3,455 research outputs found
End-to-End Localization and Ranking for Relative Attributes
We propose an end-to-end deep convolutional network to simultaneously
localize and rank relative visual attributes, given only weakly-supervised
pairwise image comparisons. Unlike previous methods, our network jointly learns
the attribute's features, localization, and ranker. The localization module of
our network discovers the most informative image region for the attribute,
which is then used by the ranking module to learn a ranking model of the
attribute. Our end-to-end framework also significantly speeds up processing and
is much faster than previous methods. We show state-of-the-art ranking results
on various relative attribute datasets, and our qualitative localization
results clearly demonstrate our network's ability to learn meaningful image
patches.Comment: Appears in European Conference on Computer Vision (ECCV), 201
Mining Discriminative Triplets of Patches for Fine-Grained Classification
Fine-grained classification involves distinguishing between similar
sub-categories based on subtle differences in highly localized regions;
therefore, accurate localization of discriminative regions remains a major
challenge. We describe a patch-based framework to address this problem. We
introduce triplets of patches with geometric constraints to improve the
accuracy of patch localization, and automatically mine discriminative
geometrically-constrained triplets for classification. The resulting approach
only requires object bounding boxes. Its effectiveness is demonstrated using
four publicly available fine-grained datasets, on which it outperforms or
achieves comparable performance to the state-of-the-art in classification
Crowdsourcing in Computer Vision
Computer vision systems require large amounts of manually annotated data to
properly learn challenging visual concepts. Crowdsourcing platforms offer an
inexpensive method to capture human knowledge and understanding, for a vast
number of visual perception tasks. In this survey, we describe the types of
annotations computer vision researchers have collected using crowdsourcing, and
how they have ensured that this data is of high quality while annotation effort
is minimized. We begin by discussing data collection on both classic (e.g.,
object recognition) and recent (e.g., visual story-telling) vision tasks. We
then summarize key design decisions for creating effective data collection
interfaces and workflows, and present strategies for intelligently selecting
the most important data instances to annotate. Finally, we conclude with some
thoughts on the future of crowdsourcing in computer vision.Comment: A 69-page meta review of the field, Foundations and Trends in
Computer Graphics and Vision, 201
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