3,716 research outputs found

    Towards Interactive, Incremental Programming of ROS Nodes

    Full text link
    Writing software for controlling robots is a complex task, usually demanding command of many programming languages and requiring significant experimentation. We believe that a bottom-up development process that complements traditional component- and MDSD-based approaches can facilitate experimentation. We propose the use of an internal DSL providing both a tool to interactively create ROS nodes and a behaviour-replacement mechanism to interactively reshape existing ROS nodes by wrapping the external interfaces (the publish/subscribe topics), dynamically controlled using the Python command line interface.Comment: Presented at DSLRob 2014 (arXiv:cs/1411.7148

    Early aspects: aspect-oriented requirements engineering and architecture design

    Get PDF
    This paper reports on the third Early Aspects: Aspect-Oriented Requirements Engineering and Architecture Design Workshop, which has been held in Lancaster, UK, on March 21, 2004. The workshop included a presentation session and working sessions in which the particular topics on early aspects were discussed. The primary goal of the workshop was to focus on challenges to defining methodical software development processes for aspects from early on in the software life cycle and explore the potential of proposed methods and techniques to scale up to industrial applications

    Towards a Tool-based Development Methodology for Pervasive Computing Applications

    Get PDF
    Despite much progress, developing a pervasive computing application remains a challenge because of a lack of conceptual frameworks and supporting tools. This challenge involves coping with heterogeneous devices, overcoming the intricacies of distributed systems technologies, working out an architecture for the application, encoding it in a program, writing specific code to test the application, and finally deploying it. This paper presents a design language and a tool suite covering the development life-cycle of a pervasive computing application. The design language allows to define a taxonomy of area-specific building-blocks, abstracting over their heterogeneity. This language also includes a layer to define the architecture of an application, following an architectural pattern commonly used in the pervasive computing domain. Our underlying methodology assigns roles to the stakeholders, providing separation of concerns. Our tool suite includes a compiler that takes design artifacts written in our language as input and generates a programming framework that supports the subsequent development stages, namely implementation, testing, and deployment. Our methodology has been applied on a wide spectrum of areas. Based on these experiments, we assess our approach through three criteria: expressiveness, usability, and productivity

    A DSL for EER Data Model Specification

    Get PDF
    In this paper we present a domain specific language (DSL) for Extended Entity-Relationship (EER) data model approach, named EERDSL. EERDSL is a part of our Multi-Paradigm Information System Modeling Tool (MIST) that provides EER database schema specification at the conceptual level and its transformation into a relational data model, or a class model. EERDSL modeling concepts are specified by Ecore, one of the commonly used approaches to create meta-models. In the paper we present both textual and graphical notations of EERDSL. Since only few modeling constraints may be described at the level of abstract syntax, we use Object Constraint Language (OCL) to specify complex validation rules for EER models
    corecore