44 research outputs found

    End-to-end security in active networks

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    Active network solutions have been proposed to many of the problems caused by the increasing heterogeneity of the Internet. These ystems allow nodes within the network to process data passing through in several ways. Allowing code from various sources to run on routers introduces numerous security concerns that have been addressed by research into safe languages, restricted execution environments, and other related areas. But little attention has been paid to an even more critical question: the effect on end-to-end security of active flow manipulation. This thesis first examines the threat model implicit in active networks. It develops a framework of security protocols in use at various layers of the networking stack, and their utility to multimedia transport and flow processing, and asks if it is reasonable to give active routers access to the plaintext of these flows. After considering the various security problem introduced, such as vulnerability to attacks on intermediaries or coercion, it concludes not. We then ask if active network systems can be built that maintain end-to-end security without seriously degrading the functionality they provide. We describe the design and analysis of three such protocols: a distributed packet filtering system that can be used to adjust multimedia bandwidth requirements and defend against denial-of-service attacks; an efficient composition of link and transport-layer reliability mechanisms that increases the performance of TCP over lossy wireless links; and a distributed watermarking servicethat can efficiently deliver media flows marked with the identity of their recipients. In all three cases, similar functionality is provided to designs that do not maintain end-to-end security. Finally, we reconsider traditional end-to-end arguments in both networking and security, and show that they have continuing importance for Internet design. Our watermarking work adds the concept of splitting trust throughout a network to that model; we suggest further applications of this idea

    Towards Data Optimization in Storages and Networks

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    Title from PDF of title page, viewed on August 7, 2015Dissertation advisors: Sejun Song and Baek-Young ChoiVitaIncludes bibliographic references (pages 132-140)Thesis (Ph.D.)--School of Computing and Engineering. University of Missouri--Kansas City, 2015We are encountering an explosion of data volume, as a study estimates that data will amount to 40 zeta bytes by the end of 2020. This data explosion poses significant burden not only on data storage space but also access latency, manageability, and processing and network bandwidth. However, large portions of the huge data volume contain massive redundancies that are created by users, applications, systems, and communication models. Deduplication is a technique to reduce data volume by removing redundancies. Reliability will be even improved when data is replicated after deduplication. Many deduplication studies such as storage data deduplication and network redundancy elimination have been proposed to reduce storage consumption and network bandwidth consumption. However, existing solutions are not efficient enough to optimize data delivery path from clients to servers through network. Hence we propose a holistic deduplication framework to optimize data in their path. Our deduplication framework consists of three components including data sources or clients, networks, and servers. The client component removes local redundancies in clients, the network component removes redundant transfers coming from different clients, and the server component removes redundancies coming from different networks. We designed and developed components for the proposed deduplication framework. For the server component, we developed the Hybrid Email Deduplication System that achieves a trade-off of space savings and overhead for email systems. For the client component, we developed the Structure Aware File and Email Deduplication for Cloudbased Storage Systems that is very fast as well as having good space savings by using structure-based granularity. For the network component, we developed a system called Software-defined Deduplication as a Network and Storage service that is in-network deduplication, and that chains storage data deduplication and network redundancy elimination functions by using Software Defined Network to achieve both storage space and network bandwidth savings with low processing time and memory size. We also discuss mobile deduplication for image and video files in mobile devices. Through system implementations and experiments, we show that the proposed framework effectively and efficiently optimizes data volume in a holistic manner encompassing the entire data path of clients, networks and storage servers.Introduction -- Deduplication technology -- Existing deduplication approaches -- HEDS: Hybrid Email Deduplication System -- SAFE: Structure-aware File and Email Deduplication for cloud-based storage systems -- SoftDance: Software-defined Deduplication as a Network and Storage Service -- Moblie de-duplication -- Conclusion

    Ad-hoc Stream Adaptive Protocol

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    With the growing market of smart-phones, sophisticated applications that do extensive computation are common on mobile platform; and with consumers’ high expectation of technologies to stay connected on the go, academic researchers and industries have been making efforts to find ways to stream multimedia contents to mobile devices. However, the restricted wireless channel bandwidth, unstable nature of wireless channels, and unpredictable nature of mobility, has been the major road block for wireless streaming advance forward. In this paper, various recent studies on mobility and P2P system proposal are explained and analyzed, and propose a new design based on existing P2P systems, aimed to solve the wireless and mobility issues

