5,880 research outputs found

    The Application of Preconditioned Alternating Direction Method of Multipliers in Depth from Focal Stack

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    Post capture refocusing effect in smartphone cameras is achievable by using focal stacks. However, the accuracy of this effect is totally dependent on the combination of the depth layers in the stack. The accuracy of the extended depth of field effect in this application can be improved significantly by computing an accurate depth map which has been an open issue for decades. To tackle this issue, in this paper, a framework is proposed based on Preconditioned Alternating Direction Method of Multipliers (PADMM) for depth from the focal stack and synthetic defocus application. In addition to its ability to provide high structural accuracy and occlusion handling, the optimization function of the proposed method can, in fact, converge faster and better than state of the art methods. The evaluation has been done on 21 sets of focal stacks and the optimization function has been compared against 5 other methods. Preliminary results indicate that the proposed method has a better performance in terms of structural accuracy and optimization in comparison to the current state of the art methods.Comment: 15 pages, 8 figure

    Reconstruction of 3D faces by shape estimation and texture interpolation

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    This paper aims to address the ill-posed problem of reconstructing 3D faces from single 2D face images. An extended Tikhonov regularization method is connected with the standard 3D morphable model in order to reconstruct the 3D face shapes from a small set of 2D facial points. Further, by interpolating the input 2D texture with the model texture and warping the interpolated texture to the reconstructed face shapes, 3D face reconstruction is achieved. For the texture warping, the 2D face deformation has been learned from the model texture using a set of facial landmarks. Our experimental results justify the robustness of the proposed approach with respect to the reconstruction of realistic 3D face shapes

    Integration of Absolute Orientation Measurements in the KinectFusion Reconstruction pipeline

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    In this paper, we show how absolute orientation measurements provided by low-cost but high-fidelity IMU sensors can be integrated into the KinectFusion pipeline. We show that integration improves both runtime, robustness and quality of the 3D reconstruction. In particular, we use this orientation data to seed and regularize the ICP registration technique. We also present a technique to filter the pairs of 3D matched points based on the distribution of their distances. This filter is implemented efficiently on the GPU. Estimating the distribution of the distances helps control the number of iterations necessary for the convergence of the ICP algorithm. Finally, we show experimental results that highlight improvements in robustness, a speed-up of almost 12%, and a gain in tracking quality of 53% for the ATE metric on the Freiburg benchmark.Comment: CVPR Workshop on Visual Odometry and Computer Vision Applications Based on Location Clues 201

    LiveCap: Real-time Human Performance Capture from Monocular Video

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    We present the first real-time human performance capture approach that reconstructs dense, space-time coherent deforming geometry of entire humans in general everyday clothing from just a single RGB video. We propose a novel two-stage analysis-by-synthesis optimization whose formulation and implementation are designed for high performance. In the first stage, a skinned template model is jointly fitted to background subtracted input video, 2D and 3D skeleton joint positions found using a deep neural network, and a set of sparse facial landmark detections. In the second stage, dense non-rigid 3D deformations of skin and even loose apparel are captured based on a novel real-time capable algorithm for non-rigid tracking using dense photometric and silhouette constraints. Our novel energy formulation leverages automatically identified material regions on the template to model the differing non-rigid deformation behavior of skin and apparel. The two resulting non-linear optimization problems per-frame are solved with specially-tailored data-parallel Gauss-Newton solvers. In order to achieve real-time performance of over 25Hz, we design a pipelined parallel architecture using the CPU and two commodity GPUs. Our method is the first real-time monocular approach for full-body performance capture. Our method yields comparable accuracy with off-line performance capture techniques, while being orders of magnitude faster
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