1,689 research outputs found

    Ground Robotic Hand Applications for the Space Program study (GRASP)

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    This document reports on a NASA-STDP effort to address research interests of the NASA Kennedy Space Center (KSC) through a study entitled, Ground Robotic-Hand Applications for the Space Program (GRASP). The primary objective of the GRASP study was to identify beneficial applications of specialized end-effectors and robotic hand devices for automating any ground operations which are performed at the Kennedy Space Center. Thus, operations for expendable vehicles, the Space Shuttle and its components, and all payloads were included in the study. Typical benefits of automating operations, or augmenting human operators performing physical tasks, include: reduced costs; enhanced safety and reliability; and reduced processing turnaround time

    A novel hand exoskeleton with series elastic actuation for modulated torque transfer

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    Abstract Among wearable robotic devices, hand exoskeletons present an important and persistent challenge due to the compact dimensions and kinematic complexity of the human hand. To address these challenges, this paper introduces HandeXos-Beta (HX-β), a novel index finger-thumb exoskeleton for hand rehabilitation. The HX-β system features an innovative kinematic architecture that allows independent actuation of thumb flexion/extension and circumduction (opposition), thus enabling a variety of naturalistic and functional grip configurations. Furthermore, HX-β features a novel series-elastic actuators (SEA) architecture that directly measures externally transferred torque in real-time, and thus enables both position- and torque-controlled modes of operation, allowing implementation of both robot-in-charge and user-in-charge exercise paradigms. Finally, HX-β's adjustable orthosis, passive degrees of freedom, and under-actuated control scheme allow for optimal comfort, robot-user joint alignment, and flexible actuation for users of various hand sizes. In addition to the mechatronic design and resulting functional capabilities of HX-β, this work presents a series of physical performance characterizations, including the position- and torque-control system performance, frequency response, end effector force, and output impedance. By each measure, the HX-β exhibited performance comparable or superior to previously reported hand exoskeletons, including position and torque step response times on the order of 0.3 s, −3 dB cut-off frequencies ranging from approximately 2.5 to 4 Hz, and fingertip output forces on the order of 4 N. During use by a healthy subject in torque-controlled transparent mode, the HX-β orthosis joints exhibited appropriately low output impedance, ranging from 0.42 to −0.042 Nm/rad at 1 Hz, over a range of functional grasps performed at real-life speeds. This combination of lab bench characterizations and functional evaluation provides a comprehensive verification of the design and performance of the HandeXos Beta exoskeleton, and its suitability for clinical application in hand rehabilitation

    The role of morphology of the thumb in anthropomorphic grasping : a review

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    The unique musculoskeletal structure of the human hand brings in wider dexterous capabilities to grasp and manipulate a repertoire of objects than the non-human primates. It has been widely accepted that the orientation and the position of the thumb plays an important role in this characteristic behavior. There have been numerous attempts to develop anthropomorphic robotic hands with varying levels of success. Nevertheless, manipulation ability in those hands is to be ameliorated even though they can grasp objects successfully. An appropriate model of the thumb is important to manipulate the objects against the fingers and to maintain the stability. Modeling these complex interactions about the mechanical axes of the joints and how to incorporate these joints in robotic thumbs is a challenging task. This article presents a review of the biomechanics of the human thumb and the robotic thumb designs to identify opportunities for future anthropomorphic robotic hands

    State-of-the-Art of Hand Exoskeleton Systems

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    This paper deals with the analysis of the state-of-the-art of robotic hand exoskeletons (updated at May 2011), which is intended as the first step of a designing activity. A large number of hand exoskeletons (both products and prototypes) that feature some common characteristics and many special peculiarities are reported in the literature. Indeed, in spite of very similar functionalities, different hand exoskeletons can be extremely different for the characteristics of their mechanism architectures, control systems and working principles. The aim of this paper is to provide the reader with a complete and schematic picture of the state-of-the-art of hand exoskeletons. The focus is placed on the description of the main aspects that are involved in the exoskeleton design such as the system kinematics, the actuator systems, the transmission parts and the control schemes. Additionally, the critical issues provided by the literature analysis are discussed in order to enlighten the differences and the common features of different practical solutions. This paper may help to understand both the reasons why certain solutions are proposed for the different applications and the advantages and drawbacks of the different designs proposed in the literature. The motivation of this study is the need to design a new hand exoskeleton for rehabilitation purposes

