57 research outputs found
Perception Based Navigation for Underactuated Robots.
Robot autonomous navigation is a very active field of robotics. In this thesis we propose a hierarchical approach to a class of underactuated robots by composing a collection of local controllers with well understood domains of attraction.
We start by addressing the problem of robot navigation with nonholonomic motion constraints and perceptual cues arising from onboard visual servoing in partially engineered environments. We propose a general hybrid procedure that adapts to the constrained motion setting the standard feedback controller arising from a navigation function in the fully actuated case. This is accomplished by switching back and forth between moving "down" and "across" the associated gradient field toward the stable manifold it induces in the constrained dynamics. Guaranteed to avoid obstacles in all cases, we provide conditions under which the new procedure brings initial configurations to within an arbitrarily small neighborhood of the goal. We summarize with simulation results on a sample of visual servoing problems with a few different perceptual models. We document the empirical effectiveness of the proposed algorithm by reporting the results of its application to outdoor autonomous visual registration experiments with the robot RHex guided by engineered beacons.
Next we explore the possibility of adapting the resulting first order hybrid feedback controller to its dynamical counterpart by introducing tunable damping terms in the control law. Just as gradient controllers for standard quasi-static mechanical systems give rise to generalized "PD-style" controllers for dynamical versions of those standard systems, we show that it is possible to construct similar "lifts" in the presence of non-holonomic constraints notwithstanding the necessary absence of point attractors. Simulation results corroborate the proposed lift.
Finally we present an implementation of a fully autonomous navigation application for a legged robot. The robot adapts its leg trajectory parameters by recourse to a discrete gradient descent algorithm, while managing its experiments and outcome measurements autonomously via the navigation visual servoing algorithms proposed in this thesis.Ph.D.Electrical Engineering: SystemsUniversity of Michigan, Horace H. Rackham School of Graduate Studieshttp://deepblue.lib.umich.edu/bitstream/2027.42/58412/1/glopes_1.pd
Linear Time-Varying MPC for Nonprehensile Object Manipulation with a Nonholonomic Mobile Robot
This paper proposes a technique to manipulate an object with a nonholonomic
mobile robot by pushing, which is a nonprehensile manipulation motion
primitive. Such a primitive involves unilateral constraints associated with the
friction between the robot and the manipulated object. Violating this
constraint produces the slippage of the object during the manipulation,
preventing the correct achievement of the task. A linear time-varying model
predictive control is designed to include the unilateral constraint within the
control action properly. The approach is verified in a dynamic simulation
environment through a Pioneer 3-DX wheeled robot executing the pushing
manipulation of a package
Assembly as a noncooperative game of its pieces: analysis of 1D sphere assemblies
We propose an event-driven algorithm for the control of simple robot assembly problems based on noncooperative game theory. We examine rigorously the simplest setting — three bodies with one degree of freedom and offer extensive simulations for the 2 DOF extension. The initial analysis and the accompanying simulations suggest that this approach may indeed, offer an attractive means of building robust event driven assembly systems
Extrinsic Dexterity: In-Hand Manipulation with External Forces
Abstract — “In-hand manipulation ” is the ability to reposition an object in the hand, for example when adjusting the grasp of a hammer before hammering a nail. The common approach to in-hand manipulation with robotic hands, known as dexterous manipulation [1], is to hold an object within the fingertips of the hand and wiggle the fingers, or walk them along the object’s surface. Dexterous manipulation, however, is just one of the many techniques available to the robot. The robot can also roll the object in the hand by using gravity, or adjust the object’s pose by pressing it against a surface, or if fast enough, it can even toss the object in the air and catch it in a different pose. All these techniques have one thing in common: they rely on resources extrinsic to the hand, either gravity, external contacts or dynamic arm motions. We refer to them as “extrinsic dexterity”. In this paper we study extrinsic dexterity in the context of regrasp operations, for example when switching from a power to a precision grasp, and we demonstrate that even simple grippers are capable of ample in-hand manipulation. We develop twelve regrasp actions, all open-loop and handscripted, and evaluate their effectiveness with over 1200 trials of regrasps and sequences of regrasps, for three different objects (see video [2]). The long-term goal of this work is to develop a general repertoire of these behaviors, and to understand how such a repertoire might eventually constitute a general-purpose in-hand manipulation capability. I
Motion planning and stabilization of nonholonomic systems using gradient flow approximations
Nonlinear control-affine systems with time-varying vector fields are
considered in the paper. We propose a unified control design scheme with
oscillating inputs for solving the trajectory tracking and stabilization
problems. This methodology is based on the approximation of a gradient like
dynamics by trajectories of the designed closed-loop system. As an intermediate
outcome, we characterize the asymptotic behavior of solutions of the considered
class of nonlinear control systems with oscillating inputs under rather general
assumptions on the generating potential function. These results are applied to
examples of nonholonomic trajectory tracking and obstacle avoidance.Comment: submitte
Momentum Control with Hierarchical Inverse Dynamics on a Torque-Controlled Humanoid
Hierarchical inverse dynamics based on cascades of quadratic programs have
been proposed for the control of legged robots. They have important benefits
but to the best of our knowledge have never been implemented on a torque
controlled humanoid where model inaccuracies, sensor noise and real-time
computation requirements can be problematic. Using a reformulation of existing
algorithms, we propose a simplification of the problem that allows to achieve
real-time control. Momentum-based control is integrated in the task hierarchy
and a LQR design approach is used to compute the desired associated closed-loop
behavior and improve performance. Extensive experiments on various balancing
and tracking tasks show very robust performance in the face of unknown
disturbances, even when the humanoid is standing on one foot. Our results
demonstrate that hierarchical inverse dynamics together with momentum control
can be efficiently used for feedback control under real robot conditions.Comment: 21 pages, 11 figures, 4 tables in Autonomous Robots (2015
Repeatable Motion Planning for Redundant Robots over Cyclic Tasks
We consider the problem of repeatable motion planning for redundant robotic systems performing cyclic tasks in the presence of obstacles. For this open problem, we present a control-based randomized planner, which produces closed collision-free paths in configuration space and guarantees continuous satisfaction of the task constraints. The proposed algorithm, which relies on bidirectional search and loop closure in the task-constrained configuration space, is shown to be probabilistically complete. A modified version of the planner is also devised for the case in which configuration-space paths are required to be smooth. Finally, we present planning results in various scenarios involving both free-flying and nonholonomic robots to show the effectiveness of the proposed method
Non-Decoupled Locomotion and Manipulation Planning for Low-Dimensional Systems
International audienceWe demonstrate the possibility of solving planning problems by inter-leaving locomotion and manipulation in a non-decoupled way. We choose three low-dimensional minimalistic robotic systems and use them to illustrate our paradigm: a basic one-legged locomotor, a two-link manipulator with a manipulated object, and a simultaneous locomotion-and-manipulation system. Using existing motion planning and control methods initially designed for either locomotion or manipulation tasks, we see how they apply to both our locomotion-only and manipulation-only systems through parallel derivations, and extend them to the simultaneous locomotion-and-manipulation system. Motion planning is solved for these three systems using two different methods : (i) a geometric path-planning-based one, and (ii) a kinematic control-theoretic-based one. Motion control is then derived by dynamically realizing the geometric paths or kinematic trajectories under the Couloumb friction model using torques as control inputs. All three methods apply successfully to all three systems, showing that the non-decoupled planning is possible
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