2,741 research outputs found

    Web GIS in practice V: 3-D interactive and real-time mapping in Second Life

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    This paper describes technologies from Daden Limited for geographically mapping and accessing live news stories/feeds, as well as other real-time, real-world data feeds (e.g., Google Earth KML feeds and GeoRSS feeds) in the 3-D virtual world of Second Life, by plotting and updating the corresponding Earth location points on a globe or some other suitable form (in-world), and further linking those points to relevant information and resources. This approach enables users to visualise, interact with, and even walk or fly through, the plotted data in 3-D. Users can also do the reverse: put pins on a map in the virtual world, and then view the data points on the Web in Google Maps or Google Earth. The technologies presented thus serve as a bridge between mirror worlds like Google Earth and virtual worlds like Second Life. We explore the geo-data display potential of virtual worlds and their likely convergence with mirror worlds in the context of the future 3-D Internet or Metaverse, and reflect on the potential of such technologies and their future possibilities, e.g. their use to develop emergency/public health virtual situation rooms to effectively manage emergencies and disasters in real time. The paper also covers some of the issues associated with these technologies, namely user interface accessibility and individual privacy

    3D modeling and visualization of utility networks

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    Most of the current 2D GIS representations are tied to the limits of the GIS software tools used and are, more properly, simplifications of the real aspects of the territory. The development of 3D GIS tools has brought to life by the belief that the description of the reality and the analysis of the phenomena that take place in it must be done in the proper dimensions. An important field of application of GIS software tools is the utility networks management. Existing software tools that support management and 3D visualisation of utility networks are powerful but very expansive. The aim of the project is to design a general network model that will be used to model an utility network and to visualise it in 3D. The general network model has been designed to be data source and platform independent. It can take data from OGC standard compliant data source like GeoDBMS and WFS Servers and can be enriched by a user defined set of attributes, making it suitable for every network analysis and management need. On the top of the general network model has been designed a geometrical model that transforms the general network model in a 3D model which can be displayed using a WebGL graphic engine. Using the general network model and the geometrical model has been designed and developed a WebGL viewer that visualises the network model over a DTM with a complete navigation system that allows a complete tour of the scene and data query and editingopenEmbargo per motivi di segretezza e di proprietĂ  dei risultati e informazioni sensibil

    Planning with Citizens: Implementation of an e-Planning Platform and Analysis of Research Needs

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    Citizen participation should be an essential part of an urban planning process if the needs of the local population are to be addressed. Citizen participation should also improve acceptance of private construction projects by residents that live in or near such development. A complementary form of citizen participation to public planning meetings is to permit citizen engagement via Web 2.0 technologies, which also has the potential to get citizens involved that are usually difficult to reach. We aim to build a social, i.e. participatory, planning platform that allows technology savvy citizens to inform themselves of future and ongoing development projects and to also discuss them online. In this work we discuss the functional needs and context-of-use constraints of such an e-planning platform. A conceptual model of the technical architecture is outlined and a prototype implementation is presented. This prototype is built on free and open source software components, including a social network, to enable platform adoption in other locations. Finally, we discuss the research needs that are to be addressed if the development of participatory e-planning platforms should advance

    A Computational Method based on Radio Frequency Technologies for the Analysis of Accessibility of Disabled People in Sustainable Cities

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    The sustainability strategy in urban spaces arises from reflecting on how to achieve a more habitable city and is materialized in a series of sustainable transformations aimed at humanizing different environments so that they can be used and enjoyed by everyone without exception and regardless of their ability. Modern communication technologies allow new opportunities to analyze efficiency in the use of urban spaces from several points of view: adequacy of facilities, usability, and social integration capabilities. The research presented in this paper proposes a method to perform an analysis of movement accessibility in sustainable cities based on radio frequency technologies and the ubiquitous computing possibilities of the new Internet of Things paradigm. The proposal can be deployed in both indoor and outdoor environments to check specific locations of a city. Finally, a case study in a controlled context has been simulated to validate the proposal as a pre-deployment step in urban environments

