We introduce a cost model for streaming data flow programs taking into account the two techniques of record batching and data parallelization. Additionally, we introduce optimization algorithms that leverage our model for cost-based query provisioning. The proposed Dual Streaming Model expresses the result of a streaming operator as a stream of successive updates to a result table, inducing a duality between streams and tables. Our model handles the inconsistency of the logical and the physical order of records within a data stream natively, which allows for deterministic semantics as well as low latency query execution

    Towards efficient processing of RDF Data Streams

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    In the last years, there has been an increase in the amount of real-time data generated. Sensors attached to things are transforming how we interact with our environment. Extracting meaningful information from these streams of data is essential for some application areas and requires processing systems that scale to varying conditions in data sources, complex queries, and system failures. This paper describes ongoing research on the development of a scalable RDF streaming engine

    Parallel source code transformation techniques using design patterns

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    Mención Internacional en el título de doctorIn recent years, the traditional approaches for improving performance, such as increasing the clock frequency, has come to a dead-end. To tackle this issue, parallel architectures, such as multi-/many-core processors, have been envisioned to increase the performance by providing greater processing capabilities. However, programming efficiently for this architectures demands big efforts in order to transform sequential applications into parallel and to optimize such applications. Compared to sequential programming, designing and implementing parallel applications for operating on modern hardware poses a number of new challenges to developers such as data races, deadlocks, load imbalance, etc. To pave the way, parallel design patterns provide a way to encapsulate algorithmic aspects, allowing users to implement robust, readable and portable solutions with such high-level abstractions. Basically, these patterns instantiate parallelism while hiding away the complexity of concurrency mechanisms, such as thread management, synchronizations or data sharing. Nonetheless, frameworks following this philosophy does not share the same interface and users require understanding different libraries, and their capabilities, not only to decide which fits best for their purposes but also to properly leverage them. Furthermore, in order to parallelize these applications, it is necessary to analyze the sequential code in order to detect the regions of code that can be parallelized that is a time consuming and complex task. Additionally, different libraries targeted to specific devices provide some algorithms implementations that are already parallel and highly-tuned. In these situations, it is also necessary to analyze and determine which routine implementation is the most suitable for a given problem. To tackle these issues, this thesis aims at simplifying and minimizing the necessary efforts to transform sequential applications into parallel. This way, resulting codes will improve their performance by fully exploiting the available resources while the development efforts will be considerably reduced. Basically, in this thesis, we contribute with the following. First, we propose a technique to detect potential parallel patterns in sequential code. Second, we provide a novel generic C++ interface for parallel patterns which acts as a switch among existing frameworks. Third, we implement a framework that is able to transform sequential code into parallel using the proposed pattern discovery technique and pattern interface. Finally, we propose mechanisms that are able to select the most suitable device and routine implementation to solve a given problem based on previous performance information. The evaluation demonstrates that using the proposed techniques can minimize the refactoring and optimization time while improving the performance of the resulting applications with respect to the original code.En los últimos años, las técnicas tradicionales para mejorar el rendimiento, como es el caso del incremento de la frecuencia de reloj, han llegado a sus límites. Con el fin de seguir mejorando el rendimiento, se han desarrollado las arquitecturas paralelas, las cuales proporcionan un incremento del rendimiento al estar provistas de mayores capacidades de procesamiento. Sin embargo, programar de forma eficiente para estas arquitecturas requieren de grandes esfuerzos por parte de los desarrolladores. Comparado con la programación secuencial, diseñar e implementar aplicaciones paralelas enfocadas a trabajar en estas arquitecturas presentan una gran cantidad de dificultades como son las condiciones de carrera, los deadlocks o el incorrecto balanceo de la carga. En este sentido, los patrones paralelos son una forma de encapsular aspectos algorítmicos de las aplicaciones permitiendo el desarrollo de soluciones robustas, portables y legibles gracias a las abstracciones de alto nivel. En general, estos patrones son capaces de proporcionar el paralelismo a la vez que ocultan las complejidades derivadas de los mecanismos de control de concurrencia necesarios como el manejo de los hilos, las sincronizaciones o la compartición de datos. No obstante, los diferentes frameworks que siguen esta filosofía no comparten una única interfaz lo que conlleva que los usuarios deban conocer múltiples bibliotecas y sus capacidades, con el fin de decidir cuál de ellos es mejor para una situación concreta y como usarlos de forma eficiente. Además, con el fin de paralelizar aplicaciones existentes, es necesario analizar e identificar las regiones del código que pueden ser paralelizadas, lo cual es una tarea ardua y compleja. Además, algunos algoritmos ya se encuentran implementados en paralelo y optimizados para arquitecturas concretas en diversas bibliotecas. Esto da lugar a que sea necesario analizar y determinar que implementación concreta es la más adecuada para solucionar un problema dado. Para paliar estas situaciones, está tesis busca simplificar y minimizar el esfuerzo necesario para transformar aplicaciones secuenciales en paralelas. De esta forma, los códigos resultantes serán capaces de explotar los recursos disponibles a la vez que se reduce considerablemente el esfuerzo de desarrollo necesario. En general, esta tesis contribuye con lo siguiente. En primer lugar, se propone una técnica de detección de patrones paralelos en códigos secuenciales. En segundo lugar, se presenta una interfaz genérica de patrones paralelos para C++ que permite seleccionar la implementación de dichos patrones proporcionada por frameworks ya existentes. En tercer lugar, se introduce un framework de transformación de código secuencial a paralelo que hace uso de las técnicas de detección de patrones y la interfaz presentadas. Finalmente, se proponen mecanismos capaces de seleccionar la implementación más adecuada para solucionar un problema concreto basándose en el rendimiento obtenido en ejecuciones previas. Gracias a la evaluación realizada se ha podido demostrar que uso de las técnicas presentadas pueden minimizar el tiempo necesario para transformar y optimizar el código a la vez que mejora el rendimiento de las aplicaciones transformadas.Programa Oficial de Doctorado en Ciencia y Tecnología InformáticaPresidente: David Expósito Singh.- Secretario: Rafael Asenjo Plaza.- Vocal: Marco Aldinucc
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