3,258 research outputs found
Deterministic Algorithms for Maximum Matching on General Graphs in the Semi-Streaming Model
We present an improved deterministic algorithm for Maximum Cardinality Matching on general graphs in the Semi-Streaming Model. In the Semi-Streaming Model, a graph is presented as a sequence of edges, and an algorithm must access the edges in the given sequence. It can only use O(n polylog n) space to perform computations, where n is the number of vertices of the graph. If the algorithm goes over the stream k times, it is called a k-pass algorithm. In this model, McGregor [McGregor, 2005] gave the currently best known randomized (1+epsilon)-approximation algorithm for maximum cardinality matching on general graphs, that uses (1/epsilon)^{O(1/epsilon)} passes. Ahn and Guha [Ahn and Guha, 2013] later gave the currently best known deterministic (1+epsilon)-approximation algorithms for maximum cardinality matching: one on bipartite graphs that uses O(log log(1/epsilon)/epsilon^2) passes, and the other on general graphs that uses O(log n *poly(1/epsilon)) passes (note that, for general graphs, the number of passes is dependent on the size of the input). We present the first deterministic algorithm that achieves a (1+epsilon)-approximation on general graphs in only a constant number ((1/epsilon)^{O(1/epsilon)}) of passes
Maximum Matching via Maximal Matching Queries
We study approximation algorithms for Maximum Matching that are given access to the input graph solely via an edge-query maximal matching oracle. More specifically, in each round, an algorithm queries a set of potential edges and the oracle returns a maximal matching in the subgraph spanned by the query edges that are also contained in the input graph. This model is more general than the vertex-query model introduced by binti Khalil and Konrad [FSTTCS\u2720], where each query consists of a subset of vertices and the oracle returns a maximal matching in the subgraph of the input graph induced by the queried vertices.
In this paper, we give tight bounds for deterministic edge-query algorithms for up to three rounds. In more detail:
1) As our main result, we give a deterministic 3-round edge-query algorithm with approximation factor 0.625 on bipartite graphs. This result establishes a separation between the edge-query and the vertex-query models since every deterministic 3-round vertex-query algorithm has an approximation factor of at most 0.6 [binti Khalil, Konrad, FSTTCS\u2720], even on bipartite graphs. Our algorithm can also be implemented in the semi-streaming model of computation in a straightforward manner and improves upon the state-of-the-art 3-pass 0.6111-approximation algorithm by Feldman and Szarf [APPROX\u2722] for bipartite graphs.
2) We show that the aforementioned algorithm is optimal in that every deterministic 3-round edge-query algorithm has an approximation factor of at most 0.625, even on bipartite graphs.
3) Last, we also give optimal bounds for one and two query rounds, where the best approximation factors achievable are 1/2 and 1/2 + ?(1/n), respectively, where n is the number of vertices in the input graph
On Conceptually Simple Algorithms for Variants of Online Bipartite Matching
We present a series of results regarding conceptually simple algorithms for
bipartite matching in various online and related models. We first consider a
deterministic adversarial model. The best approximation ratio possible for a
one-pass deterministic online algorithm is , which is achieved by any
greedy algorithm. D\"urr et al. recently presented a -pass algorithm called
Category-Advice that achieves approximation ratio . We extend their
algorithm to multiple passes. We prove the exact approximation ratio for the
-pass Category-Advice algorithm for all , and show that the
approximation ratio converges to the inverse of the golden ratio
as goes to infinity. The convergence is
extremely fast --- the -pass Category-Advice algorithm is already within
of the inverse of the golden ratio.
We then consider a natural greedy algorithm in the online stochastic IID
model---MinDegree. This algorithm is an online version of a well-known and
extensively studied offline algorithm MinGreedy. We show that MinDegree cannot
achieve an approximation ratio better than , which is guaranteed by any
consistent greedy algorithm in the known IID model.