    Interactive Cloud System for the Analysis of Accessibility in Smart Cities

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    Recent technological progress has enabled the spread of Information and Communication Technologies (ICT) to new applications possible with the aim to improve citizens’ quality of life. This idea has been significantly increasing in political agendas as well as in the public services. The concepts of Smart-city or Sustainable-city are possible thanks to the application of technology. The focus of this work is on people with movement disabilities and the goal of the whole system is to meet their real needs and requirements. As a result, this article presents the possibilities offered by new ICTs to design a method for generating knowledge about accessibility issues in urban environments. In this sense, a comprehensive system aided by technology is proposed to anal- yse the transportation accessibility in a city. The research tries to make visible the most vulnerable groups of citizens, involving them as active participants and to serve as a way of social awareness. It aims to improve the knowledge of the current accessibility level and to improve the interaction and learning of all actors and groups involved – government, institutions, researchers, professionals, people with disabilities and other individuals of society in general. To perform and implement the system, the latest advances in technologies such as GPS positioning, geographic information systems, smart sensing and cloud computing have been used. The combination of all these technologies allows an interactive, dynamic and constantly updated approach

    AN EXTENDABLE VISUALIZATION AND USER INTERFACE DESIGN FOR TIME-VARYING MULTIVARIATE GEOSCIENCE DATA

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    Geoscience data has unique and complex data structures, and its visualization has been challenging due to a lack of effective data models and visual representations to tackle the heterogeneity of geoscience data. In today’s big data era, the needs of visualizing geoscience data become urgent, especially driven by its potential value to human societies, such as environmental disaster prediction, urban growth simulation, and so on. In this thesis, I created a novel geoscience data visualization framework and applied interface automata theory to geoscience data visualization tasks. The framework can support heterogeneous geoscience data and facilitate data operations. The interface automata can generate a series of interactions that can efficiently impress users, which also provides an intuitive method for visualizing and analysis geoscience data. Except clearly guided users to the specific visualization, interface automata can also enhance user experience by eliminating automation surprising, and the maintenance overhead is also reduced. The new framework was applied to INSIGHT, a scientific hydrology visualization and analysis system that was developed by the Nebraska Department of Natural Resources (NDNR). Compared to the existing INSIGHT solution, the new framework has brought many advantages that do not exist in the existing solution, which proved that the framework is efficient and extendable for visualizing geoscience data. Adviser: Hongfeng Y

    AN EXTENDABLE VISUALIZATION AND USER INTERFACE DESIGN FOR TIME-VARYING MULTIVARIATE GEOSCIENCE DATA

    Get PDF
    Geoscience data has unique and complex data structures, and its visualization has been challenging due to a lack of effective data models and visual representations to tackle the heterogeneity of geoscience data. In today’s big data era, the needs of visualizing geoscience data become urgent, especially driven by its potential value to human societies, such as environmental disaster prediction, urban growth simulation, and so on. In this thesis, I created a novel geoscience data visualization framework and applied interface automata theory to geoscience data visualization tasks. The framework can support heterogeneous geoscience data and facilitate data operations. The interface automata can generate a series of interactions that can efficiently impress users, which also provides an intuitive method for visualizing and analysis geoscience data. Except clearly guided users to the specific visualization, interface automata can also enhance user experience by eliminating automation surprising, and the maintenance overhead is also reduced. The new framework was applied to INSIGHT, a scientific hydrology visualization and analysis system that was developed by the Nebraska Department of Natural Resources (NDNR). Compared to the existing INSIGHT solution, the new framework has brought many advantages that do not exist in the existing solution, which proved that the framework is efficient and extendable for visualizing geoscience data. Adviser: Hongfeng Y

    AXMEDIS 2008

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    The AXMEDIS International Conference series aims to explore all subjects and topics related to cross-media and digital-media content production, processing, management, standards, representation, sharing, protection and rights management, to address the latest developments and future trends of the technologies and their applications, impacts and exploitation. The AXMEDIS events offer venues for exchanging concepts, requirements, prototypes, research ideas, and findings which could contribute to academic research and also benefit business and industrial communities. In the Internet as well as in the digital era, cross-media production and distribution represent key developments and innovations that are fostered by emergent technologies to ensure better value for money while optimising productivity and market coverage
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