48,619 research outputs found

    Connectivity Investigation of Channel Quality-Based Adaptive Gossip Flooding Mechanism for AODV

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    To address the “broadcast storm” problem associated with flooding-based route discovery mechanism of reactive routing protocols, probabilistic approaches are suggested in the literature. In the earlier work, Gossip flooding mechanism of Haas et.al. was extended with signal quality, to propose channel quality based adaptive gossip flooding mechanism for AODV (CQAG-AODV). Following the cross-layer design principle, CQAG-AODV algorithm tried to discover robust routes, as well as address the “broadcast storm” problem by controlling the rebroadcast probability of Route request (RREQ) packets on the basis of signal strength experienced at the physical layer. This paper investigates the connectivity of CQAG-AODV through theoretical and simulation analysis. Results show that, by accounting the signal strength in the route discovery process, not only does the proposed algorithm floods  a lesser number of route requests and controls the broadcast storm, but also maintains a higher level of connectivity to offer high packet delivery ratio; independent of network density and node mobility. Moreover, due to controlled routing overhead and robust route discovery, channel quality based adaptive flooding mechanism offers fringe benefit of energy efficiency as well. CQAG-AODV thus proves its suitability in a variety of use cases of multi-hop ad hoc networks including WSNs and VANETs

    Improving the Scalability of DPWS-Based Networked Infrastructures

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    The Devices Profile for Web Services (DPWS) specification enables seamless discovery, configuration, and interoperability of networked devices in various settings, ranging from home automation and multimedia to manufacturing equipment and data centers. Unfortunately, the sheer simplicity of event notification mechanisms that makes it fit for resource-constrained devices, makes it hard to scale to large infrastructures with more stringent dependability requirements, ironically, where self-configuration would be most useful. In this report, we address this challenge with a proposal to integrate gossip-based dissemination in DPWS, thus maintaining compatibility with original assumptions of the specification, and avoiding a centralized configuration server or custom black-box middleware components. In detail, we show how our approach provides an evolutionary and non-intrusive solution to the scalability limitations of DPWS and experimentally evaluate it with an implementation based on the the Web Services for Devices (WS4D) Java Multi Edition DPWS Stack (JMEDS).Comment: 28 pages, Technical Repor

    Searching in Unstructured Overlays Using Local Knowledge and Gossip

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    This paper analyzes a class of dissemination algorithms for the discovery of distributed contents in Peer-to-Peer unstructured overlay networks. The algorithms are a mix of protocols employing local knowledge of peers' neighborhood and gossip. By tuning the gossip probability and the depth k of the k-neighborhood of which nodes have information, we obtain different dissemination protocols employed in literature over unstructured P2P overlays. The provided analysis and simulation results confirm that, when properly configured, these schemes represent a viable approach to build effective P2P resource discovery in large-scale, dynamic distributed systems.Comment: A revised version of the paper appears in Proc. of the 5th International Workshop on Complex Networks (CompleNet 2014) - Studies in Computational Intelligence Series, Springer-Verlag, Bologna (Italy), March 201

    The glint of gold: Press coverage of the discovery of Tutankhamun\u27s tomb

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    Press coverage of the discovery of Tutankhamun\u27s tomb, through articles published in the London Times and New York Times from November 30, 1922 to January 31, 1923, will be analyzed. A contract between the excavators and the London Times provided the newspaper with exclusive reports and information, while the New York Times and others initially relied mainly on eye-witness accounts and second hand gossip; This study compares and contrasts different accounts of the same discovery in terms of the themes, tone, and language of relevant articles in the two newspapers. Additionally, the study includes a survey of the relationship between science and journalism during the years prior to the discovery, and offers insights that are applicable to this relationship in the 1990s as well as the 1920s

    Gossip-based service monitoring platform for wireless edge cloud computing

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    Edge cloud computing proposes to support shared services, by using the infrastructure at the network's edge. An important problem is the monitoring and management of services across the edge environment. Therefore, dissemination and gathering of data is not straightforward, differing from the classic cloud infrastructure. In this paper, we consider the environment of community networks for edge cloud computing, in which the monitoring of cloud services is required. We propose a monitoring platform to collect near real-time data about the services offered in the community network using a gossip-enabled network. We analyze and apply this gossip-enabled network to perform service discovery and information sharing, enabling data dissemination among the community. We implemented our solution as a prototype and used it for collecting service monitoring data from the real operational community network cloud, as a feasible deployment of our solution. By means of emulation and simulation we analyze in different scenarios, the behavior of the gossip overlay solution, and obtain average results regarding information propagation and consistency needs, i.e. in high latency situations, data convergence occurs within minutes.Peer ReviewedPostprint (author's final draft

    Mobile Computing in Digital Ecosystems: Design Issues and Challenges

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    In this paper we argue that the set of wireless, mobile devices (e.g., portable telephones, tablet PCs, GPS navigators, media players) commonly used by human users enables the construction of what we term a digital ecosystem, i.e., an ecosystem constructed out of so-called digital organisms (see below), that can foster the development of novel distributed services. In this context, a human user equipped with his/her own mobile devices, can be though of as a digital organism (DO), a subsystem characterized by a set of peculiar features and resources it can offer to the rest of the ecosystem for use from its peer DOs. The internal organization of the DO must address issues of management of its own resources, including power consumption. Inside the DO and among DOs, peer-to-peer interaction mechanisms can be conveniently deployed to favor resource sharing and data dissemination. Throughout this paper, we show that most of the solutions and technologies needed to construct a digital ecosystem are already available. What is still missing is a framework (i.e., mechanisms, protocols, services) that can support effectively the integration and cooperation of these technologies. In addition, in the following we show that that framework can be implemented as a middleware subsystem that enables novel and ubiquitous forms of computation and communication. Finally, in order to illustrate the effectiveness of our approach, we introduce some experimental results we have obtained from preliminary implementations of (parts of) that subsystem.Comment: Proceedings of the 7th International wireless Communications and Mobile Computing conference (IWCMC-2011), Emergency Management: Communication and Computing Platforms Worksho
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