3,455 research outputs found

    End-to-End Localization and Ranking for Relative Attributes

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    We propose an end-to-end deep convolutional network to simultaneously localize and rank relative visual attributes, given only weakly-supervised pairwise image comparisons. Unlike previous methods, our network jointly learns the attribute's features, localization, and ranker. The localization module of our network discovers the most informative image region for the attribute, which is then used by the ranking module to learn a ranking model of the attribute. Our end-to-end framework also significantly speeds up processing and is much faster than previous methods. We show state-of-the-art ranking results on various relative attribute datasets, and our qualitative localization results clearly demonstrate our network's ability to learn meaningful image patches.Comment: Appears in European Conference on Computer Vision (ECCV), 201

    Mining Discriminative Triplets of Patches for Fine-Grained Classification

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    Fine-grained classification involves distinguishing between similar sub-categories based on subtle differences in highly localized regions; therefore, accurate localization of discriminative regions remains a major challenge. We describe a patch-based framework to address this problem. We introduce triplets of patches with geometric constraints to improve the accuracy of patch localization, and automatically mine discriminative geometrically-constrained triplets for classification. The resulting approach only requires object bounding boxes. Its effectiveness is demonstrated using four publicly available fine-grained datasets, on which it outperforms or achieves comparable performance to the state-of-the-art in classification

    Crowdsourcing in Computer Vision

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    Computer vision systems require large amounts of manually annotated data to properly learn challenging visual concepts. Crowdsourcing platforms offer an inexpensive method to capture human knowledge and understanding, for a vast number of visual perception tasks. In this survey, we describe the types of annotations computer vision researchers have collected using crowdsourcing, and how they have ensured that this data is of high quality while annotation effort is minimized. We begin by discussing data collection on both classic (e.g., object recognition) and recent (e.g., visual story-telling) vision tasks. We then summarize key design decisions for creating effective data collection interfaces and workflows, and present strategies for intelligently selecting the most important data instances to annotate. Finally, we conclude with some thoughts on the future of crowdsourcing in computer vision.Comment: A 69-page meta review of the field, Foundations and Trends in Computer Graphics and Vision, 201
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