492 research outputs found

    Mechanism and Control of Anthropomorphic Biped Robots

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    Lower body design of the ‘iCub’ a human-baby like crawling robot

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    The development of robotic cognition and a greater understanding of human cognition form two of the current greatest challenges of science. Within the RobotCub project the goal is the development of an embodied robotic child (iCub) with the physical and ultimately cognitive abilities of a 2frac12 year old human baby. The ultimate goal of this project is to provide the cognition research community with an open human like platform for understanding of cognitive systems through the study of cognitive development. In this paper the design of the mechanisms adopted for lower body and particularly for the leg and the waist are outlined. This is accompanied by discussion on the actuator group realisation in order to meet the torque requirements while achieving the dimensional and weight specifications. Estimated performance measures of the iCub are presented

    Evolution of humanoid robot and contribution of various countries in advancing the research and development of the platform

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    A human like autonomous robot which is capable to adapt itself with the changing of its environment and continue to reach its goal is considered as Humanoid Robot. These characteristics differs the Android from the other kind of robots. In recent years there has been much progress in the development of Humanoid and still there are a lot of scopes in this field. A number of research groups are interested in this area and trying to design and develop a various platforms of Humanoid based on mechanical and biological concept. Many researchers focus on the designing of lower torso to make the Robot navigating as like as a normal human being do. Designing the lower torso which includes west, hip, knee, ankle and toe, is the more complex and more challenging task. Upper torso design is another complex but interesting task that includes the design of arms and neck. Analysis of walking gait, optimal control of multiple motors or other actuators, controlling the Degree of Freedom (DOF), adaptability control and intelligence are also the challenging tasks to make a Humanoid to behave like a human. Basically research on this field combines a variety of disciplines which make it more thought-provoking area in Mechatronics Engineering. In this paper a various platforms for Humanoid Robot development are identified and described based on the evolutionary research on robotics. The paper also depicts a virtual map of humanoid platform development from the ancient time to present time. It is very important and effective to analyze the development phases of androids because of its Business, Educational and Research value. Basic comparisons between the different designs of Humanoid Structures are also analyzed in this paper. ©ICROS

    Design and development of wall climbing robot

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    This research work presents the design of a robot capable of climbing vertical and rough planes, such as stucco walls. Such a capacity offers imperative non military person and military preferences, for example, observation, perception, look and recover and actually for diversion and amusements. The robot's locomotion is performed using rack and pinion mechanism and adhesion to wall is performed by sticking using suction cups. The detailed design is modelled and fabrication is performed. It utilizes two legs, each with two degrees of freedom. And a central box containing the required mechanisms to perform the locomotion and adhesion is designed to carry any device to perform works on wall. A model of the robot is fabricated in a workshop using general tools. This model show how the mechanisms in the robot will work and how they are assembled together

    Simulation and Framework for the Humanoid Robot TigerBot

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    Walking humanoid robotics is a developing field. Different humanoid robots allow for different kinds of testing. TigerBot is a new full-scale humanoid robot with seven degrees-of-freedom legs and with its specifications, it can serve as a platform for humanoid robotics research. Currently TigerBot has encoders set up on each joint, allowing for position control, and its sensors and joints connect to Teensy microcontrollers and the ODroid XU4 single-board computer central control unit. The components’ communication system used the Robot Operating System (ROS). This allows the user to control TigerBot with ROS. It’s important to have a simulation setup so a user can test TigerBot’s capabilities on a model before using the real robot. A working walking gait in the simulation serves as a test of the simulator, proves TigerBot’s capability to walk, and opens further development on other walking gaits. A model of TigerBot was set up using the simulator Gazebo, which allowed testing different walking gaits with TigerBot. The gaits were generated by following the linear inverse pendulum model and the basic zero-moment point (ZMP) concept. The gaits consisted of center of mass trajectories converted to joint angles through inverse kinematics. In simulation while the robot follows the predetermined joint angles, a proportional-integral controller keeps the model upright by modifying the flex joint angle of the ankles. The real robot can also run the gaits while suspended in the air. The model has shown the walking gait based off the ZMP concept to be stable, if slow, and the actual robot has been shown to air walk following the gait. The simulation and the framework on the robot can be used to continue work with this walking gait or they can be expanded on for different methods and applications such as navigation, computer vision, and walking on uneven terrain with disturbances

    A Review of Lower Limb Exoskeletons

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    In general, exoskeletons are defined as wearable robotic mechanisms for providing mobility. In the last six decades, many research work have been achieved to enhance the performance of exoskeletons thus developing them to nearly commercialized products. In this paper, a review is made for the lower limb exoskeleton concerning history, classification, selection and development, also a discussion for the most important aspects of comparison between different designs is presented. Further, some concluding remarks are withdrawn which could be useful for future work. Keywords: Exoskeletons, Lower extremity exoskeleton, Wearable robot

    Walking Pattern and Compensatory Body Motion of Biped Humanoid Robot

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    This paper presents a walking pattern generation method for biped walking. There are three walking phases such as a double support, a swing and a contact phase. In the swing phase, a leg motion pattern is produced by using a six order polynomial, while a leg motion pattern is generated by using a quintic polynomial in the contact and double support phase. When a biped humanoid robot dynamically walks on the ground, moments are produced by the motion of the lower-limbs. So, a moment compensation method is also discussed in this paper. Based on the motion of the lower-limbs and ZMP (Zero Moment Point), the motion of the trunk and the waist is calculated to cancel the moments. Through simulation, the effectiveness of the moment compensation methods is verified

    Development and Field Testing of the FootFall Planning System for the ATHLETE Robots

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    The FootFall Planning System is a ground-based planning and decision support system designed to facilitate the control of walking activities for the ATHLETE (All-Terrain Hex-Limbed Extra-Terrestrial Explorer) family of robots. ATHLETE was developed at NASA's Jet Propulsion Laboratory (JPL) and is a large six-legged robot designed to serve multiple roles during manned and unmanned missions to the Moon; its roles include transportation, construction and exploration. Over the four years from 2006 through 2010 the FootFall Planning System was developed and adapted to two generations of the ATHLETE robots and tested at two analog field sites (the Human Robotic Systems Project's Integrated Field Test at Moses Lake, Washington, June 2008, and the Desert Research and Technology Studies (D-RATS), held at Black Point Lava Flow in Arizona, September 2010). Having 42 degrees of kinematic freedom, standing to a maximum height of just over 4 meters, and having a payload capacity of 450 kg in Earth gravity, the current version of the ATHLETE robot is a uniquely complex system. A central challenge to this work was the compliance of the high-DOF (Degree Of Freedom) robot, especially the compliance of the wheels, which affected many aspects of statically-stable walking. This paper will review the history of the development of the FootFall system, sharing design decisions, field test experiences, and the lessons learned concerning compliance and self-awareness
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