2,677 research outputs found

    mLearning, development and delivery : creating opportunity and enterprise within the HE in FE context

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    This research project was funded by ESCalate in 2006-7 to support Somerset College in developing the curriculum, as well as widening participation via the use of mobile communications technologies such as mp3 players and mobile phones. The Project represents a highly topical and timely engagement with the opportunities for learning provided by the burgeoning use of mobile computing/ communications devices. Activities bring together colleagues from Teacher Education and Multimedia Computing in an innovative approach to designing for and delivering the curriculum. The Project addresses pedagogic issues and also vitally involves current and future learners, providing them with a new context for skills development and entrepreneurship. Anticipated outcomes include informed development of new HE modules and professional CPD activities which address the skills and context of this emerging approach to delivering the curriculum. The Project also intends to trial and evaluate the use of mobile technologies to support a blended learning approach to programme delivery and the development of a FD module which could be delivered via a mobile computing device. An interim report and a final project report are available as Word and PDF file

    Optical Geolocation for Small Unmanned Aerial Systems

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    This paper presents an airborne optical geolocation system using four optical targets to provide position and attitude estimation for a sUAS supporting the NASA Acoustic Research Mission (ARM), where the goal is to reduce nuisance airframe noise during approach and landing. A large precision positioned microphone array captures the airframe noise for multiple passes of a Gulfstream III aircraft. For health monitoring of the microphone array, the Acoustic Calibration Vehicle (ACV) sUAS completes daily flights with an onboard speaker emitting tones at frequencies optimized for determining microphone functionality. An accurate position estimate of the ACV relative to the array is needed for microphone health monitoring. To this end, an optical geolocation system using a downward facing camera mounted to the ACV was developed. The 3D positioning of the ACV is computed using the pinhole camera model. A novel optical geolocation algorithm first detects the targets, then a recursive algorithm tightens the localization of the targets. Finally, the position of the sUAS is computed using the image coordinates of the targets, the 3D world coordinates of the targets, and the camera matrix. A Real-Time Kinematic GPS system is used to compare the optical geolocation system

    TechNews digests: Jan - Nov 2009

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    TechNews is a technology, news and analysis service aimed at anyone in the education sector keen to stay informed about technology developments, trends and issues. TechNews focuses on emerging technologies and other technology news. TechNews service : digests september 2004 till May 2010 Analysis pieces and News combined publish every 2 to 3 month

    The Development and Applications of the Remote Real-Time Video Surveillance System

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    99學年度施建州升等參考著作[[abstract]]In the efforts to fight crimes and terrorism, governments install video surveillance equipment that works like thousands of eyes in airports, ports, major roadways, government buildings, and important facilities. However, such kinds of surveillance system were hardware dependence and high budget for the installation. This paper is addressed to the development of the web-based real-time video surveillance framework. The proposed real-time many-to-many surveillance system can provide users to dynamically plug in their digital photographic equipments, such as web camera and CCTV (digital video) through the Internet without the installation of extra software. The constructed system also achieves an adjustable motion detection facility which can trigger the video recording and the real-time e-mail notification via PC or 3G mobile message.[[notice]]補正完畢[[journaltype]]國際[[incitationindex]]EI[[ispeerreviewed]]Y[[booktype]]紙本[[countrycodes]]TW

    Thanks to geolocalized remote control : the sound will follow

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    Dematerialized music and MP3 players offer to the user the possibility of carrying his musical content everywhere. However, at home, the music collection is generally not centralized, split between different rooms and audio supports (CDs, MP3s, etc). In this paper, we propose a multi-room sound system based on several sound satellites distributed among the rooms of the house, and on a remote control which is able to localize itself with the help of available Wi-Fi networks. The user only has to choose his favorite music on the remote control, and then the music will automatically start on the nearest satellites. Our goal is to offer an Ambient Intelligence audio system, inspired by the latest multi-room sound systems, which takes advantage of an indoor localization system based on Wi-Fi in order to propose a new experience to the user

    Emerging technologies for learning (volume 2)

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    Content and Context-Aware Interfaces for Smarter Media Control

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    Since the arrival of the computer at home during the '80s, the importance of the digital world in our daily lives has hugely increased. First centralized on a unique computer, the digital world spread over several devices that surround us: smartphones, tablets, cameras, music players, etc. However, despite the increasing number of devices around our digital lives, the way we interact with them has barely evolved. Digital devices are not aware of their surrounding environment, and they often use interfaces and mechanisms which are computer-oriented. The next step in the evolution of our digital life will be centered on a better integration of the digital world with the ecosystem of devices that surrounds it. In this work, we illustrate this upcoming evolution through the development and evaluation of original interfaces dedicated to the control of digital media. Based on our research, we organize these interfaces in three areas of improvement: unification, automation and familiarity. This thesis is divided in four main chapters. The first chapter presents the evolution of our digital world over the last 30 years. The next three chapters are centered on the three areas of improvement that we defined: unification, automation and familiarity. Unification corresponds to the fusion of digital worlds as a unique and coherent whole that devices should interact with. Automation consists in using information obtained from the user and her environment in order to simplify or automate the interaction with the digital world. Finally, familiarity allows benefiting of users' past experiences in order to create friendly and intuitive interfaces

    TechNews digests: Jan - Mar 2010

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    TechNews is a technology, news and analysis service aimed at anyone in the education sector keen to stay informed about technology developments, trends and issues. TechNews focuses on emerging technologies and other technology news. TechNews service : digests september 2004 till May 2010 Analysis pieces and News combined publish every 2 to 3 month

    The Universal Primer - An open source solution for archiving, organizing and streaming live lectures

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    Many disparate projects providing open access to educational videos are currently available or under development. These projects lack a unifying interface for accessing content, employ differing content licenses, and provide little or no infrastructure for user-contribution or live teaching. The goal of the Universal Primer is to address these problems, and allow anyone, anywhere, to teach or learn anything that can be reasonably taught or learned through a computer. The Universal Primer is : • A fully open source solution for streaming live lectures. • A Wikipedia-like website for uploading and organizing open-licensed community-contributed educational material. Relevance: The Universal Primer is an attempt at building a global educational network that allows teacher's and students to connect across the globe. Submission Category: CDIO Project demonstration session Keywords – online, video, streaming, community, open-sourc
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