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Complex networks
This chapter contains a brief introduction to complex networks, and in particular to small world and scale free networks. We show how to apply the replica method developed to analyse random matrices in statistical physics to calculate the spectral densities of the adjacency and Laplacian matrices of a scale free network. We use the effective medium approximation to treat networks with finite mean degree and discuss the local properties of random matrices associated with complex networks
The rank of diluted random graphs
We investigate the rank of the adjacency matrix of large diluted random
graphs: for a sequence of graphs converging locally to a
Galton--Watson tree (GWT), we provide an explicit formula for the
asymptotic multiplicity of the eigenvalue 0 in terms of the degree generating
function of . In the first part, we show that the adjacency
operator associated with is always self-adjoint; we analyze the associated
spectral measure at the root and characterize the distribution of its atomic
mass at 0. In the second part, we establish a sufficient condition on
for the expectation of this atomic mass to be precisely the normalized limit of
the dimension of the kernel of the adjacency matrices of . Our
proofs borrow ideas from analysis of algorithms, functional analysis, random
matrix theory and statistical physics.Comment: Published in at http://dx.doi.org/10.1214/10-AOP567 the Annals of
Probability (http://www.imstat.org/aop/) by the Institute of Mathematical
Statistics (http://www.imstat.org
Convexity-Increasing Morphs of Planar Graphs
We study the problem of convexifying drawings of planar graphs. Given any
planar straight-line drawing of an internally 3-connected graph, we show how to
morph the drawing to one with strictly convex faces while maintaining planarity
at all times. Our morph is convexity-increasing, meaning that once an angle is
convex, it remains convex. We give an efficient algorithm that constructs such
a morph as a composition of a linear number of steps where each step either
moves vertices along horizontal lines or moves vertices along vertical lines.
Moreover, we show that a linear number of steps is worst-case optimal.
To obtain our result, we use a well-known technique by Hong and Nagamochi for
finding redrawings with convex faces while preserving y-coordinates. Using a
variant of Tutte's graph drawing algorithm, we obtain a new proof of Hong and
Nagamochi's result which comes with a better running time. This is of
independent interest, as Hong and Nagamochi's technique serves as a building
block in existing morphing algorithms.Comment: Preliminary version in Proc. WG 201
Formation Shape Control Based on Distance Measurements Using Lie Bracket Approximations
We study the problem of distance-based formation control in autonomous
multi-agent systems in which only distance measurements are available. This
means that the target formations as well as the sensed variables are both
determined by distances. We propose a fully distributed distance-only control
law, which requires neither a time synchronization of the agents nor storage of
measured data. The approach is applicable to point agents in the Euclidean
space of arbitrary dimension. Under the assumption of infinitesimal rigidity of
the target formations, we show that the proposed control law induces local
uniform asymptotic stability. Our approach involves sinusoidal perturbations in
order to extract information about the negative gradient direction of each
agent's local potential function. An averaging analysis reveals that the
gradient information originates from an approximation of Lie brackets of
certain vector fields. The method is based on a recently introduced approach to
the problem of extremum seeking control. We discuss the relation in the paper
Bounds on the radius and status of graphs
Two classical concepts of centrality in a graph are the median and the
center. The connected notions of the status and the radius of a graph seem to
be in no relation. In this paper, however, we show a clear connection of both
concepts, as they obtain their minimum and maximum values at the same type of
tree graphs. Trees with fixed maximum degree and extremum radius and status,
resp., are characterized. The bounds on radius and status can be transferred to
general connected graphs via spanning trees.
A new method of proof allows not only to regain results of Lin et al. on
graphs with extremum status, but it allows also to prove analogous results on
graphs with extremum radius
Avoiding the Global Sort: A Faster Contour Tree Algorithm
We revisit the classical problem of computing the \emph{contour tree} of a
scalar field , where is a
triangulated simplicial mesh in . The contour tree is a
fundamental topological structure that tracks the evolution of level sets of
and has numerous applications in data analysis and visualization.
All existing algorithms begin with a global sort of at least all critical
values of , which can require (roughly) time. Existing
lower bounds show that there are pathological instances where this sort is
required. We present the first algorithm whose time complexity depends on the
contour tree structure, and avoids the global sort for non-pathological inputs.
If denotes the set of critical points in , the running time is
roughly , where is the depth of in
the contour tree. This matches all existing upper bounds, but is a significant
improvement when the contour tree is short and fat. Specifically, our approach
ensures that any comparison made is between nodes in the same descending path
in the contour tree, allowing us to argue strong optimality properties of our
algorithm.
Our algorithm requires several novel ideas: partitioning in
well-behaved portions, a local growing procedure to iteratively build contour
trees, and the use of heavy path decompositions for the time complexity
analysis
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