22,969 research outputs found

    Discourse-sensitive automatic identification of generic expressions

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    This paper describes a novel sequence labeling method for identifying generic expressions, which refer to kinds or arbitrary members of a class, in discourse context. The automatic recognition of such expressions is important for any natural language processing task that requires text understanding. Prior work has focused on identifying generic noun phrases; we present a new corpus in which not only subjects but also clauses are annotated for genericity according to an annotation scheme motivated by semantic theory. Our contextaware approach for automatically identifying generic expressions uses conditional random fields and outperforms previous work based on local decisions when evaluated on this corpus and on related data sets (ACE-2 and ACE-2005)

    Generating indicative-informative summaries with SumUM

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    We present and evaluate SumUM, a text summarization system that takes a raw technical text as input and produces an indicative informative summary. The indicative part of the summary identifies the topics of the document, and the informative part elaborates on some of these topics according to the reader's interest. SumUM motivates the topics, describes entities, and defines concepts. It is a first step for exploring the issue of dynamic summarization. This is accomplished through a process of shallow syntactic and semantic analysis, concept identification, and text regeneration. Our method was developed through the study of a corpus of abstracts written by professional abstractors. Relying on human judgment, we have evaluated indicativeness, informativeness, and text acceptability of the automatic summaries. The results thus far indicate good performance when compared with other summarization technologies

    Machine Learning of Generic and User-Focused Summarization

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    A key problem in text summarization is finding a salience function which determines what information in the source should be included in the summary. This paper describes the use of machine learning on a training corpus of documents and their abstracts to discover salience functions which describe what combination of features is optimal for a given summarization task. The method addresses both "generic" and user-focused summaries.Comment: In Proceedings of the Fifteenth National Conference on AI (AAAI-98), p. 821-82

    Linguistic Markers of Lexical and Textual Relations in Technical Documents

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    International audienceThis chapter proposes a number of linguistic " handles " for the description of technical documents, at a lexical level (terminology) and at a textual level (discourse coherence). Examples are given of uses of such insights in document production and management, in particular via document engineering systems. We provide a number of linguistic " handles " for the description of technical documents. Such insights into the " inner workings " of texts may be harnessed in various ways in the production and management of technical documents; we show some applications in document engineering, in systems designed to facilitate access to information. Our focus is on surface markers, i.e. observable text features identified through corpus analysis, signalling the kind of relations between lexical items used in building terminologies (such as generic/specific, see section 1), or relations between text segments involved in discourse coherence (such as theme, or rhetorical relations, see section 2). We insist on the relevance of the notion of genre when working with technical documents, and on the genre-dependent nature of our linguistic markers

    User-centred design of flexible hypermedia for a mobile guide: Reflections on the hyperaudio experience

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    A user-centred design approach involves end-users from the very beginning. Considering users at the early stages compels designers to think in terms of utility and usability and helps develop the system on what is actually needed. This paper discusses the case of HyperAudio, a context-sensitive adaptive and mobile guide to museums developed in the late 90s. User requirements were collected via a survey to understand visitors’ profiles and visit styles in Natural Science museums. The knowledge acquired supported the specification of system requirements, helping defining user model, data structure and adaptive behaviour of the system. User requirements guided the design decisions on what could be implemented by using simple adaptable triggers and what instead needed more sophisticated adaptive techniques, a fundamental choice when all the computation must be done on a PDA. Graphical and interactive environments for developing and testing complex adaptive systems are discussed as a further step towards an iterative design that considers the user interaction a central point. The paper discusses how such an environment allows designers and developers to experiment with different system’s behaviours and to widely test it under realistic conditions by simulation of the actual context evolving over time. The understanding gained in HyperAudio is then considered in the perspective of the developments that followed that first experience: our findings seem still valid despite the passed time
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