1,083 research outputs found

    Cartographic modelling for automated map generation

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    Holistic corpus-based dialectology

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    This paper is concerned with sketching future directions for corpus-based dialectology. We advocate a holistic approach to the study of geographically conditioned linguistic variability, and we present a suitable methodology, 'corpusbased dialectometry', in exactly this spirit. Specifically, we argue that in order to live up to the potential of the corpus-based method, practitioners need to (i) abandon their exclusive focus on individual linguistic features in favor of the study of feature aggregates, (ii) draw on computationally advanced multivariate analysis techniques (such as multidimensional scaling, cluster analysis, and principal component analysis), and (iii) aid interpretation of empirical results by marshalling state-of-the-art data visualization techniques. To exemplify this line of analysis, we present a case study which explores joint frequency variability of 57 morphosyntax features in 34 dialects all over Great Britain

    A multi-agent system for on-the-fly web map generation and spatial conflict resolution

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    Résumé Internet est devenu un moyen de diffusion de l’information géographique par excellence. Il offre de plus en plus de services cartographiques accessibles par des milliers d’internautes à travers le monde. Cependant, la qualité de ces services doit être améliorée, principalement en matière de personnalisation. A cette fin, il est important que la carte générée corresponde autant que possible aux besoins, aux préférences et au contexte de l’utilisateur. Ce but peut être atteint en appliquant les transformations appropriées, en temps réel, aux objets de l’espace à chaque cycle de génération de la carte. L’un des défis majeurs de la génération d’une carte à la volée est la résolution des conflits spatiaux qui apparaissent entre les objets, essentiellement à cause de l’espace réduit des écrans d’affichage. Dans cette thèse, nous proposons une nouvelle approche basée sur la mise en œuvre d’un système multiagent pour la génération à la volée des cartes et la résolution des conflits spatiaux. Cette approche est basée sur l’utilisation de la représentation multiple et la généralisation cartographique. Elle résout les conflits spatiaux et génère les cartes demandées selon une stratégie innovatrice : la génération progressive des cartes par couches d’intérêt. Chaque couche d’intérêt contient tous les objets ayant le même degré d’importance pour l’utilisateur. Ce contenu est déterminé à la volée au début du processus de génération de la carte demandée. Notre approche multiagent génère et transfère cette carte suivant un mode parallèle. En effet, une fois une couche d’intérêt générée, elle est transmise à l’utilisateur. Dans le but de résoudre les conflits spatiaux, et par la même occasion générer la carte demandée, nous affectons un agent logiciel à chaque objet de l’espace. Les agents entrent ensuite en compétition pour l’occupation de l’espace disponible. Cette compétition est basée sur un ensemble de priorités qui correspondent aux différents degrés d’importance des objets pour l’utilisateur. Durant la résolution des conflits, les agents prennent en considération les besoins et les préférences de l’utilisateur afin d’améliorer la personnalisation de la carte. Ils améliorent la lisibilité des objets importants et utilisent des symboles qui pourraient aider l’utilisateur à mieux comprendre l’espace géographique. Le processus de génération de la carte peut être interrompu en tout temps par l’utilisateur lorsque les données déjà transmises répondent à ses besoins. Dans ce cas, son temps d’attente est réduit, étant donné qu’il n’a pas à attendre la génération du reste de la carte. Afin d’illustrer notre approche, nous l’appliquons au contexte de la cartographie sur le web ainsi qu’au contexte de la cartographie mobile. Dans ces deux contextes, nous catégorisons nos données, qui concernent la ville de Québec, en quatre couches d’intérêt contenant les objets explicitement demandés par l’utilisateur, les objets repères, le réseau routier et les objets ordinaires qui n’ont aucune importance particulière pour l’utilisateur. Notre système multiagent vise à résoudre certains problèmes liés à la génération à la volée des cartes web. Ces problèmes sont les suivants : 1. Comment adapter le contenu des cartes, à la volée, aux besoins des utilisateurs ? 2. Comment résoudre les conflits spatiaux de manière à améliorer la lisibilité de la carte tout en prenant en considération les besoins de l’utilisateur ? 3. Comment accélérer la génération et le transfert des données aux utilisateurs ? Les principales contributions de cette thèse sont : 1. La résolution des conflits spatiaux en utilisant les systèmes multiagent, la généralisation cartographique et la représentation multiple. 2. La génération des cartes dans un contexte web et dans un contexte mobile, à la volée, en utilisant les systèmes multiagent, la généralisation cartographique et la représentation multiple. 3. L’adaptation des contenus des cartes, en temps réel, aux besoins de l’utilisateur à la source (durant la première génération de la carte). 4. Une nouvelle modélisation de l’espace géographique basée sur une architecture multi-couches du système multiagent. 5. Une approche de génération progressive des cartes basée sur les couches d’intérêt. 6. La génération et le transfert, en parallèle, des cartes aux utilisateurs, dans les contextes web et mobile.Abstract Internet is a fast growing medium to get and disseminate geospatial information. It provides more and more web mapping services accessible by thousands of users worldwide. However, the quality of these services needs to be improved, especially in term of personalization. In order to increase map flexibility, it is important that the map corresponds as much as possible to the user’s needs, preferences and context. This may be possible by applying the suitable transformations, in real-time, to spatial objects at each map generation cycle. An underlying challenge of such on-the-fly map generation is to solve spatial conflicts that may appear between objects especially due to lack of space on display screens. In this dissertation, we propose a multiagent-based approach to address the problems of on-the-fly web map generation and spatial conflict resolution. The approach is based upon the use of multiple representation and cartographic generalization. It solves conflicts and generates maps according to our innovative progressive map generation by layers of interest approach. A layer of interest contains objects that have the same importance to the user. This content, which depends on the user’s needs and the map’s context of use, is determined on-the-fly. Our multiagent-based approach generates and transfers data of the required map in parallel. As soon as a given layer of interest is generated, it is transmitted to the user. In order to generate a given map and solve spatial conflicts, we assign a software agent to every spatial object. Then, the agents compete for space occupation. This competition is driven by a set of priorities corresponding to the importance of objects for the user. During processing, agents take into account users’ needs and preferences in order to improve the personalization of the final map. They emphasize important objects by improving their legibility and using symbols in order to help the user to better understand the geographic space. Since the user can stop the map generation process whenever he finds the required information from the amount of data already transferred, his waiting delays are reduced. In order to illustrate our approach, we apply it to the context of tourist web and mobile mapping applications. In these contexts, we propose to categorize data into four layers of interest containing: explicitly required objects, landmark objects, road network and ordinary objects which do not have any specific importance for the user. In this dissertation, our multiagent system aims at solving the following problems related to on-the-fly web mapping applications: 1. How can we adapt the contents of maps to users’ needs on-the-fly? 2. How can we solve spatial conflicts in order to improve the legibility of maps while taking into account users’ needs? 3. How can we speed up data generation and transfer to users? The main contributions of this thesis are: 1. The resolution of spatial conflicts using multiagent systems, cartographic generalization and multiple representation. 2. The generation of web and mobile maps, on-the-fly, using multiagent systems, cartographic generalization and multiple representation. 3. The real-time adaptation of maps’ contents to users’ needs at the source (during the first generation of the map). 4. A new modeling of the geographic space based upon a multi-layers multiagent system architecture. 5. A progressive map generation approach by layers of interest. 6. The generation and transfer of web and mobile maps at the same time to users

