4,297 research outputs found

    ULE Robust Header Compression For Ip-Based Communication Over Digital Video Broadcasting-Satellite (DVB-S) [TK5104. T261 2008 f rb].

    Get PDF
    Untuk selama 35 tahun, Internet telah berkembang dan bertumbuh dengan pesat. Disebabkan pembangunan yang mendadak, permintaan capaian Internet menjadi kian popular di mana-mana saja melalui pelbagai jenis media, Over a span of thirty five years, the Internet has developed and grown rapidly. Due to its rapid growth, the demand for Internet access today is everywhere and over every possible medium such as satellite communications

    Proceedings of the NSSDC Conference on Mass Storage Systems and Technologies for Space and Earth Science Applications

    Get PDF
    The proceedings of the National Space Science Data Center Conference on Mass Storage Systems and Technologies for Space and Earth Science Applications held July 23 through 25, 1991 at the NASA/Goddard Space Flight Center are presented. The program includes a keynote address, invited technical papers, and selected technical presentations to provide a broad forum for the discussion of a number of important issues in the field of mass storage systems. Topics include magnetic disk and tape technologies, optical disk and tape, software storage and file management systems, and experiences with the use of a large, distributed storage system. The technical presentations describe integrated mass storage systems that are expected to be available commercially. Also included is a series of presentations from Federal Government organizations and research institutions covering their mass storage requirements for the 1990's

    ATOM : a distributed system for video retrieval via ATM networks

    Get PDF
    The convergence of high speed networks, powerful personal computer processors and improved storage technology has led to the development of video-on-demand services to the desktop that provide interactive controls and deliver Client-selected video information on a Client-specified schedule. This dissertation presents the design of a video-on-demand system for Asynchronous Transfer Mode (ATM) networks, incorporating an optimised topology for the nodes in the system and an architecture for Quality of Service (QoS). The system is called ATOM which stands for Asynchronous Transfer Mode Objects. Real-time video playback over a network consumes large bandwidth and requires strict bounds on delay and error in order to satisfy the visual and auditory needs of the user. Streamed video is a fundamentally different type of traffic to conventional IP (Internet Protocol) data since files are viewed in real-time, not downloaded and then viewed. This streaming data must arrive at the Client decoder when needed or it loses its interactive value. Characteristics of multimedia data are investigated including the use of compression to reduce the excessive bit rates and storage requirements of digital video. The suitability of MPEG-1 for video-on-demand is presented. Having considered the bandwidth, delay and error requirements of real-time video, the next step in designing the system is to evaluate current models of video-on-demand. The distributed nature of four such models is considered, focusing on how Clients discover Servers and locate videos. This evaluation eliminates a centralized approach in which Servers have no logical or physical connection to any other Servers in the network and also introduces the concept of a selection strategy to find alternative Servers when Servers are fully loaded. During this investigation, it becomes clear that another entity (called a Broker) could provide a central repository for Server information. Clients have logical access to all videos on every Server simply by connecting to a Broker. The ATOM Model for distributed video-on-demand is then presented by way of a diagram of the topology showing the interconnection of Servers, Brokers and Clients; a description of each node in the system; a list of the connectivity rules; a description of the protocol; a description of the Server selection strategy and the protocol if a Broker fails. A sample network is provided with an example of video selection and design issues are raised and solved including how nodes discover each other, a justification for using a mesh topology for the Broker connections, how Connection Admission Control (CAC) is achieved, how customer billing is achieved and how information security is maintained. A calculation of the number of Servers and Brokers required to service a particular number of Clients is presented. The advantages of ATOM are described. The underlying distributed connectivity is abstracted away from the Client. Redundant Server/Broker connections are eliminated and the total number of connections in the system are minimized by the rule stating that Clients and Servers may only connect to one Broker at a time. This reduces the total number of Switched Virtual Circuits (SVCs) which are a performance hindrance in ATM. ATOM can be easily scaled by adding more Servers which increases the total system capacity in terms of storage and bandwidth. In order to transport video satisfactorily, a guaranteed end-to-end Quality of Service architecture must be in place. The design methodology for such an architecture is investigated starting with a review of current QoS architectures in the literature which highlights important definitions including a flow, a service contract and flow management. A flow is a single media source which traverses resource modules between Server and Client. The concept of a flow is important because it enables the identification of the areas requiring consideration when designing a QoS architecture. It is shown that ATOM adheres to the principles motivating the design of a QoS architecture, namely the Integration, Separation and Transparency principles. The issue of mapping human requirements to network QoS parameters is investigated and the action of a QoS framework is introduced, including several possible causes of QoS degradation. The design of the ATOM Quality of Service Architecture (AQOSA) is then presented. AQOSA consists of 11 modules which interact to provide end-to-end QoS guarantees for each stream. Several important results arise from the design. It is shown that intelligent choice of stored videos in respect of peak bandwidth can improve overall system capacity. The concept of disk striping over a disk array is introduced and a Data Placement Strategy is designed which eliminates disk hot spots (i.e. Overuse of some disks whilst others lie idle.) A novel parameter (the B-P Ratio) is presented which can be used by the Server to predict future bursts from each video stream. The use of Traffic Shaping to decrease the load on the network from each stream is presented. Having investigated four algorithms for rewind and fast-forward in the literature, a rewind and fast-forward algorithm is presented. The method produces a significant decrease in bandwidth, and the resultant stream is very constant, reducing the chance that the stream will add to network congestion. The C++ classes of the Server, Broker and Client are described emphasizing the interaction between classes. The use of ATOM in the Virtual Private Network and the multimedia teaching laboratory is considered. Conclusions and recommendations for future work are presented. It is concluded that digital video applications require high bandwidth, low error, low delay networks; a video-on-demand system to support large Client volumes must be distributed, not centralized; control and operation (transport) must be separated; the number of ATM Switched Virtual Circuits (SVCs) must be minimized; the increased connections caused by the Broker mesh is justified by the distributed information gain; a Quality of Service solution must address end-to-end issues. It is recommended that a web front-end for Brokers be developed; the system be tested in a wide area A TM network; the Broker protocol be tested by forcing failure of a Broker and that a proprietary file format for disk striping be implemented

