1,101 research outputs found
SPLODE: Semi-Probabilistic Point and Line Odometry with Depth Estimation from RGB-D Camera Motion
Active depth cameras suffer from several limitations, which cause incomplete
and noisy depth maps, and may consequently affect the performance of RGB-D
Odometry. To address this issue, this paper presents a visual odometry method
based on point and line features that leverages both measurements from a depth
sensor and depth estimates from camera motion. Depth estimates are generated
continuously by a probabilistic depth estimation framework for both types of
features to compensate for the lack of depth measurements and inaccurate
feature depth associations. The framework models explicitly the uncertainty of
triangulating depth from both point and line observations to validate and
obtain precise estimates. Furthermore, depth measurements are exploited by
propagating them through a depth map registration module and using a
frame-to-frame motion estimation method that considers 3D-to-2D and 2D-to-3D
reprojection errors, independently. Results on RGB-D sequences captured on
large indoor and outdoor scenes, where depth sensor limitations are critical,
show that the combination of depth measurements and estimates through our
approach is able to overcome the absence and inaccuracy of depth measurements.Comment: IROS 201
Fast, Accurate Thin-Structure Obstacle Detection for Autonomous Mobile Robots
Safety is paramount for mobile robotic platforms such as self-driving cars
and unmanned aerial vehicles. This work is devoted to a task that is
indispensable for safety yet was largely overlooked in the past -- detecting
obstacles that are of very thin structures, such as wires, cables and tree
branches. This is a challenging problem, as thin objects can be problematic for
active sensors such as lidar and sonar and even for stereo cameras. In this
work, we propose to use video sequences for thin obstacle detection. We
represent obstacles with edges in the video frames, and reconstruct them in 3D
using efficient edge-based visual odometry techniques. We provide both a
monocular camera solution and a stereo camera solution. The former incorporates
Inertial Measurement Unit (IMU) data to solve scale ambiguity, while the latter
enjoys a novel, purely vision-based solution. Experiments demonstrated that the
proposed methods are fast and able to detect thin obstacles robustly and
accurately under various conditions.Comment: Appeared at IEEE CVPR 2017 Workshop on Embedded Visio
GSLAM: Initialization-robust Monocular Visual SLAM via Global Structure-from-Motion
Many monocular visual SLAM algorithms are derived from incremental
structure-from-motion (SfM) methods. This work proposes a novel monocular SLAM
method which integrates recent advances made in global SfM. In particular, we
present two main contributions to visual SLAM. First, we solve the visual
odometry problem by a novel rank-1 matrix factorization technique which is more
robust to the errors in map initialization. Second, we adopt a recent global
SfM method for the pose-graph optimization, which leads to a multi-stage linear
formulation and enables L1 optimization for better robustness to false loops.
The combination of these two approaches generates more robust reconstruction
and is significantly faster (4X) than recent state-of-the-art SLAM systems. We
also present a new dataset recorded with ground truth camera motion in a Vicon
motion capture room, and compare our method to prior systems on it and
established benchmark datasets.Comment: 3DV 2017 Project Page: https://frobelbest.github.io/gsla
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