28,011 research outputs found
Domino: exploring mobile collaborative software adaptation
Social Proximity Applications (SPAs) are a promising new area for ubicomp software that exploits the everyday changes in the proximity of mobile users. While a number of applications facilitate simple file sharing between co–present users, this paper explores opportunities for recommending and sharing software between users. We describe an architecture that allows the recommendation of new system components from systems with similar histories of use. Software components and usage histories are exchanged between mobile users who are in proximity with each other. We apply this architecture in a mobile strategy game in which players adapt and upgrade their game using components from other players, progressing through the game through sharing tools and history. More broadly, we discuss the general application of this technique as well as the security and privacy challenges to such an approach
The power of indirect social ties
While direct social ties have been intensely studied in the context of
computer-mediated social networks, indirect ties (e.g., friends of friends)
have seen little attention. Yet in real life, we often rely on friends of our
friends for recommendations (of good doctors, good schools, or good
babysitters), for introduction to a new job opportunity, and for many other
occasional needs. In this work we attempt to 1) quantify the strength of
indirect social ties, 2) validate it, and 3) empirically demonstrate its
usefulness for distributed applications on two examples. We quantify social
strength of indirect ties using a(ny) measure of the strength of the direct
ties that connect two people and the intuition provided by the sociology
literature. We validate the proposed metric experimentally by comparing
correlations with other direct social tie evaluators. We show via data-driven
experiments that the proposed metric for social strength can be used
successfully for social applications. Specifically, we show that it alleviates
known problems in friend-to-friend storage systems by addressing two previously
documented shortcomings: reduced set of storage candidates and data
availability correlations. We also show that it can be used for predicting the
effects of a social diffusion with an accuracy of up to 93.5%.Comment: Technical Repor
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