    Image steganography applications for secure communication

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    To securely communicate information between parties or locations is not an easy task considering the possible attacks or unintentional changes that can occur during communication. Encryption is often used to protect secret information from unauthorised access. Encryption, however, is not inconspicuous and the observable exchange of encrypted information between two parties can provide a potential attacker with information on the sender and receiver(s). The presence of encrypted information can also entice a potential attacker to launch an attack on the secure communication. This dissertation investigates and discusses the use of image steganography, a technology for hiding information in other information, to facilitate secure communication. Secure communication is divided into three categories: self-communication, one-to-one communication and one-to-many communication, depending on the number of receivers. In this dissertation, applications that make use of image steganography are implemented for each of the secure communication categories. For self-communication, image steganography is used to hide one-time passwords (OTPs) in images that are stored on a mobile device. For one-to-one communication, a decryptor program that forms part of an encryption protocol is embedded in an image using image steganography and for one-to-many communication, a secret message is divided into pieces and different pieces are embedded in different images. The image steganography applications for each of the secure communication categories are discussed along with the advantages and disadvantages that the applications have over more conventional secure communication technologies. An additional image steganography application is proposed that determines whether information is modified during communication. CopyrightDissertation (MSc)--University of Pretoria, 2012.Computer Scienceunrestricte

    MediaSync: Handbook on Multimedia Synchronization

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    This book provides an approachable overview of the most recent advances in the fascinating field of media synchronization (mediasync), gathering contributions from the most representative and influential experts. Understanding the challenges of this field in the current multi-sensory, multi-device, and multi-protocol world is not an easy task. The book revisits the foundations of mediasync, including theoretical frameworks and models, highlights ongoing research efforts, like hybrid broadband broadcast (HBB) delivery and users' perception modeling (i.e., Quality of Experience or QoE), and paves the way for the future (e.g., towards the deployment of multi-sensory and ultra-realistic experiences). Although many advances around mediasync have been devised and deployed, this area of research is getting renewed attention to overcome remaining challenges in the next-generation (heterogeneous and ubiquitous) media ecosystem. Given the significant advances in this research area, its current relevance and the multiple disciplines it involves, the availability of a reference book on mediasync becomes necessary. This book fills the gap in this context. In particular, it addresses key aspects and reviews the most relevant contributions within the mediasync research space, from different perspectives. Mediasync: Handbook on Multimedia Synchronization is the perfect companion for scholars and practitioners that want to acquire strong knowledge about this research area, and also approach the challenges behind ensuring the best mediated experiences, by providing the adequate synchronization between the media elements that constitute these experiences

    Smart Sensor Technologies for IoT

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    The recent development in wireless networks and devices has led to novel services that will utilize wireless communication on a new level. Much effort and resources have been dedicated to establishing new communication networks that will support machine-to-machine communication and the Internet of Things (IoT). In these systems, various smart and sensory devices are deployed and connected, enabling large amounts of data to be streamed. Smart services represent new trends in mobile services, i.e., a completely new spectrum of context-aware, personalized, and intelligent services and applications. A variety of existing services utilize information about the position of the user or mobile device. The position of mobile devices is often achieved using the Global Navigation Satellite System (GNSS) chips that are integrated into all modern mobile devices (smartphones). However, GNSS is not always a reliable source of position estimates due to multipath propagation and signal blockage. Moreover, integrating GNSS chips into all devices might have a negative impact on the battery life of future IoT applications. Therefore, alternative solutions to position estimation should be investigated and implemented in IoT applications. This Special Issue, “Smart Sensor Technologies for IoT” aims to report on some of the recent research efforts on this increasingly important topic. The twelve accepted papers in this issue cover various aspects of Smart Sensor Technologies for IoT

    Netzwerkmanagement und Hochleistungskommunikation. Teil XXIV. Seminar SS 2001

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    This Technical Report includes student papers produced within a seminar of "Network Management and High Performance Communications". For the 24nd time this seminar has attracted a large number of diligent students, proving the broad interest in topics of network management and high performance ommunications. The topics of this report may be coarsely divided into two blocks: One block is devoted to high speed and high performance technology. At first, the concept of modern High Speed Switches and Routers with quality-of-service support is described. Subsequently, Efficient Methods and Algorithms for Routing Table Lookups as well as Classification of IP Packets and multiprotocol Label Switching (MPLS) are presented. A second block deals with various topics such as wireless communications, network management and security. The first article shows advantages of the Policy-based Networks to manage todays networks. Furthermore, Security Extensions of DNS for secure use of the domain name service are examined and presented. The next article describes how to use mobility profiles in mobile ad-hoc networks. Methods for watermarking of multimedia data are discussed in a subsequent article. Moreover, Technical Challenges and Solutions for IP-telephony are also presented, whereby the Stream Control Transmission Protocol is described separately as an approach to achieve a better transport of signaling messages over the Internet. The last article deals with group communication and shows New Approaches for Multicast Routing as well as an overview of some Multicast transport protocols