    Innovative robot hand designs of reduced complexity for dexterous manipulation

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    This thesis investigates the mechanical design of robot hands to sensibly reduce the system complexity in terms of the number of actuators and sensors, and control needs for performing grasping and in-hand manipulations of unknown objects. Human hands are known to be the most complex, versatile, dexterous manipulators in nature, from being able to operate sophisticated surgery to carry out a wide variety of daily activity tasks (e.g. preparing food, changing cloths, playing instruments, to name some). However, the understanding of why human hands can perform such fascinating tasks still eludes complete comprehension. Since at least the end of the sixteenth century, scientists and engineers have tried to match the sensory and motor functions of the human hand. As a result, many contemporary humanoid and anthropomorphic robot hands have been developed to closely replicate the appearance and dexterity of human hands, in many cases using sophisticated designs that integrate multiple sensors and actuators---which make them prone to error and difficult to operate and control, particularly under uncertainty. In recent years, several simplification approaches and solutions have been proposed to develop more effective and reliable dexterous robot hands. These techniques, which have been based on using underactuated mechanical designs, kinematic synergies, or compliant materials, to name some, have opened up new ways to integrate hardware enhancements to facilitate grasping and dexterous manipulation control and improve reliability and robustness. Following this line of thought, this thesis studies four robot hand hardware aspects for enhancing grasping and manipulation, with a particular focus on dexterous in-hand manipulation. Namely: i) the use of passive soft fingertips; ii) the use of rigid and soft active surfaces in robot fingers; iii) the use of robot hand topologies to create particular in-hand manipulation trajectories; and iv) the decoupling of grasping and in-hand manipulation by introducing a reconfigurable palm. In summary, the findings from this thesis provide important notions for understanding the significance of mechanical and hardware elements in the performance and control of human manipulation. These findings show great potential in developing robust, easily programmable, and economically viable robot hands capable of performing dexterous manipulations under uncertainty, while exhibiting a valuable subset of functions of the human hand.Open Acces

    Design of a robotic hand with a biologically-inspired parallel actuation system for prosthetic applications

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    Trabajo presentado al 34th Annual Mechanisms and Robotics Conference celebrado en Quebec del 15 al 18 de agosto de 2010.This paper presents the design of a robotic hand for prosthetic applications. The main characteristic of this robotic hand is its biologically-inspired parallel actuation system, which is based on the behavior/strength space of the Flexor Digitorum Profundus (FDP) and the Flexor Digitorum Superficialis (FDS) muscles. The design separates the strength space of the FDS and FDP muscles into a lighter strength region where finer manipulation and general approach tasks are executed, and a higher strength region where the more robust grasps are achieved. Two parallel actuator types and kinematic structures are designed to complement the requirements of both strength space regions.This research was performed under an award/contract from Telemedicine Advanced Technology Research Center (TATRC), of the U.S. Army Medical Research and Materiel Command (USAMRMC) of the U.S. Department of Defense.Peer Reviewe

    Exodex Adam—A Reconfigurable Dexterous Haptic User Interface for the Whole Hand

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    Applications for dexterous robot teleoperation and immersive virtual reality are growing. Haptic user input devices need to allow the user to intuitively command and seamlessly “feel” the environment they work in, whether virtual or a remote site through an avatar. We introduce the DLR Exodex Adam, a reconfigurable, dexterous, whole-hand haptic input device. The device comprises multiple modular, three degrees of freedom (3-DOF) robotic fingers, whose placement on the device can be adjusted to optimize manipulability for different user hand sizes. Additionally, the device is mounted on a 7-DOF robot arm to increase the user’s workspace. Exodex Adam uses a front-facing interface, with robotic fingers coupled to two of the user’s fingertips, the thumb, and two points on the palm. Including the palm, as opposed to only the fingertips as is common in existing devices, enables accurate tracking of the whole hand without additional sensors such as a data glove or motion capture. By providing “whole-hand” interaction with omnidirectional force-feedback at the attachment points, we enable the user to experience the environment with the complete hand instead of only the fingertips, thus realizing deeper immersion. Interaction using Exodex Adam can range from palpation of objects and surfaces to manipulation using both power and precision grasps, all while receiving haptic feedback. This article details the concept and design of the Exodex Adam, as well as use cases where it is deployed with different command modalities. These include mixed-media interaction in a virtual environment, gesture-based telemanipulation, and robotic hand–arm teleoperation using adaptive model-mediated teleoperation. Finally, we share the insights gained during our development process and use case deployments

    A review of unilateral grippers for meat industry automation

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    With the expectation that meat consumption will grow by 12% over the next decade, coupled with the reported labour issues and viruses attacking human and animal health, there is a growing requirement for red meat slaughterhouse automation. Changes to current abattoir setups and processes are necessary to realise for sustainable, low-cost and scalable automation. However, to achieve such autonomous nirvana, simple, cost-efficient and robust tooling to support these systems are sought. This includes grippers used to hold, manipulate and transport workpieces, such as primal cuts of red meat, for example, with the simplest type being unilateral gripping systems. Scope and approach This paper critically reviews various unilateral gripping solutions available in cross-industry sectors or developed in research that could be used or adapted for the meat industry. Criteria for such tooling are simplicity, low-cost, durability and robustness, whilst being capable of gripping highly deformable objects of various structures and maintaining safety and hygiene standards. The focus is on air-driven grippers due to their ability to hold high payloads without causing visual and physical damage to the product. Key findings and conclusions Three pneumatic-based unilateral gripper principles, namely Coanda, Bernoulli and Vacuum, are critically reviewed for their feasibility in meat industry automation. In conclusion, the simple vacuum-based system offers the best solution of holding force and low damage thresholds. However, vacuum based design and adaption requires thought for meat surface and structure variance. This will inevitably lead to future experimental research and development work.A review of unilateral grippers for meat industry automationpublishedVersio
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