    Automated Mode Changer for Portable Media Player from Media Transfer Protocol to Mass Storage Class

    Get PDF
    Portable media player (PMP) is a digital device that used for playing audio, video and graphic files. Despite its popularity feature for storing and playing audio files; it can also store other types of data, namely .doc, .pdf or .avi. Its portability makes it easy for user to store any data into the device. Investigators now need to be prepared for such devices, as they might contain evidence of a crime. To complicate things further, each PMP may have its own proprietary file system, format and technology. Problem faced by forensic analyst is that forensic software could not access PMP with proprietary protocol and found a dead end. The aim of this project is to develop an application that can update or change media transfer protocol in a PMP to mass storage class to give access to forensic software without tempering any data or metadata from the devices. There are five phases in developing this application: Planning, Analysis, Design and Development, Testing and Further enhancement, and Delivering application phase. Media Transfer Protocol (MTP) player now is successfully converted to Mass Storage Class player, but it has to be done manually, which may consume time. This project proposes an application that can automate those steps to tackle the time advantage

    Application of Asynchronous Transfer Mode (Atm) technology to Picture Archiving and Communication Systems (Pacs): A survey

    Full text link
    Broadband Integrated Services Digital Network (R-ISDN) provides a range of narrowband and broad-band services for voice, video, and multimedia. Asynchronous Transfer Mode (ATM) has been selected by the standards bodies as the transfer mode for implementing B-ISDN; The ability to digitize images has lead to the prospect of reducing the physical space requirements, material costs, and manual labor of traditional film handling tasks in hospitals. The system which handles the acquisition, storage, and transmission of medical images is called a Picture Archiving and Communication System (PACS). The transmission system will directly impact the speed of image transfer. Today the most common transmission means used by acquisition and display station products is Ethernet. However, when considering network media, it is important to consider what the long term needs will be. Although ATM is a new standard, it is showing signs of becoming the next logical step to meet the needs of high speed networks; This thesis is a survey on ATM, and PACS. All the concepts involved in developing a PACS are presented in an orderly manner. It presents the recent developments in ATM, its applicability to PACS and the issues to be resolved for realising an ATM-based complete PACS. This work will be useful in providing the latest information, for any future research on ATM-based networks, and PACS

