117 research outputs found

    Non-contact magnetic driving bioinspired Venus flytrap robot based on bistable anti-symmetric CFRP structure

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    The Venus flytrap takes advantage of its bistability to generate rapid closure motion for capturing its prey. A bioinspired Venus flytrap robot with bistable artificial leaves is presented in this paper. Non-contact electromagnetic driving method is proposed to actuate the Venus flytrap robot's artificial leaves, which are made of anti-symmetric carbon fiber reinforced prepreg (CFRP) cylindrical shells. Magnetic force is generated by using the electromagnet and applied on the shell's curve edge to unbend the shell, and then the bending process transmits from one edge to the whole surface. The required magnetic force for the snap-through process of the bistable CFRP structure is determined from experimental test and compared with the result of finite element simulation. The test of the snap-through process of the Venus flytrap robot show that the Venus flytrap robot can generate a rapid snapping motion by the electromagnet actuation

    Design of Bistable Soft Deployable Structures via a Kirigami-inspired Planar Fabrication Approach

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    Fully soft bistable mechanisms have shown extensive applications ranging from soft robotics, wearable devices, and medical tools, to energy harvesting. However, the lack of design and fabrication methods that are easy and potentially scalable limits their further adoption into mainstream applications. Here a top-down planar approach is presented by introducing Kirigami-inspired engineering combined with a pre-stretching process. Using this method, Kirigami-Pre-stretched Substrate-Kirigami trilayered precursors are created in a planar manner; upon release, the strain mismatch -- due to the pre-stretching of substrate -- between layers would induce an out-of-plane buckling to achieve targeted three dimensional (3D) bistable structures. By combining experimental characterization, analytical modeling, and finite element simulation, the effect of the pattern size of Kirigami layers and pre-stretching on the geometry and stability of resulting 3D composites is explored. In addition, methods to realize soft bistable structures with arbitrary shapes and soft composites with multistable configurations are investigated, which could encourage further applications. Our method is demonstrated by using bistable soft Kirigami composites to construct two soft machines: (i) a bistable soft gripper that can gently grasp delicate objects with different shapes and sizes and (ii) a flytrap-inspired robot that can autonomously detect and capture objects

    Bioinspired Light Robots from Liquid Crystal Networks

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    Bioinspired material research aims at learning from the sophisticated design principles of nature, in order to develop novel artificial materials with advanced functionalities. Some of the sophisticated capabilities of biological materials, such as their ability to self-heal or adapt to environmental changes, are challenging to realize in artificial systems. Nevertheless, many efforts have been recently devoted to develop artificial materials with adaptive functions, especially materials which can generate movement in response to external stimuli. One such effort is the field of soft robots, which aims towards fabrication of autonomous adaptive systems with flexibility, beyond the current capability of conventional robotics. However, in most cases, soft robots still need to be connected to hard electronics for powering and rely on complicated algorithms to control their deformation modes. Soft robots that can be powered remotely and are capable of self-regulating function, are of great interest across the scientific community.In order to realize such responsive and adaptive systems, researches across the globe are making constant efforts to develop new, ever-more sophisticated stimuliresponsive materials. Among the different stimuli-responsive materials, liquid crystal networks (LCNs) are the most suited ones to design smart actuating systems as they can be controlled and powered remotely with light and thereby obviate the need for external control circuitry. They enable pre-programable shape changes, hence equipping a single material with multiple actuation modes. In addition to light, they can also be actuated by variety of stimuli such as heat, humidity, pH, electric and magnetic fields etc., or a combination of these. Based on these advantages of LCNs, we seek inspiration from natural actuator systems present in plants and animals to devise different light controllable soft robotic systems.In this thesis, inspired from biological systems such as octopus arm movements, iris movements in eyes, object detection and capturing ability of Venus flytraps and opening and closing of certain nocturnal flowers, we demonstrate several light robots that can be programmed to show pre-determined shape changes. By employing a proper device design, these light robots can even show the characteristics of selfregulation and object recognition, which brings new advances to the field of LCNbased light robots. For instance, octopod light robot can show bidirectional bending owing to alignment programming using a commercial laser projector; artificial iris is a fully light controllable device that can self-regulate its aperture size based on intensity of incident light; the optical flytrap can not only autonomously close on an object coming into its ‘‘mouth’’ but it can also distinguish between different kinds of objects based on optical feedback, and finally, integration of light and humidity responsiveness in a single LCN actuator enables a nocturnal flower-mimicking actuator, which provides an opportunity to understand the delicate interplay between different simultaneously occurring stimuli in a monolithic actuator.We believe that besides providing a deeper understanding on the photoactuation in liquid crystal networks, at fundamental level, our work opens new avenues by providing several pathways towards next-generation intelligent soft microrobots

    Morphino: A nature-inspired tool for the design of shape-changing interfaces

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    The HCI community has a strong and growing interest in shape-changing interfaces (SCIs) that can offer dynamic af- fordance. In this context, there is an increasing need for HCI researchers and designers to form close relationships with dis- ciplines such as robotics and material science in order to be able to truly harness the state-of-the-art in morphing technolo- gies. To help these synergies arise, we present Morphino: a card-based toolkit to inspire shape-changing interface designs. Our cards bring together a collection of morphing mechanisms already established in the multidisciplinary literature and illustrate them through familiar examples from nature. We begin by detailing the design of the cards, based on a review of shape-change in nature; then, report on a series of design sessions conducted to demonstrate their usefulness in generating new ideas and in helping end-users gain a better understanding of the possibilities for shape-changing materials