Finally, following the work in Besser and Poloczek, we depart from an
adversarial or stochastic ordering and investigate a natural randomized
algorithm (MinRanking) in the priority model. Although the priority model
allows the algorithm to choose the input ordering in a general but well defined
way, this natural algorithm cannot obtain the approximation of the Ranking
algorithm in the ROM model
Maximum Matching in Turnstile Streams
We consider the unweighted bipartite maximum matching problem in the one-pass
turnstile streaming model where the input stream consists of edge insertions
and deletions. In the insertion-only model, a one-pass -approximation
streaming algorithm can be easily obtained with space , where
denotes the number of vertices of the input graph. We show that no such result
is possible if edge deletions are allowed, even if space is
granted, for every . Specifically, for every , we show that in the one-pass turnstile streaming model, in order to compute
a -approximation, space is
required for constant error randomized algorithms, and, up to logarithmic
factors, space is sufficient. Our lower bound result is
proved in the simultaneous message model of communication and may be of
independent interest
Approximating Semi-Matchings in Streaming and in Two-Party Communication
We study the communication complexity and streaming complexity of
approximating unweighted semi-matchings. A semi-matching in a bipartite graph G
= (A, B, E), with n = |A|, is a subset of edges S that matches all A vertices
to B vertices with the goal usually being to do this as fairly as possible.
While the term 'semi-matching' was coined in 2003 by Harvey et al. [WADS 2003],
the problem had already previously been studied in the scheduling literature
under different names.
We present a deterministic one-pass streaming algorithm that for any 0 <=
\epsilon <= 1 uses space O(n^{1+\epsilon}) and computes an
O(n^{(1-\epsilon)/2})-approximation to the semi-matching problem. Furthermore,
with O(log n) passes it is possible to compute an O(log n)-approximation with
space O(n).
In the one-way two-party communication setting, we show that for every
\epsilon > 0, deterministic communication protocols for computing an
O(n^{1/((1+\epsilon)c + 1)})-approximation require a message of size more than
cn bits. We present two deterministic protocols communicating n and 2n edges
that compute an O(sqrt(n)) and an O(n^{1/3})-approximation respectively.
Finally, we improve on results of Harvey et al. [Journal of Algorithms 2006]
and prove new links between semi-matchings and matchings. While it was known
that an optimal semi-matching contains a maximum matching, we show that there
is a hierarchical decomposition of an optimal semi-matching into maximum
matchings. A similar result holds for semi-matchings that do not admit
length-two degree-minimizing paths.Comment: This is the long version including all proves of the ICALP 2013 pape
Improved approximation guarantees for weighted matching in the semi-streaming model
We study the maximum weight matching problem in the semi-streaming model, and
improve on the currently best one-pass algorithm due to Zelke (Proc. of
STACS2008, pages 669-680) by devising a deterministic approach whose
performance guarantee is 4.91+epsilon. In addition, we study preemptive online
algorithms, a sub-class of one-pass algorithms where we are only allowed to
maintain a feasible matching in memory at any point in time. All known results
prior to Zelke's belong to this sub-class. We provide a lower bound of 4.967 on
the competitive ratio of any such deterministic algorithm, and hence show that
future improvements will have to store in memory a set of edges which is not
necessarily a feasible matching
Improved Bounds for Online Preemptive Matching
When designing a preemptive online algorithm for the maximum matching
problem, we wish to maintain a valid matching M while edges of the underlying
graph are presented one after the other. When presented with an edge e, the
algorithm should decide whether to augment the matching M by adding e (in which
case e may be removed later on) or to keep M in its current form without adding
e (in which case e is lost for good). The objective is to eventually hold a
matching M with maximum weight.
The main contribution of this paper is to establish new lower and upper
bounds on the competitive ratio achievable by preemptive online algorithms:
1. We provide a lower bound of 1+ln 2~1.693 on the competitive ratio of any
randomized algorithm for the maximum cardinality matching problem, thus
improving on the currently best known bound of e/(e-1)~1.581 due to Karp,
Vazirani, and Vazirani [STOC'90].
2. We devise a randomized algorithm that achieves an expected competitive
ratio of 5.356 for maximum weight matching. This finding demonstrates the power
of randomization in this context, showing how to beat the tight bound of 3
+2\sqrt{2}~5.828 for deterministic algorithms, obtained by combining the 5.828
upper bound of McGregor [APPROX'05] and the recent 5.828 lower bound of
Varadaraja [ICALP'11]
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