4,687 research outputs found

    Evaluation of patient transport service in hospitals using process mining methods: Patients\u27 perspective

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    Designing healthcare facilities and their processes is a complex task which influences the quality and efficiency of healthcare services. The ongoing demand for healthcare services and cost burdens necessitate the application of analytical methods to enhance the overall service efficiency in hospitals. However, the variability in healthcare processes makes it highly complicated to accomplish this aim. This study addresses the complexity in the patient transport service process at a German hospital, and proposes a method based on process mining to obtain a holistic approach to recognise bottlenecks and main reasons for delays and resulting high costs associated with idle resources. To this aim, the event log data from the patient transport software system is collected and processed to discover the sequences and the timeline of the activities for the different cases of the transport process. The comparison between the actual and planned processes from the data set of the year 2020 shows that, for example, around 36% of the cases were 10 or more minutes delayed. To find delay issues in the process flow and their root causes the data traces of certain routes are intensively assessed. Additionally, the compliance with the predefined Key Performance Indicators concerning travel time and delay thresholds for individual cases was investigated. The efficiency of assignment of the transport requests to the transportation staff are also evaluated which gives useful understanding regarding staffing potential improvements. The research shows that process mining is an efficient method to provide comprehensive knowledge through process models that serve as Interactive Process Indicators and to extract significant transport pathways. It also suggests a more efficient patient transport concept and provides the decision makers with useful managerial insights to come up with efficient patient-centred analysis of transportation services through data from supporting information systems

    A atitude de dez estudantes de programação em informática moderna

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    A Informática está sendo implementada na edu- cação de diversas formas, muitas vezes como uma disci- plina separada, o que cria espaço não só para o desen- volvimento do letramento digital como também de outras áreas importantes como programação, resolução de pro- blemas e tratamento de dados. Estamos envolvidos com o desenvolvimento de novos conceitos de estratégias de ensino / aprendizagem de informática como um componen- te eficiente, legítimo e atraente da educação moderna para muito tempo. Recentemente, nós avançamos nesta aborda- gem (em conjunto com outros países europeus) com uma nova estratégia, o concurso de informática Bebras1, que, em um ano, atraiu mais de 96.000 alunos em 9 países. Neste artigo, nós apresentamos a forma como trabalhamos o conceito de informática moderna – com ênfase na pro- gramação – através de tarefas minuciosamente preparadas para a competição. Em particular, exploramos o compor- tamento de estudantes do ensino secundário inferior com componentes-chave na formação em informática. Observa- mos que na idade desses alunos não há diferenças signi- ficativas entre meninos e meninas em seus interesses e desempenhos

    Software is Scholarship

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    This Article provides the first systematic account and justification of software applications as works of scholarship. Software is scholarship to the extent that software functionality is derived from scholarly research, software is used as a means to develop scholarship, or software is used as a medium to communicate scholarly ideas. Software applications are superior to articles and books for communicating scholarly ideas because software is not limited by the constraints of traditional written works. Software can communicate using a wide variety of textual components, graphical elements, and programmable interactivity that significantly enhance the ability to communicate scholarly concepts, arguments, and findings. This Article identifies four methods for software applications to enhance scholarly communication: app-ified argumentation that provides theoretical clarity, interactive toolkits that create rich qualitative studies, data visualizations that persuade using data, and policy tech that improves the ability to enact social change. Interactive software applications can enhance research agendas in the humanities and social sciences by making traditional, prose scholarship more thorough, persuasive, and analytically precise. Due to recent innovations, developing software for scholarly purposes is accessible to those that work in the humanities. Platforms for developing software have grown so sophisticated that they no longer require creators to write code to develop powerful, data rich, and well-designed interactive applications. Scholars should accordingly use and develop software to better communicate their ideas. By providing a framework for developing software as works of scholarship, this Article contributes to the field of digital humanities. To better understand this Article’s concept of scholarly software, I apply my conceptualization of scholarly software to legal scholarship and legal technology and discuss three case studies: LegalTech toolkits, voice recognition for automated contract drafting, and court data visualizations. Law is a fertile ground for the development of scholarly software because the core of legal reasoning consists of a formalistic, computational structure that is well-expressed through programmable applications. This Article contributes to legal scholarship by identifying how it can be enhanced through the creation of software applications

    Mixed-methods research: a new approach to evaluating the motivation and satisfaction of university students using advanced visual technologies

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    The final publication is available at link.springer.comA mixed-methods study evaluating the motivation and satisfaction of Architecture degree students using interactive visualization methods is presented in this paper. New technology implementations in the teaching field have been largely extended to all types of levels and educational frameworks. However, these innovations require approval validation and evaluation by the final users, the students. In this paper, the advantages and disadvantages of applying mixed evaluation technology are discussed in a case study of the use of interactive and collaborative tools for the visualization of 3D architectonical models. The main objective was to evaluate Architecture and Building Science students’ the motivation to use and satisfaction with this type of technology and to obtain adequate feedback that allows for the optimization of this type of experiment in future iterations.Postprint (author’s final draft

    Innovate Magazine / Annual Review 2008-2009

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    https://scholarworks.sjsu.edu/innovate/1003/thumbnail.jp

    The Design Enterprise: Rethinking the HCI Education Paradigm

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    Layered evaluation of interactive adaptive systems : framework and formative methods

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