    Computer Science's Digest Volume 1

    Get PDF
    This series is dedicated to the students of the Systems Department, to give them reading material related to computer science in a second language. This book covers the Introduction to Computer Science, Computer Communications, Networking and Web Applications

    Performance Analysis of One Model of Communication and Information System in Military Operation

    Get PDF
    This paper presents a model of communication and information system in military operations. Here OPNET MODELER simulation package is applied because it is suitable for network modelling, topology and capacity planning. Simulation of different types of IP traffic and monitor their performance to optimise the functionality of network elements, management performance network applications, and as well as in research and development of new network technologies. Application of the method of mass service are determined by the capacity needed for voice transmission on the links in the model and using the OPNET MODELER simulation program are analysed performance modeled communication information system in data transmission. The results of the simulation are presented through target the service settings: workload links communication and information system, e-mail download response time, http page download response time and packet loss in data transfer. The aim of the research has shown that modeled communication information system with defined elements (nodes), the capacity of links (according to the specification of telecommunication devices) and defined traffic can respond to the requirements of command forces in the military operation in terms of telecommunication service. The results of the analysed service target parameters show that modeled communication and information system provides an efficient flow of information and the tra nsfer of voice and IP data for the needs of command and control in military operations

    Softswitch Design and Performance Analysis

    Get PDF
    The increasing number of subscribers’ demands in telecommunication sector has motivated the operators to provide high quality of service in cost effective way. Moreover, operators need to have an open structure system so that they can move their systems to the next generation network architecture. For this purpose, Softswitch is an appropriate technology because it is a safe and cost efficient solution and though it can migrate from traditional circuit-switching based telephone system to internet protocol packet-switching based networking. Softswitch network divides the logical switch into several parts with different functions such as signaling gateway, media gateway, media server, etc. Standard communication protocols are implemented between those parts. Softswitch is software-based system to make connection between devices, and moreover to control voice calls, data and routes calls through different entities of the networks. Softswitch supports management functions such as provisioning, fault handling and reporting, billing, operational support, etc. Softswitch suitable for all types of traffic and services so it is very demanding in the competitive world of mobile operators. In this thesis, Softswitch has been studied and analyzed in details. Softswitch network consisted of different integrated modules such as transportation, calling and signaling, service application and management. Each module provides different services such as call control, routing, billing and network management. Each module is discussed from functional and service point of views. Softswitch based wireless network architecture as well as variety of service solutions is presented. Different protocol interfaces in softswitch network such as signaling system number 7 are explained. Moreover, bearer calls, independent call control protocol, gateway control protocol, IP bearer control protocol are explained as well. Variety of softswitch network architectures analysis has been done based on their performance and the applicability. Three Softswitch network architectures are proposed which are validated through simulations.fi=Opinnäytetyö kokotekstinä PDF-muodossa.|en=Thesis fulltext in PDF format.|sv=Lärdomsprov tillgängligt som fulltext i PDF-format

    Satellite Networks: Architectures, Applications, and Technologies

    Get PDF
    Since global satellite networks are moving to the forefront in enhancing the national and global information infrastructures due to communication satellites' unique networking characteristics, a workshop was organized to assess the progress made to date and chart the future. This workshop provided the forum to assess the current state-of-the-art, identify key issues, and highlight the emerging trends in the next-generation architectures, data protocol development, communication interoperability, and applications. Presentations on overview, state-of-the-art in research, development, deployment and applications and future trends on satellite networks are assembled
    corecore