5 research outputs found

    American sign language finger challenge

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    In current websites and computer assisted learning programs, there are no interactive products that truly present real time fingerspelling in American Sign Language (ASL). At best, a site dislpays an array of illustrated static manual letters, which are displayed side by side like the roman alphabet letters to form a word. Another site flashes sequential photos of manual letters, as in the word, S-W-E-A-T-E-R , after which you type what you think you saw. In either case this is not real-time fingerspelling. Using the publication reference Expressive and Receptive Fingerspelling for Hearing Adults by Lavera M. Guillory, Macromedia Director MX 2004, this thesis is an interactive computer assisted instructional product, designed to improve students\u27 receptive abilities when using ASL fingerspelling. This was achieved by incorporating the transitions from letter to letter using real-time animation, and provides a realistic representation. Explored and created is a dynamic user experience that is clean, innovative and easy to navigate. Adobe Photoshop and Adobe Illustrator generate the simple gray on white vector line art from images extracted from video clips. The SWF animations were compiled in Flash, while Director was used to create challenges for one to seven letter words and finger combinations

    Weekly Kentucky New Era, February 15, 1901

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    Weekly Kentucky New Era, February 15, 1901

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    Weekly Kentucky New Era, February 15, 1901

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    A Grammar of Italian Sign Language (LIS)

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    A Grammar of Italian Sign Language (LIS) is a comprehensive presentation of the grammatical properties of LIS. It has been conceived as a tool for students, teachers, interpreters, the Deaf community, researchers, linguists and whoever is interested in the study of LIS. It is one output of the Horizon 2020 SIGN-HUB project. It is composed of six Parts: Part 1 devoted to the social and historical background in which the language has developed, and five Parts covering the main properties of Phonology, Lexicon, Morphology, Syntax and Pragmatics. Thanks to the electronic format of the grammar, text and videos are highly interconnected and are designed to fit the description of a visual language
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