    Network and Content Intelligence for 360 Degree Video Streaming Optimization

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    In recent years, 360° videos, a.k.a. spherical frames, became popular among users creating an immersive streaming experience. Along with the advances in smart- phones and Head Mounted Devices (HMD) technology, many content providers have facilitated to host and stream 360° videos in both on-demand and live stream- ing modes. Therefore, many different applications have already arisen leveraging these immersive videos, especially to give viewers an impression of presence in a digital environment. For example, with 360° videos, now it is possible to connect people in a remote meeting in an interactive way which essentially increases the productivity of the meeting. Also, creating interactive learning materials using 360° videos for students will help deliver the learning outcomes effectively. However, streaming 360° videos is not an easy task due to several reasons. First, 360° video frames are 4–6 times larger than normal video frames to achieve the same quality as a normal video. Therefore, delivering these videos demands higher bandwidth in the network. Second, processing relatively larger frames requires more computational resources at the end devices, particularly for end user devices with limited resources. This will impact not only the delivery of 360° videos but also many other applications running on shared resources. Third, these videos need to be streamed with very low latency requirements due their interactive nature. Inability to satisfy these requirements can result in poor Quality of Experience (QoE) for the user. For example, insufficient bandwidth incurs frequent rebuffer- ing and poor video quality. Also, inadequate computational capacity can cause faster battery draining and unnecessary heating of the device, causing discomfort to the user. Motion or cyber–sickness to the user will be prevalent if there is an unnecessary delay in streaming. These circumstances will hinder providing im- mersive streaming experiences to the much-needed communities, especially those who do not have enough network resources. To address the above challenges, we believe that enhancements to the three main components in video streaming pipeline, server, network and client, are essential. Starting from network, it is beneficial for network providers to identify 360° video flows as early as possible and understand their behaviour in the network to effec- tively allocate sufficient resources for this video delivery without compromising the quality of other services. Content servers, at one end of this streaming pipeline, re- quire efficient 360° video frame processing mechanisms to support adaptive video streaming mechanisms such as ABR (Adaptive Bit Rate) based streaming, VP aware streaming, a streaming paradigm unique to 360° videos that select only part of the larger video frame that fall within the user-visible region, etc. On the other end, the client can be combined with edge-assisted streaming to deliver 360° video content with reduced latency and higher quality. Following the above optimization strategies, in this thesis, first, we propose a mech- anism named 360NorVic to extract 360° video flows from encrypted video traffic and analyze their traffic characteristics. We propose Machine Learning (ML) mod- els to classify 360° and normal videos under different scenarios such as offline, near real-time, VP-aware streaming and Mobile Network Operator (MNO) level stream- ing. Having extracted 360° video traffic traces both in packet and flow level data at higher accuracy, we analyze and understand the differences between 360° and normal video patterns in the encrypted traffic domain that is beneficial for effec- tive resource optimization for enhancing 360° video delivery. Second, we present a WGAN (Wesserstien Generative Adversarial Network) based data generation mechanism (namely VideoTrain++) to synthesize encrypted network video traffic, taking minimal data. Leveraging synthetic data, we show improved performance in 360° video traffic analysis, especially in ML-based classification in 360NorVic. Thirdly, we propose an effective 360° video frame partitioning mechanism (namely VASTile) at the server side to support VP-aware 360° video streaming with dy- namic tiles (or variable tiles) of different sizes and locations on the frame. VASTile takes a visual attention map on the video frames as the input and applies a com- putational geometric approach to generate a non-overlapping tile configuration to cover the video frames adaptive to the visual attention. We present VASTile as a scalable approach for video frame processing at the servers and a method to re- duce bandwidth consumption in network data transmission. Finally, by applying VASTile to the individual user VP at the client side and utilizing cache storage of Multi Access Edge Computing (MEC) servers, we propose OpCASH, a mech- anism to personalize the 360° video streaming with dynamic tiles with the edge assistance. While proposing an ILP based solution to effectively select cached variable tiles from MEC servers that might not be identical to the requested VP tiles by user, but still effectively cover the same VP region, OpCASH maximize the cache utilization and reduce the number of requests to the content servers in congested core network. With this approach, we demonstrate the gain in latency and bandwidth saving and video quality improvement in personalized 360° video streaming

    Recent Trends in Communication Networks

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    In recent years there has been many developments in communication technology. This has greatly enhanced the computing power of small handheld resource-constrained mobile devices. Different generations of communication technology have evolved. This had led to new research for communication of large volumes of data in different transmission media and the design of different communication protocols. Another direction of research concerns the secure and error-free communication between the sender and receiver despite the risk of the presence of an eavesdropper. For the communication requirement of a huge amount of multimedia streaming data, a lot of research has been carried out in the design of proper overlay networks. The book addresses new research techniques that have evolved to handle these challenges
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