    A point-feature label placement algorithm based on spatial data mining

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    The point-feature label placement (PFLP) refers to the process of positioning labels near point features on a map while adhering to specific rules and guidelines, finally obtaining clear, aesthetically pleasing, and conflict-free maps. While various approaches have been suggested for automated point feature placement on maps, few studies have fully considered the spatial distribution characteristics and label correlations of point datasets, resulting in poor label quality in the process of solving the label placement of dense and complex point datasets. In this paper, we propose a point-feature label placement algorithm based on spatial data mining that analyzes the local spatial distribution characteristics and label correlations of point features. The algorithm quantifies the interference among point features by designing a label frequent pattern framework (LFPF) and constructs an ascending label ordering method based on the pattern to reduce interference. Besides, three classical metaheuristic algorithms (simulated annealing algorithm, genetic algorithm, and ant colony algorithm) are applied to the PFLP in combination with the framework to verify the validity of this framework. Additionally, a bit-based grid spatial index is proposed to reduce cache memory and consumption time in conflict detection. The performance of the experiments is tested with 4000, 10000, and 20000 points of POI data obtained randomly under various label densities. The results of these experiments showed that: (1) the proposed method outperformed both the original algorithm and recent literature, with label quality improvements ranging from 3 to 6.7 and from 0.1 to 2.6, respectively. (2) The label efficiency was improved by 58.2% compared with the traditional grid index

