51,636 research outputs found

    Articulating: the neural mechanisms of speech production

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    Speech production is a highly complex sensorimotor task involving tightly coordinated processing across large expanses of the cerebral cortex. Historically, the study of the neural underpinnings of speech suffered from the lack of an animal model. The development of non-invasive structural and functional neuroimaging techniques in the late 20th century has dramatically improved our understanding of the speech network. Techniques for measuring regional cerebral blood flow have illuminated the neural regions involved in various aspects of speech, including feedforward and feedback control mechanisms. In parallel, we have designed, experimentally tested, and refined a neural network model detailing the neural computations performed by specific neuroanatomical regions during speech. Computer simulations of the model account for a wide range of experimental findings, including data on articulatory kinematics and brain activity during normal and perturbed speech. Furthermore, the model is being used to investigate a wide range of communication disorders.R01 DC002852 - NIDCD NIH HHS; R01 DC007683 - NIDCD NIH HHS; R01 DC016270 - NIDCD NIH HHSAccepted manuscrip

    Towards a framework for investigating tangible environments for learning

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    External representations have been shown to play a key role in mediating cognition. Tangible environments offer the opportunity for novel representational formats and combinations, potentially increasing representational power for supporting learning. However, we currently know little about the specific learning benefits of tangible environments, and have no established framework within which to analyse the ways that external representations work in tangible environments to support learning. Taking external representation as the central focus, this paper proposes a framework for investigating the effect of tangible technologies on interaction and cognition. Key artefact-action-representation relationships are identified, and classified to form a structure for investigating the differential cognitive effects of these features. An example scenario from our current research is presented to illustrate how the framework can be used as a method for investigating the effectiveness of differential designs for supporting science learning

    [Subject benchmark statement]: computing

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    Generative theatre of totality

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    Generative art can be used for creating complex multisensory and multimedia experiences within predetermined aesthetic parameters, characteristic of the performing arts and remarkably suitable to address Moholy-Nagy's Theatre of Totality vision. In generative artworks the artist will usually take on the role of an experience framework designer, and the system evolves freely within that framework and its defined aesthetic boundaries. Most generative art impacts visual arts, music and literature, but there does not seem to be any relevant work exploring the cross-medium potential, and one could confidently state that most generative art outcomes are abstract and visual, or audio. It is the goal of this article to propose a model for the creation of generative performances within the Theatre of Totality's scope, derived from stochastic Lindenmayer systems, where mapping techniques are proposed to address the seven variables addressed by Moholy-Nagy: light, space, plane, form, motion, sound and man ("man" is replaced in this article with "human", except where quoting from the author), with all the inherent complexities

    Speech Sensorimotor Learning through a Virtual Vocal Tract

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    Studies of speech sensorimotor learning often manipulate auditory feedback by modifying isolated acoustic parameters such as formant frequency or fundamental frequency using near real-time resynthesis of a participant\u27s speech. An alternative approach is to engage a participant in a total remapping of the sensorimotor working space using a virtual vocal tract. To support this approach for studying speech sensorimotor learning we have developed a system to control an articulatory synthesizer using electromagnetic articulography data. Articulator movement data from the NDI Wave System are streamed to a Maeda articulatory synthesizer. The resulting synthesized speech provides auditory feedback to the participant. This approach allows the experimenter to generate novel articulatory-acoustic mappings. Moreover, the acoustic output of the synthesizer can be perturbed using acoustic resynthesis methods. Since no robust speech-acoustic signal is required from the participant, this system will allow for the study of sensorimotor learning in any individuals, even those with severe speech disorders. In the current work we present preliminary results that demonstrate that typically-functioning participants can use a virtual vocal tract to produce diphthongs within a novel articulatory-acoustic workspace. Once sufficient baseline performance is established, perturbations to auditory feedback (formant shifting) can elicit compensatory and adaptive articulatory responses

    Micro protocol engineering for unstructured carriers: On the embedding of steganographic control protocols into audio transmissions

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    Network steganography conceals the transfer of sensitive information within unobtrusive data in computer networks. So-called micro protocols are communication protocols placed within the payload of a network steganographic transfer. They enrich this transfer with features such as reliability, dynamic overlay routing, or performance optimization --- just to mention a few. We present different design approaches for the embedding of hidden channels with micro protocols in digitized audio signals under consideration of different requirements. On the basis of experimental results, our design approaches are compared, and introduced into a protocol engineering approach for micro protocols.Comment: 20 pages, 7 figures, 4 table
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