3,895 research outputs found
Effects of Ground Manifold Modeling on the Accuracy of Stixel Calculations
This paper highlights the role of ground manifold modeling for stixel calculations; stixels are medium-level data representations used for the development of computer vision modules for self-driving cars. By using single-disparity maps and simplifying ground manifold models, calculated stixels may suffer from noise, inconsistency, and false-detection rates for obstacles, especially in challenging datasets. Stixel calculations can be improved with respect to accuracy and robustness by using more adaptive ground manifold approximations. A comparative study of stixel results, obtained for different ground-manifold models (e.g., plane-fitting, line-fitting in v-disparities or polynomial approximation, and graph cut), defines the main part of this paper. This paper also considers the use of trinocular stereo vision and shows that this provides options to enhance stixel results, compared with the binocular recording. Comprehensive experiments are performed on two publicly available challenging datasets. We also use a novel way for comparing calculated stixels with ground truth. We compare depth information, as given by extracted stixels, with ground-truth depth, provided by depth measurements using a highly accurate LiDAR range sensor (as available in one of the public datasets). We evaluate the accuracy of four different ground-manifold methods. The experimental results also include quantitative evaluations of the tradeoff between accuracy and run time. As a result, the proposed trinocular recording together with graph-cut estimation of ground manifolds appears to be a recommended way, also considering challenging weather and lighting conditions
Coordinates and maps of the Apollo 17 landing site
We carried out an extensive cartographic analysis of the Apollo 17 landing site and determined and mapped positions of the astronauts, their equipment, and lunar landmarks with accuracies of better than ±1 m in most cases. To determine coordinates in a lunar bodyâfixed coordinate frame, we applied least squares (2âD) network adjustments to angular measurements made in astronaut imagery (Hasselblad frames). The measured angular networks were accurately tied to lunar landmarks provided by a 0.5 m/pixel, controlled Lunar Reconnaissance Orbiter Camera (LROC) Narrow Angle Camera (NAC) orthomosaic of the entire TaurusâLittrow Valley. Furthermore, by applying triangulation on measurements made in Hasselblad frames providing stereo views, we were able to relate individual instruments of the Apollo Lunar Surface Experiment Package (ALSEP) to specific features captured in LROC imagery and, also, to determine coordinates of astronaut equipment or other surface features not captured in the orbital images, for example, the deployed geophones and Explosive Packages (EPs) of the Lunar Seismic Profiling Experiment (LSPE) or the Lunar Roving Vehicle (LRV) at major sampling stops. Our results were integrated into a new LROC NACâbased Apollo 17 Traverse Map and also used to generate a series of largeâscale maps of all nine traverse stations and of the ALSEP area. In addition, we provide crater measurements, profiles of the navigated traverse paths, and improved ranges of the sources and receivers of the active seismic experiment LSPE
Automated 3D model generation for urban environments [online]
Abstract
In this thesis, we present a fast approach to automated
generation of textured 3D city models with both high details at
ground level and complete coverage for birds-eye view.
A ground-based facade model is acquired by driving a vehicle
equipped with two 2D laser scanners and a digital camera under
normal traffic conditions on public roads. One scanner is
mounted horizontally and is used to determine the approximate
component of relative motion along the movement of the
acquisition vehicle via scan matching; the obtained relative
motion estimates are concatenated to form an initial path.
Assuming that features such as buildings are visible from both
ground-based and airborne view, this initial path is globally
corrected by Monte-Carlo Localization techniques using an aerial
photograph or a Digital Surface Model as a global map. The
second scanner is mounted vertically and is used to capture the
3D shape of the building facades. Applying a series of automated
processing steps, a texture-mapped 3D facade model is
reconstructed from the vertical laser scans and the camera
images. In order to obtain an airborne model containing the roof
and terrain shape complementary to the facade model, a Digital
Surface Model is created from airborne laser scans, then
triangulated, and finally texturemapped with aerial imagery.
Finally, the facade model and the airborne model are fused
to one single model usable for both walk- and fly-thrus. The
developed algorithms are evaluated on a large data set acquired
in downtown Berkeley, and the results are shown and discussed
End-to-End Learning of Representations for Asynchronous Event-Based Data
Event cameras are vision sensors that record asynchronous streams of
per-pixel brightness changes, referred to as "events". They have appealing
advantages over frame-based cameras for computer vision, including high
temporal resolution, high dynamic range, and no motion blur. Due to the sparse,
non-uniform spatiotemporal layout of the event signal, pattern recognition
algorithms typically aggregate events into a grid-based representation and
subsequently process it by a standard vision pipeline, e.g., Convolutional
Neural Network (CNN). In this work, we introduce a general framework to convert
event streams into grid-based representations through a sequence of
differentiable operations. Our framework comes with two main advantages: (i)
allows learning the input event representation together with the task dedicated
network in an end to end manner, and (ii) lays out a taxonomy that unifies the
majority of extant event representations in the literature and identifies novel
ones. Empirically, we show that our approach to learning the event
representation end-to-end yields an improvement of approximately 12% on optical
flow estimation and object recognition over state-of-the-art methods.Comment: To appear at ICCV 201
Semantic Mapping of Road Scenes
The problem of understanding road scenes has been on the fore-front in the computer vision community
for the last couple of years. This enables autonomous systems to navigate and understand
the surroundings in which it operates. It involves reconstructing the scene and estimating the objects
present in it, such as âvehiclesâ, âroadâ, âpavementsâ and âbuildingsâ. This thesis focusses on these
aspects and proposes solutions to address them.
First, we propose a solution to generate a dense semantic map from multiple street-level images.
This map can be imagined as the birdâs eye view of the region with associated semantic labels for
tenâs of kilometres of street level data. We generate the overhead semantic view from street level
images. This is in contrast to existing approaches using satellite/overhead imagery for classification
of urban region, allowing us to produce a detailed semantic map for a large scale urban area. Then
we describe a method to perform large scale dense 3D reconstruction of road scenes with associated
semantic labels. Our method fuses the depth-maps in an online fashion, generated from the
stereo pairs across time into a global 3D volume, in order to accommodate arbitrarily long image
sequences. The object class labels estimated from the street level stereo image sequence are used to
annotate the reconstructed volume. Then we exploit the scene structure in object class labelling by
performing inference over the meshed representation of the scene. By performing labelling over the
mesh we solve two issues: Firstly, images often have redundant information with multiple images
describing the same scene. Solving these images separately is slow, where our method is approximately
a magnitude faster in the inference stage compared to normal inference in the image domain.
Secondly, often multiple images, even though they describe the same scene result in inconsistent
labelling. By solving a single mesh, we remove the inconsistency of labelling across the images.
Also our mesh based labelling takes into account of the object layout in the scene, which is often
ambiguous in the image domain, thereby increasing the accuracy of object labelling. Finally, we perform
labelling and structure computation through a hierarchical robust PN Markov Random Field
defined on voxels and super-voxels given by an octree. This allows us to infer the 3D structure and
the object-class labels in a principled manner, through bounded approximate minimisation of a well
defined and studied energy functional. In this thesis, we also introduce two object labelled datasets
created from real world data. The 15 kilometre Yotta Labelled dataset consists of 8,000 images per
camera view of the roadways of the United Kingdom with a subset of them annotated with object
class labels and the second dataset is comprised of ground truth object labels for the publicly available
KITTI dataset. Both the datasets are available publicly and we hope will be helpful to the vision
research community
- âŠ