780 research outputs found

    DragonflEYE: a passive approach to aerial collision sensing

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    "This dissertation describes the design, development and test of a passive wide-field optical aircraft collision sensing instrument titled 'DragonflEYE'. Such a ""sense-and-avoid"" instrument is desired for autonomous unmanned aerial systems operating in civilian airspace. The instrument was configured as a network of smart camera nodes and implemented using commercial, off-the-shelf components. An end-to-end imaging train model was developed and important figures of merit were derived. Transfer functions arising from intermediate mediums were discussed and their impact assessed. Multiple prototypes were developed. The expected performance of the instrument was iteratively evaluated on the prototypes, beginning with modeling activities followed by laboratory tests, ground tests and flight tests. A prototype was mounted on a Bell 205 helicopter for flight tests, with a Bell 206 helicopter acting as the target. Raw imagery was recorded alongside ancillary aircraft data, and stored for the offline assessment of performance. The ""range at first detection"" (R0), is presented as a robust measure of sensor performance, based on a suitably defined signal-to-noise ratio. The analysis treats target radiance fluctuations, ground clutter, atmospheric effects, platform motion and random noise elements. Under the measurement conditions, R0 exceeded flight crew acquisition ranges. Secondary figures of merit are also discussed, including time to impact, target size and growth, and the impact of resolution on detection range. The hardware was structured to facilitate a real-time hierarchical image-processing pipeline, with selected image processing techniques introduced. In particular, the height of an observed event above the horizon compensates for angular motion of the helicopter platform.

    Progetto di reti Sensori Wireless e tecniche di Fusione Sensoriale

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    Ambient Intelligence (AmI) envisions a world where smart, electronic environments are aware and responsive to their context. People moving into these settings engage many computational devices and systems simultaneously even if they are not aware of their presence. AmI stems from the convergence of three key technologies: ubiquitous computing, ubiquitous communication and natural interfaces. The dependence on a large amount of fixed and mobile sensors embedded into the environment makes of Wireless Sensor Networks one of the most relevant enabling technologies for AmI. WSN are complex systems made up of a number of sensor nodes, simple devices that typically embed a low power computational unit (microcontrollers, FPGAs etc.), a wireless communication unit, one or more sensors and a some form of energy supply (either batteries or energy scavenger modules). Low-cost, low-computational power, low energy consumption and small size are characteristics that must be taken into consideration when designing and dealing with WSNs. In order to handle the large amount of data generated by a WSN several multi sensor data fusion techniques have been developed. The aim of multisensor data fusion is to combine data to achieve better accuracy and inferences than could be achieved by the use of a single sensor alone. In this dissertation we present our results in building several AmI applications suitable for a WSN implementation. The work can be divided into two main areas: Multimodal Surveillance and Activity Recognition. Novel techniques to handle data from a network of low-cost, low-power Pyroelectric InfraRed (PIR) sensors are presented. Such techniques allow the detection of the number of people moving in the environment, their direction of movement and their position. We discuss how a mesh of PIR sensors can be integrated with a video surveillance system to increase its performance in people tracking. Furthermore we embed a PIR sensor within the design of a Wireless Video Sensor Node (WVSN) to extend its lifetime. Activity recognition is a fundamental block in natural interfaces. A challenging objective is to design an activity recognition system that is able to exploit a redundant but unreliable WSN. We present our activity in building a novel activity recognition architecture for such a dynamic system. The architecture has a hierarchical structure where simple nodes performs gesture classification and a high level meta classifiers fuses a changing number of classifier outputs. We demonstrate the benefit of such architecture in terms of increased recognition performance, and fault and noise robustness. Furthermore we show how we can extend network lifetime by performing a performance-power trade-off. Smart objects can enhance user experience within smart environments. We present our work in extending the capabilities of the Smart Micrel Cube (SMCube), a smart object used as tangible interface within a tangible computing framework, through the development of a gesture recognition algorithm suitable for this limited computational power device. Finally the development of activity recognition techniques can greatly benefit from the availability of shared dataset. We report our experience in building a dataset for activity recognition. Such dataset is freely available to the scientific community for research purposes and can be used as a testbench for developing, testing and comparing different activity recognition techniques

    Emerging research directions in computer science : contributions from the young informatics faculty in Karlsruhe

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    In order to build better human-friendly human-computer interfaces, such interfaces need to be enabled with capabilities to perceive the user, his location, identity, activities and in particular his interaction with others and the machine. Only with these perception capabilities can smart systems ( for example human-friendly robots or smart environments) become posssible. In my research I\u27m thus focusing on the development of novel techniques for the visual perception of humans and their activities, in order to facilitate perceptive multimodal interfaces, humanoid robots and smart environments. My work includes research on person tracking, person identication, recognition of pointing gestures, estimation of head orientation and focus of attention, as well as audio-visual scene and activity analysis. Application areas are humanfriendly humanoid robots, smart environments, content-based image and video analysis, as well as safety- and security-related applications. This article gives a brief overview of my ongoing research activities in these areas
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