    User hints for optimisation processes

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    Innovative improvements in the area of Human-Computer Interaction and User Interfaces have en-abled intuitive and effective applications for a variety of problems. On the other hand, there has also been the realization that several real-world optimization problems still cannot be totally auto-mated. Very often, user interaction is necessary for refining the optimization problem, managing the computational resources available, or validating or adjusting a computer-generated solution. This thesis investigates how humans can help optimization methods to solve such difficult prob-lems. It presents an interactive framework where users play a dynamic and important role by pro-viding hints. Hints are actions that help to insert domain knowledge, to escape from local minima, to reduce the space of solutions to be explored, or to avoid ambiguity when there is more than one optimal solution. Examples of user hints are adjustments of constraints and of an objective function, focusing automatic methods on a subproblem of higher importance, and manual changes of an ex-isting solution. User hints are given in an intuitive way through a graphical interface. Visualization tools are also included in order to inform about the state of the optimization process. We apply the User Hints framework to three combinatorial optimization problems: Graph Clus-tering, Graph Drawing and Map Labeling. Prototype systems are presented and evaluated for each problem. The results of the study indicate that optimization processes can benefit from human interaction. The main goal of this thesis is to list cases where human interaction is helpful, and provide an ar-chitecture for supporting interactive optimization. Our contributions include the general User Hints framework and particular implementations of it for each optimization problem. We also present a general process, with guidelines, for applying our framework to other optimization problems

    The Anti-Covering Location Problem: new modeling perspectives and solution approaches

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    Dispersive strategies and outcomes are readily apparent in many geographic contexts. In particular, dispersive strategies can be seen in activities such as: the scattering of military missile silos and ammunition bunkers, center-pivot crop irrigation systems, location of parks, franchise store location, and territorial species den/nest locations. Spatial optimization models represent dispersion where selected facility locations are maximally "packed" or maximally "separated." The Anti-Covering Location Problem, in particular, is one in which a maximum number of facilities are located within a region such that each facility is separated by at least a minimum distance standard from all others. In this context, facilities are "dispersed" from each other through the use of the minimum separation standard. Solutions to this problem are called maximally "packed" as there exists no opportunity to add facilities without violating minimum separation standards. The Anti-Covering Location Problem (ACLP) can be defined on a continuous space domain, or more commonly, using a finite set of discrete locations. In this dissertation, it is assumed that there exists a discrete set of sites, among which a number will be selected for facility locations, and that this general problem may represent a number of different problems ranging from habitat analysis to public policy analysis. The main objective of this dissertation is to propose a new and improved optimization model for the ACLP when applied to a discrete set of points on a Cartesian plane using a combination of separation conditions called core-and-wedge constraints. This model structure, by its very definition, demonstrates that all planar problems can be defined using at most seven clique constraints for each site. In addition, the use of an added set of facet constraints in reducing computational effort is explored. Anti-covering location model solutions are maximally packed, providing an "optimistic" estimate of what may be possible in dispersing facilities. But, what if less than optimal sites are employed in a dispersive pattern. That is, to what extent can an optimal maximally packed configuration be disrupted? This possibility is explored through the development of a new model, called the Disruptive Anti-Covering location model

    Soil temperature investigations using satellite acquired thermal-infrared data in semi-arid regions

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    Thermal-infrared data from the Heat Capacity Mapping Mission satellite were used to map the spatial distribution of diurnal surface temperatures and to estimate mean annual soil temperatures (MAST) and annual surface temperature amplitudes (AMP) in semi-arid east central Utah. Diurnal data with minimal snow and cloud cover were selected for five dates throughout a yearly period and geometrically co-registered. Rubber-sheet stretching was aided by the WARP program which allowed preview of image transformations. Daytime maximum and nighttime minimum temperatures were averaged to generation average daily temperature (ADT) data set for each of the five dates. Five ADT values for each pixel were used to fit a sine curve describing the theoretical annual surface temperature response as defined by a solution of a one-dimensinal heat flow equation. Linearization of the equation produced estimates of MAST and AMP plus associated confidence statistics. MAST values were grouped into classes and displayed on a color video screen. Diurnal surface temperatures and MAST were primarily correlated with elevation
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