17,520 research outputs found
What are we being told about how to teach games? a three-dimensional analysis of comparative research into different instructional studies in Physical Education and School Sports
Determining what pedagogical approach could be most effective in delivering the desired learning outcomes in teaching games has been
one of the more relevant concerns for physical education teachers, coaches and researches in the last few decades. Nevertheless, until
recently, the research carried out in this field has been little profuse, has met with several difficulties and has been made from different
perspectives, which has complicated its analysis altogether. The present study follows three main objectives: a) to analyse the nature of
the interventions used in the comparative investigation directed to teaching sports, b) to determine the effects of the levels of treatment
and, c) to outline some didactic consequences. Twenty comparative studies were selected for a systematic review
Rethinking sport teaching in physical education: A case study of research based innovation in teacher education
This paper focuses on the significance of physical education teacher education (PETE) in the diffusion of 'new' thinking about sport teaching in physical education. It explores issues arising from a case study investigation that sought to respond to the critical commentary about the form and substance of sport teaching in physical education by supporting innovation in school curriculum and pedagogy through pre-service teacher education. The study was designed to challenge PETE pre-service teachers' thinking about sport curriculum and pedagogy in physical education, introduce them to new thinking about models and specifically, the sport literacy model (Drummond & Pill, 2011; Pill, 2009, 2010). Details of the research design are presented and the insights that the data have provided in relation to challenges and opportunities that teacher educators and teacher education courses confront in seeking to promote and support curriculum and pedagogical innovation are discussed
Tactical Preparation in Sport Games and Motivational Teaching of Sport Games Tactics in Physical Education Lessons and Training Units
In this chapter, we deal with issues that are relevant to educational processes where the cultivation of game performance is a primary or parallel goal. Developmental tendencies in sport games focus not only on the content of the training process, its rationalization and optimization, but also on the content of teaching sport games, which recently have significantly influenced the preparation and preparedness of players and pupils in school physical education and in training process too. Didactic process in sport games is understood as a system of interactions (mutual relationships and mutual influence) among the main subsystems: pupils or players, teacher or coach, content and conditions with the intention to cultivate the game performance of individuals or team. Tactics, generally refers to a playerâs system of acting, system of various alternatives of decision-making responses, which allows in a time-bounded concept of a goal realize playerâs conduct and teamâs conduct within the short-term relation. Chapter provides the comparison of traditional approach and approach of teaching games for understanding. Teaching tactics in physical education and training process is very important part of educational process and the motivation for learning is an integral part of whole activity
Strategic understandings:An investigation of professional academy youth soccer coachesâ interpretation, knowledge and application of game strategies
The purpose of this study was to explore professional soccer coachesâ interpretations of features suggesting playersâ game understanding across the age phases of professional academy youth soccer in England, with particular attention paid to the role of strategic understanding. Semistructured interviews were conducted with coaches (nâ=â19) of players aged 9â23 years to better understand how coaches understand and apply methods to develop playersâ strategic game understanding. Data revealed that coaches prioritized the technical and tactical development of their players over strategic development. However, across the age phases, coaches encountered challenges with coaching for strategic understanding (i.e., maintaining control of the game, players as problem solvers, player reflection, and coaching individuals within a team). The authors suggest that coaches and program designers need to show more intent toward developing playersâ strategic understanding, becoming more purposeful when choosing âhowâ to develop this. In particular, coaches should consider how coaching methods that seek to develop playersâ metacognitive game skills can be applied, with the goal of developing self-aware, flexible, and independent players as learners who demonstrate an appropriately âdeepâ understanding of the game
Development of a behavioural assessment system for achievement motivation in soccer matches
The aim of present investigation was to develop the behavioural instrument for measuring the
achievement motivation in sport matches. According to 5-stage behavioural measurement system,
the instrument was established and was applied for Iran national soccer team among three
matches. The results have revealed the good validity, intra-rater, and inter-rater reliabilities for
measuring motivational behaviours in sport contexts. In addition, the repeated measure analysis of
variance has shown the applicability of new instrument for studying the association of
achievement behaviours with successful performance, through significant differences between
achievement behaviours in different matches with varied outcomes (p<.05).It seems the developed
instrument is applicable for coaches to discriminate achievement behaviours of players during the
match and select their strategy and playersâ substitutions according to their trends and behaviours
for success
The Teaching of Skills in Games and Sports
The teaching of skills for use in a variety of sports, games and recreational activities has historically formed an integral part of a comprehensive physical education program. Whilst there has been a push towards lifetime fitness and physical activities that require minimal skill development, different ways of thinking about teaching related skills allow sport and game play to remain as two of many important physical activity options available to students. In essence, all children should be provided with the opportunities to develop the confidence and competence to choose not to play sports or games at a later stage in life, rather than be forced from them because of a lack of opportunity
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Impacts of the Game-Centered Approach on Cognitive Learning of Game Play and Game Performance during 5-week of Spring Season with Intercollegiate Female Soccer Players
Game-centered approaches have been increasingly recognized for their features and the impacts in coaching profession. Research with the game-centered approach is still underdeveloped in coaching sports and physical activities. Therefore, the purpose of this study was to describe the impacts of the game-centered approach on cognitive learning of game play and game performance during 5-week of spring season with intercollegiate female soccer players.
Game performances at beginning, mid, and end of the season were examined through Game Performance Assessment Inventory (GPAI) with seventeen participants. Cognitive learning of game play was also assessed with instant recalls and practice journals with all participants as well as simulated recall with three target players.
Results indicated the potential to improve the playersâ game performance with the game-centered approach through reinforcing the recognition of more quality game information in larger scale and the adjustments on and off the ball movements. In the complex and dynamic game learning situation, the players were seemed to identify the key tactical/technical components of the soccer game. The learning process supported the cognitive learning of game play by interacting mind and body as well as building different domains of game knowledge through the game-centered approach. The players used the game information to make adaptations through the complex game situation, and then constructed and built the cognitive representation which became more meaningful knowledge in the game. Additionally, this study positively supported the game learning through social interaction. The players were encouraged to communicate with each other, construct the tactical meaning through the interaction with other players, and reflect on their learning in the game situation.
In conclusion, the playersâ cognitive learning with and without the ball was enhanced by being able to analyze more quality game information and linking different domain-specific knowledge. There were also some positive components which could have indicated the potential improvement of actual game performance. Additionally, the players seemed to be encouraged to carefully observe the game situation, analyze them, make tactical decisions, and construct game knowledge through the collaboration of body and mind as well as the social interaction with other players
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