    Plant-Morphing Strategies and Plant-Inspired Soft Actuators Fabricated by Biomimetic Four-Dimensional Printing: A Review

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    From Frontiers via Jisc Publications RouterHistory: collection 2021, received 2021-01-10, accepted 2021-03-09, epub 2021-05-04Publication status: PublishedFor prey, seeding, and protection, plants exhibit ingenious adaptive motions that respond autonomously to environmental stimuli by varying cellular organization, anisotropic orientation of cellulose fibers, mechanical instability design, etc. Notably, plants do not leverage muscle and nerves to produce and regulate their motions. In contrast, they harvest energy from the ambient environment and compute through embodied intelligence. These characteristics make them ideal candidates for application in self-morphing devices. Four-dimensional (4D) printing is a bottom-up additive manufacturing method that builds objects with the ability to change shape/properties in a predetermined manner. A versatile motion design catalog is required to predict the morphing processes and final states of the printed parts. This review summarizes the morphing and actuation mechanisms of plants and concludes with the recent development of 4D-printed smart materials inspired by the locomotion and structures of plant systems. We provide analyses of the challenges and our visions of biomimetic 4D printing, hoping to boost its application in soft robotics, smart medical devices, smart parts in aerospace, etc

    Design principles of hair-like structures as biological machines

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    Hair-like structures are prevalent throughout biology and frequently act to sense or alter interactions with an organism's environment. The overall shape of a hair is simple: a long, filamentous object that protrudes from the surface of an organism. This basic design, however, can confer a wide range of functions, owing largely to the flexibility and large surface area that it usually possesses. From this simple structural basis, small changes in geometry, such as diameter, curvature and inter-hair spacing, can have considerable effects on mechanical properties, allowing functions such as mechanosensing, attachment, movement and protection. Here, we explore how passive features of hair-like structures, both individually and within arrays, enable diverse functions across biology. Understanding the relationships between form and function can provide biologists with an appreciation for the constraints and possibilities on hair-like structures. Additionally, such structures have already been used in biomimetic engineering with applications in sensing, water capture and adhesion. By examining hairs as a functional mechanical unit, geometry and arrangement can be rationally designed to generate new engineering devices and ideas

    Root-to-shoot communication for the coding of object thickness in pea plants

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    Plants characterized by a weak steam, such as climbing plants, need to find a potential support (i.e., a stick or a wooden trunk) to reach the greatest light exposure. Since Darwin’s observation, several studies on the searching and attachment behaviors of climbing plants have reported the unique ability of climbing plants to process different support features as to modulate their movement accordingly. Nevertheless, the strategies underlying this ability have yet to be uncovered. The present research tries to fill this gap by investigating how the interaction between the above- (i.e., stem, tendril, …) and below-ground (i.e., the root system) plant’s organs is played out in the kinematics of the approach to grasp movement. The movement of pea plants (Pisum sativum L.) toward a stimulus characterized by different thicknesses with respect to the below- and above-ground part of it (i.e., perturbed conditions) was assessed by means of three-dimensional (3D) kinematical analysis. Control conditions, in which one-thickness stimulus (i.e., thin, or thick) was presented, were also considered. Results suggest the contribution of the root system in sensing, coding, and processing below-ground information and how such information is evaluated and eventually modified at the level of the aerial part of the plant to fulfill the end-goal of the movement. Results are discussed in terms of a functional equilibrium reached through a crosstalk between the grounded and the aerial components of the plant.Plants characterized by a weak steam, such as climbing plants, need to find a potential support (i.e., a stick or a wooden trunk) to reach the greatest light exposure. Since Darwin’s observation, several studies on the searching and attachment behaviors of climbing plants have reported the unique ability of climbing plants to process different support features as to modulate their movement accordingly. Nevertheless, the strategies underlying this ability have yet to be uncovered. The present research tries to fill this gap by investigating how the interaction between the above- (i.e., stem, tendril, …) and below-ground (i.e., the root system) plant’s organs is played out in the kinematics of the approach to grasp movement. The movement of pea plants (Pisum sativum L.) toward a stimulus characterized by different thicknesses with respect to the below- and above-ground part of it (i.e., perturbed conditions) was assessed by means of three-dimensional (3D) kinematical analysis. Control conditions, in which one-thickness stimulus (i.e., thin, or thick) was presented, were also considered. Results suggest the contribution of the root system in sensing, coding, and processing below-ground information and how such information is evaluated and eventually modified at the level of the aerial part of the plant to fulfill the end-goal of the movement. Results are discussed in terms of a functional equilibrium reached through a crosstalk between the grounded and the aerial components of the plant

    Actuation Technologies for Soft Robot Grippers and Manipulators: A Review

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    Purpose of Review The new paradigm of soft robotics has been widely developed in the international robotics community. These robots being soft can be used in applications where delicate yet effective interaction is necessary. Soft grippers and manipulators are important, and their actuation is a fundamental area of study. The main purpose of this work is to provide readers with fast references to actuation technologies for soft robotic grippers in relation to their intended application. Recent Findings The authors have surveyed recent findings on actuation technologies for soft grippers. They presented six major kinds of technologies which are either used independently for actuation or in combination, e.g., pneumatic actuation combined with electro-adhesion, for certain applications. Summary A review on the latest actuation technologies for soft grippers and manipulators is presented. Readers will get a guide on the various methods of technology utilization based on the application
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