43,500 research outputs found

    Dictionary matching in a stream

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    We consider the problem of dictionary matching in a stream. Given a set of strings, known as a dictionary, and a stream of characters arriving one at a time, the task is to report each time some string in our dictionary occurs in the stream. We present a randomised algorithm which takes O(log log(k + m)) time per arriving character and uses O(k log m) words of space, where k is the number of strings in the dictionary and m is the length of the longest string in the dictionary

    Towards Optimal Approximate Streaming Pattern Matching by Matching Multiple Patterns in Multiple Streams

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    Recently, there has been a growing focus in solving approximate pattern matching problems in the streaming model. Of particular interest are the pattern matching with k-mismatches (KMM) problem and the pattern matching with w-wildcards (PMWC) problem. Motivated by reductions from these problems in the streaming model to the dictionary matching problem, this paper focuses on designing algorithms for the dictionary matching problem in the multi-stream model where there are several independent streams of data (as opposed to just one in the streaming model), and the memory complexity of an algorithm is expressed using two quantities: (1) a read-only shared memory storage area which is shared among all the streams, and (2) local stream memory that each stream stores separately. In the dictionary matching problem in the multi-stream model the goal is to preprocess a dictionary D={P_1,P_2,...,P_d} of d=|D| patterns (strings with maximum length m over alphabet Sigma) into a data structure stored in shared memory, so that given multiple independent streaming texts (where characters arrive one at a time) the algorithm reports occurrences of patterns from D in each one of the texts as soon as they appear. We design two efficient algorithms for the dictionary matching problem in the multi-stream model. The first algorithm works when all the patterns in D have the same length m and costs O(d log m) words in shared memory, O(log m log d) words in stream memory, and O(log m) time per character. The second algorithm works for general D, but the time cost per character becomes O(log m+log d log log d). We also demonstrate the usefulness of our first algorithm in solving both the KMM problem and PMWC problem in the streaming model. In particular, we obtain the first almost optimal (up to poly-log factors) algorithm for the PMWC problem in the streaming model. We also design a new algorithm for the KMM problem in the streaming model that, up to poly-log factors, has the same bounds as the most recent results that use different techniques. Moreover, for most inputs, our algorithm for KMM is significantly faster on average

    Color Image Scalable Coding with Matching Pursuit

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    This paper presents a new scalable and highly flexible color image coder based on a Matching Pursuit expansion. The Matching Pursuit algorithm provides an intrinsically progressive stream and the proposed coder allows us to reconstruct color information from the first bit received. In order to efficiently capture edges in natural images, the dictionary of atoms is built by translation, rotation and anisotropic refinement of a wavelet-like mother function. This dictionary is moreover invariant under shifts and isotropic scaling, thus leading to very simple spatial resizing operations. This flexibility and adaptivity of the MP coder makes it appropriate for asymmetric applications with heterogeneous end user terminals

    The k-mismatch problem revisited

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    We revisit the complexity of one of the most basic problems in pattern matching. In the k-mismatch problem we must compute the Hamming distance between a pattern of length m and every m-length substring of a text of length n, as long as that Hamming distance is at most k. Where the Hamming distance is greater than k at some alignment of the pattern and text, we simply output "No". We study this problem in both the standard offline setting and also as a streaming problem. In the streaming k-mismatch problem the text arrives one symbol at a time and we must give an output before processing any future symbols. Our main results are as follows: 1) Our first result is a deterministic O(nk2logk/m+npolylogm)O(n k^2\log{k} / m+n \text{polylog} m) time offline algorithm for k-mismatch on a text of length n. This is a factor of k improvement over the fastest previous result of this form from SODA 2000 by Amihood Amir et al. 2) We then give a randomised and online algorithm which runs in the same time complexity but requires only O(k2polylogm)O(k^2\text{polylog} {m}) space in total. 3) Next we give a randomised (1+ϵ)(1+\epsilon)-approximation algorithm for the streaming k-mismatch problem which uses O(k2polylogm/ϵ2)O(k^2\text{polylog} m / \epsilon^2) space and runs in O(polylogm/ϵ2)O(\text{polylog} m / \epsilon^2) worst-case time per arriving symbol. 4) Finally we combine our new results to derive a randomised O(k2polylogm)O(k^2\text{polylog} {m}) space algorithm for the streaming k-mismatch problem which runs in O(klogk+polylogm)O(\sqrt{k}\log{k} + \text{polylog} {m}) worst-case time per arriving symbol. This improves the best previous space complexity for streaming k-mismatch from FOCS 2009 by Benny Porat and Ely Porat by a factor of k. We also improve the time complexity of this previous result by an even greater factor to match the fastest known offline algorithm (up to logarithmic factors)

    Pattern Matching in Multiple Streams

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    We investigate the problem of deterministic pattern matching in multiple streams. In this model, one symbol arrives at a time and is associated with one of s streaming texts. The task at each time step is to report if there is a new match between a fixed pattern of length m and a newly updated stream. As is usual in the streaming context, the goal is to use as little space as possible while still reporting matches quickly. We give almost matching upper and lower space bounds for three distinct pattern matching problems. For exact matching we show that the problem can be solved in constant time per arriving symbol and O(m+s) words of space. For the k-mismatch and k-difference problems we give O(k) time solutions that require O(m+ks) words of space. In all three cases we also give space lower bounds which show our methods are optimal up to a single logarithmic factor. Finally we set out a number of open problems related to this new model for pattern matching.Comment: 13 pages, 1 figur
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