2,845 research outputs found

    Development of a Car-like Online Navigation Testbed

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    We present new realtime path planning and collision avoidance algorithms for an autonomous rover equipped with a laser range finder to be used as a platform for multi-agent navigation and control in unknown environments. For successful navigation, such tasks as localization, map-building, and collision avoidance should be handled at the vehicle level. The proposed architecture covers these aspects of robotic path- planning in a modular and robust manner, allowing quicker development of more sophisticated path-planners. Using a conventional SLAM algorithm, a feature map and the location of the vehicle is obtained. The information for orientation and distance of the obstacles ahead is available from a laser range finder. The proposed collision avoidance algorithm provides multiple paths to guide the vehicle through the environment. The system acts as a self-contained extendable platform for development and testing of high-level pathfinders

    Messiah: An ITS drive safety application

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    This article describes a novel safety application based on the open source navigation software OsmAnd, which runs on the Android platform. The application offers vehicles with "smart navigation", and maintains a network of the vehicles that use our application. The process of network creation and maintenance is important as our application enables vehicles to communicate with one another to exchange useful information. The main function of the application is to inform vehicles of relevant vehicles approaching, termed as "administrative vehicles" in this article, and include ambulances, police cars and fire brigades. Based on the received information, our application notifies the driver, who can now take navigation decisions based on it. While developing the application, problems were found when attempting to create an Ad-hoc network. A solution to the problem of managing the Ad-hoc network has been proposed and is under development

    Towards a Testbed for Dynamic Vehicle Routing Algorithms

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    Since modern transport services are becoming more flexible, demand-responsive, and energy/cost efficient, there is a growing demand for large-scale microscopic simulation platforms in order to test sophisticated routing algorithms. Such platforms have to simulate in detail, not only the dynamically changing demand and supply of the relevant service, but also traffic flow and other relevant transport services. This paper presents the DVRP extension to the open-source MATSim simulator. The extension is designed to be highly general and customizable to simulate a wide range of dynamic rich vehicle routing problems. The extension allows plugging in of various algorithms that are responsible for continuous re-optimisation of routes in response to changes in the system. The DVRP extension has been used in many research and commercial projects dealing with simulation of electric and autonomous taxis, demand-responsive transport, personal rapid transport, free-floating car sharing and parking search

    Managing big data experiments on smartphones

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    The explosive number of smartphones with ever growing sensing and computing capabilities have brought a paradigm shift to many traditional domains of the computing field. Re-programming smartphones and instrumenting them for application testing and data gathering at scale is currently a tedious and time-consuming process that poses significant logistical challenges. Next generation smartphone applications are expected to be much larger-scale and complex, demanding that these undergo evaluation and testing under different real-world datasets, devices and conditions. In this paper, we present an architecture for managing such large-scale data management experiments on real smartphones. We particularly present the building blocks of our architecture that encompassed smartphone sensor data collected by the crowd and organized in our big data repository. The given datasets can then be replayed on our testbed comprising of real and simulated smartphones accessible to developers through a web-based interface. We present the applicability of our architecture through a case study that involves the evaluation of individual components that are part of a complex indoor positioning system for smartphones, coined Anyplace, which we have developed over the years. The given study shows how our architecture allows us to derive novel insights into the performance of our algorithms and applications, by simplifying the management of large-scale data on smartphones

    F1/10: An Open-Source Autonomous Cyber-Physical Platform

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    In 2005 DARPA labeled the realization of viable autonomous vehicles (AVs) a grand challenge; a short time later the idea became a moonshot that could change the automotive industry. Today, the question of safety stands between reality and solved. Given the right platform the CPS community is poised to offer unique insights. However, testing the limits of safety and performance on real vehicles is costly and hazardous. The use of such vehicles is also outside the reach of most researchers and students. In this paper, we present F1/10: an open-source, affordable, and high-performance 1/10 scale autonomous vehicle testbed. The F1/10 testbed carries a full suite of sensors, perception, planning, control, and networking software stacks that are similar to full scale solutions. We demonstrate key examples of the research enabled by the F1/10 testbed, and how the platform can be used to augment research and education in autonomous systems, making autonomy more accessible

    AutoDRIVE: A Comprehensive, Flexible and Integrated Cyber-Physical Ecosystem for Enhancing Autonomous Driving Research and Education

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    Prototyping and validating hardware-software components, sub-systems and systems within the intelligent transportation system-of-systems framework requires a modular yet flexible and open-access ecosystem. This work presents our attempt towards developing such a comprehensive research and education ecosystem, called AutoDRIVE, for synergistically prototyping, simulating and deploying cyber-physical solutions pertaining to autonomous driving as well as smart city management. AutoDRIVE features both software as well as hardware-in-the-loop testing interfaces with openly accessible scaled vehicle and infrastructure components. The ecosystem is compatible with a variety of development frameworks, and supports both single and multi-agent paradigms through local as well as distributed computing. Most critically, AutoDRIVE is intended to be modularly expandable to explore emergent technologies, and this work highlights various complementary features and capabilities of the proposed ecosystem by demonstrating four such deployment use-cases: (i) autonomous parking using probabilistic robotics approach for mapping, localization, path planning and control; (ii) behavioral cloning using computer vision and deep imitation learning; (iii) intersection traversal using vehicle-to-vehicle communication and deep reinforcement learning; and (iv) smart city management using vehicle-to-infrastructure communication and internet-of-things

    Low-Cost GNSS Simulators with Wireless Clock Synchronization for Indoor Positioning

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    In regions where global navigation satellite systems (GNSS) signals are unavailable, such as underground areas and tunnels, GNSS simulators can be deployed for transmitting simulated GNSS signals. Then, a GNSS receiver in the simulator coverage outputs the position based on the received GNSS signals (e.g., Global Positioning System (GPS) L1 signals in this study) transmitted by the corresponding simulator. This approach provides periodic position updates to GNSS users while deploying a small number of simulators without modifying the hardware and software of user receivers. However, the simulator clock should be synchronized to the GNSS satellite clock to generate almost identical signals to the live-sky GNSS signals, which is necessary for seamless indoor and outdoor positioning handover. The conventional clock synchronization method based on the wired connection between each simulator and an outdoor GNSS antenna causes practical difficulty and increases the cost of deploying the simulators. This study proposes a wireless clock synchronization method based on a private time server and time delay calibration. Additionally, we derived the constraints for determining the optimal simulator coverage and separation between adjacent simulators. The positioning performance of the proposed GPS simulator-based indoor positioning system was demonstrated in the underground testbed for a driving vehicle with a GPS receiver and a pedestrian with a smartphone. The average position errors were 3.7 m for the vehicle and 9.6 m for the pedestrian during the field tests with successful indoor and outdoor positioning handovers. Since those errors are within the coverage of each deployed simulator, it is confirmed that the proposed system with wireless clock synchronization can effectively provide periodic position updates to users where live-sky GNSS signals are unavailable.Comment: Submitted to IEEE Acces
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