24,132 research outputs found
LDSO: Direct Sparse Odometry with Loop Closure
In this paper we present an extension of Direct Sparse Odometry (DSO) to a
monocular visual SLAM system with loop closure detection and pose-graph
optimization (LDSO). As a direct technique, DSO can utilize any image pixel
with sufficient intensity gradient, which makes it robust even in featureless
areas. LDSO retains this robustness, while at the same time ensuring
repeatability of some of these points by favoring corner features in the
tracking frontend. This repeatability allows to reliably detect loop closure
candidates with a conventional feature-based bag-of-words (BoW) approach. Loop
closure candidates are verified geometrically and Sim(3) relative pose
constraints are estimated by jointly minimizing 2D and 3D geometric error
terms. These constraints are fused with a co-visibility graph of relative poses
extracted from DSO's sliding window optimization. Our evaluation on publicly
available datasets demonstrates that the modified point selection strategy
retains the tracking accuracy and robustness, and the integrated pose-graph
optimization significantly reduces the accumulated rotation-, translation- and
scale-drift, resulting in an overall performance comparable to state-of-the-art
feature-based systems, even without global bundle adjustment
RGBDTAM: A Cost-Effective and Accurate RGB-D Tracking and Mapping System
Simultaneous Localization and Mapping using RGB-D cameras has been a fertile
research topic in the latest decade, due to the suitability of such sensors for
indoor robotics. In this paper we propose a direct RGB-D SLAM algorithm with
state-of-the-art accuracy and robustness at a los cost. Our experiments in the
RGB-D TUM dataset [34] effectively show a better accuracy and robustness in CPU
real time than direct RGB-D SLAM systems that make use of the GPU. The key
ingredients of our approach are mainly two. Firstly, the combination of a
semi-dense photometric and dense geometric error for the pose tracking (see
Figure 1), which we demonstrate to be the most accurate alternative. And
secondly, a model of the multi-view constraints and their errors in the mapping
and tracking threads, which adds extra information over other approaches. We
release the open-source implementation of our approach 1 . The reader is
referred to a video with our results 2 for a more illustrative visualization of
its performance
Modeling Perceptual Aliasing in SLAM via Discrete-Continuous Graphical Models
Perceptual aliasing is one of the main causes of failure for Simultaneous
Localization and Mapping (SLAM) systems operating in the wild. Perceptual
aliasing is the phenomenon where different places generate a similar visual
(or, in general, perceptual) footprint. This causes spurious measurements to be
fed to the SLAM estimator, which typically results in incorrect localization
and mapping results. The problem is exacerbated by the fact that those outliers
are highly correlated, in the sense that perceptual aliasing creates a large
number of mutually-consistent outliers. Another issue stems from the fact that
most state-of-the-art techniques rely on a given trajectory guess (e.g., from
odometry) to discern between inliers and outliers and this makes the resulting
pipeline brittle, since the accumulation of error may result in incorrect
choices and recovery from failures is far from trivial. This work provides a
unified framework to model perceptual aliasing in SLAM and provides practical
algorithms that can cope with outliers without relying on any initial guess. We
present two main contributions. The first is a Discrete-Continuous Graphical
Model (DC-GM) for SLAM: the continuous portion of the DC-GM captures the
standard SLAM problem, while the discrete portion describes the selection of
the outliers and models their correlation. The second contribution is a
semidefinite relaxation to perform inference in the DC-GM that returns
estimates with provable sub-optimality guarantees. Experimental results on
standard benchmarking datasets show that the proposed technique compares
favorably with state-of-the-art methods while not relying on an initial guess
for optimization.Comment: 13 pages, 14 figures, 1 tabl
Past, Present, and Future of Simultaneous Localization And Mapping: Towards the Robust-Perception Age
Simultaneous Localization and Mapping (SLAM)consists in the concurrent
construction of a model of the environment (the map), and the estimation of the
state of the robot moving within it. The SLAM community has made astonishing
progress over the last 30 years, enabling large-scale real-world applications,
and witnessing a steady transition of this technology to industry. We survey
the current state of SLAM. We start by presenting what is now the de-facto
standard formulation for SLAM. We then review related work, covering a broad
set of topics including robustness and scalability in long-term mapping, metric
and semantic representations for mapping, theoretical performance guarantees,
active SLAM and exploration, and other new frontiers. This paper simultaneously
serves as a position paper and tutorial to those who are users of SLAM. By
looking at the published research with a critical eye, we delineate open
challenges and new research issues, that still deserve careful scientific
investigation. The paper also contains the authors' take on two questions that
often animate discussions during robotics conferences: Do robots need SLAM? and
Is SLAM solved
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