4 research outputs found

    Human-Computer interaction methodologies applied in the evaluation of haptic digital musical instruments

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    Recent developments in interactive technologies have seen major changes in the manner in which artists, performers, and creative individuals interact with digital music technology; this is due to the increasing variety of interactive technologies that are readily available today. Digital Musical Instruments (DMIs) present musicians with performance challenges that are unique to this form of computer music. One of the most significant deviations from conventional acoustic musical instruments is the level of physical feedback conveyed by the instrument to the user. Currently, new interfaces for musical expression are not designed to be as physically communicative as acoustic instruments. Specifically, DMIs are often void of haptic feedback and therefore lack the ability to impart important performance information to the user. Moreover, there currently is no standardised way to measure the effect of this lack of physical feedback. Best practice would expect that there should be a set of methods to effectively, repeatedly, and quantifiably evaluate the functionality, usability, and user experience of DMIs. Earlier theoretical and technological applications of haptics have tried to address device performance issues associated with the lack of feedback in DMI designs and it has been argued that the level of haptic feedback presented to a user can significantly affect the user’s overall emotive feeling towards a musical device. The outcome of the investigations contained within this thesis are intended to inform new haptic interface

    Development and Evaluation of a ZigFlea-based Wireless Transceiver Board for CUI32

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    We present a new wireless transceiver board for the CUI32 sensor interface, aimed at creating a solution that is flexible, reliable, and with little power consumption. Communica- tion with the board is based on the ZigFlea protocol and it has been evaluated on a CUI32 using the StickOS oper- ating system. Experiments show that the total sensor data collection time is linearly increasing with the number of sen- sor samples used. A data rate of 0.8 kbit/s is achieved for wirelessly transmitting three axes of a 3D accelerometer. Although this data rate is low compared to other systems, our solution benefits from ease-of-use and stability, and is useful for applications that are not time-critical
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