217 research outputs found
Transforming triangulations on non planar-surfaces
We consider whether any two triangulations of a polygon or a point set on a
non-planar surface with a given metric can be transformed into each other by a
sequence of edge flips. The answer is negative in general with some remarkable
exceptions, such as polygons on the cylinder, and on the flat torus, and
certain configurations of points on the cylinder.Comment: 19 pages, 17 figures. This version has been accepted in the SIAM
Journal on Discrete Mathematics. Keywords: Graph of triangulations,
triangulations on surfaces, triangulations of polygons, edge fli
Multi-triangulations as complexes of star polygons
Maximal -crossing-free graphs on a planar point set in convex
position, that is, -triangulations, have received attention in recent
literature, with motivation coming from several interpretations of them.
We introduce a new way of looking at -triangulations, namely as complexes
of star polygons. With this tool we give new, direct, proofs of the fundamental
properties of -triangulations, as well as some new results. This
interpretation also opens-up new avenues of research, that we briefly explore
in the last section.Comment: 40 pages, 24 figures; added references, update Section
The polytope of non-crossing graphs on a planar point set
For any finite set \A of points in , we define a
-dimensional simple polyhedron whose face poset is isomorphic to the
poset of ``non-crossing marked graphs'' with vertex set \A, where a marked
graph is defined as a geometric graph together with a subset of its vertices.
The poset of non-crossing graphs on \A appears as the complement of the star
of a face in that polyhedron.
The polyhedron has a unique maximal bounded face, of dimension
where is the number of points of \A in the interior of \conv(\A). The
vertices of this polytope are all the pseudo-triangulations of \A, and the
edges are flips of two types: the traditional diagonal flips (in
pseudo-triangulations) and the removal or insertion of a single edge.
As a by-product of our construction we prove that all pseudo-triangulations
are infinitesimally rigid graphs.Comment: 28 pages, 16 figures. Main change from v1 and v2: Introduction has
been reshape
Triangulating the Real Projective Plane
We consider the problem of computing a triangulation of the real projective
plane P2, given a finite point set S={p1, p2,..., pn} as input. We prove that a
triangulation of P2 always exists if at least six points in S are in general
position, i.e., no three of them are collinear. We also design an algorithm for
triangulating P2 if this necessary condition holds. As far as we know, this is
the first computational result on the real projective plane
The geometry of flip graphs and mapping class groups
The space of topological decompositions into triangulations of a surface has
a natural graph structure where two triangulations share an edge if they are
related by a so-called flip. This space is a sort of combinatorial
Teichm\"uller space and is quasi-isometric to the underlying mapping class
group. We study this space in two main directions. We first show that strata
corresponding to triangulations containing a same multiarc are strongly convex
within the whole space and use this result to deduce properties about the
mapping class group. We then focus on the quotient of this space by the mapping
class group to obtain a type of combinatorial moduli space. In particular, we
are able to identity how the diameters of the resulting spaces grow in terms of
the complexity of the underlying surfaces.Comment: 46 pages, 23 figure
Flipping Cubical Meshes
We define and examine flip operations for quadrilateral and hexahedral
meshes, similar to the flipping transformations previously used in triangular
and tetrahedral mesh generation.Comment: 20 pages, 24 figures. Expanded journal version of paper from 10th
International Meshing Roundtable. This version removes some unwanted
paragraph breaks from the previous version; the text is unchange
Combinatorial properties of the K3 surface: Simplicial blowups and slicings
The 4-dimensional abstract Kummer variety K^4 with 16 nodes leads to the K3
surface by resolving the 16 singularities. Here we present a simplicial
realization of this minimal resolution. Starting with a minimal 16-vertex
triangulation of K^4 we resolve its 16 isolated singularities - step by step -
by simplicial blowups. As a result we obtain a 17-vertex triangulation of the
standard PL K3 surface. A key step is the construction of a triangulated
version of the mapping cylinder of the Hopf map from the real projective
3-space onto the 2-sphere with the minimum number of vertices. Moreover we
study simplicial Morse functions and the changes of their levels between the
critical points. In this way we obtain slicings through the K3 surface of
various topological types.Comment: 31 pages, 3 figure
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